def expressions(): # Matching # o o # | | # /======\ g = SDFGState() g.add_node(MergeArrays._array1) g.add_node(MergeArrays._array2) g.add_node(MergeArrays._map_entry) g.add_edge(MergeArrays._array1, None, MergeArrays._map_entry, None, memlet.EmptyMemlet()) g.add_edge(MergeArrays._array2, None, MergeArrays._map_entry, None, memlet.EmptyMemlet()) return [g]
def apply(self, sdfg: sd.SDFG): ####################################################### # Step 0: SDFG metadata # Find all input and output data descriptors input_nodes = [] output_nodes = [] global_code_nodes = [[] for _ in sdfg.nodes()] for i, state in enumerate(sdfg.nodes()): sdict = state.scope_dict() for node in state.nodes(): if (isinstance(node, nodes.AccessNode) and node.desc(sdfg).transient == False): if (state.out_degree(node) > 0 and node.data not in input_nodes): # Special case: nodes that lead to top-level dynamic # map ranges must stay on host for e in state.out_edges(node): last_edge = state.memlet_path(e)[-1] if (isinstance(last_edge.dst, nodes.EntryNode) and last_edge.dst_conn and not last_edge.dst_conn.startswith('IN_') and sdict[last_edge.dst] is None): break else: input_nodes.append((node.data, node.desc(sdfg))) if (state.in_degree(node) > 0 and node.data not in output_nodes): output_nodes.append((node.data, node.desc(sdfg))) elif isinstance(node, nodes.CodeNode) and sdict[node] is None: if not isinstance(node, (nodes.LibraryNode, nodes.NestedSDFG)): global_code_nodes[i].append(node) # Input nodes may also be nodes with WCR memlets and no identity for e in state.edges(): if e.data.wcr is not None: if (e.data.data not in input_nodes and sdfg.arrays[e.data.data].transient == False): input_nodes.append( (e.data.data, sdfg.arrays[e.data.data])) start_state = sdfg.start_state end_states = sdfg.sink_nodes() ####################################################### # Step 1: Create cloned GPU arrays and replace originals cloned_arrays = {} for inodename, inode in set(input_nodes): if isinstance(inode, data.Scalar): # Scalars can remain on host continue newdesc = inode.clone() newdesc.storage = dtypes.StorageType.GPU_Global newdesc.transient = True name = sdfg.add_datadesc('gpu_' + inodename, newdesc, find_new_name=True) cloned_arrays[inodename] = name for onodename, onode in set(output_nodes): if onodename in cloned_arrays: continue newdesc = onode.clone() newdesc.storage = dtypes.StorageType.GPU_Global newdesc.transient = True name = sdfg.add_datadesc('gpu_' + onodename, newdesc, find_new_name=True) cloned_arrays[onodename] = name # Replace nodes for state in sdfg.nodes(): for node in state.nodes(): if (isinstance(node, nodes.AccessNode) and node.data in cloned_arrays): node.data = cloned_arrays[node.data] # Replace memlets for state in sdfg.nodes(): for edge in state.edges(): if edge.data.data in cloned_arrays: edge.data.data = cloned_arrays[edge.data.data] ####################################################### # Step 2: Create copy-in state excluded_copyin = self.exclude_copyin.split(',') copyin_state = sdfg.add_state(sdfg.label + '_copyin') sdfg.add_edge(copyin_state, start_state, sd.InterstateEdge()) for nname, desc in dtypes.deduplicate(input_nodes): if nname in excluded_copyin or nname not in cloned_arrays: continue src_array = nodes.AccessNode(nname, debuginfo=desc.debuginfo) dst_array = nodes.AccessNode(cloned_arrays[nname], debuginfo=desc.debuginfo) copyin_state.add_node(src_array) copyin_state.add_node(dst_array) copyin_state.add_nedge( src_array, dst_array, memlet.Memlet.from_array(src_array.data, src_array.desc(sdfg))) ####################################################### # Step 3: Create copy-out state excluded_copyout = self.exclude_copyout.split(',') copyout_state = sdfg.add_state(sdfg.label + '_copyout') for state in end_states: sdfg.add_edge(state, copyout_state, sd.InterstateEdge()) for nname, desc in dtypes.deduplicate(output_nodes): if nname in excluded_copyout or nname not in cloned_arrays: continue src_array = nodes.AccessNode(cloned_arrays[nname], debuginfo=desc.debuginfo) dst_array = nodes.AccessNode(nname, debuginfo=desc.debuginfo) copyout_state.add_node(src_array) copyout_state.add_node(dst_array) copyout_state.add_nedge( src_array, dst_array, memlet.Memlet.from_array(dst_array.data, dst_array.desc(sdfg))) ####################################################### # Step 4: Modify transient data storage for state in sdfg.nodes(): sdict = state.scope_dict() for node in state.nodes(): if isinstance(node, nodes.AccessNode) and node.desc(sdfg).transient: nodedesc = node.desc(sdfg) # Special case: nodes that lead to dynamic map ranges must # stay on host if any( isinstance( state.memlet_path(e)[-1].dst, nodes.EntryNode) for e in state.out_edges(node)): continue gpu_storage = [ dtypes.StorageType.GPU_Global, dtypes.StorageType.GPU_Shared, dtypes.StorageType.CPU_Pinned ] if sdict[ node] is None and nodedesc.storage not in gpu_storage: # NOTE: the cloned arrays match too but it's the same # storage so we don't care nodedesc.storage = dtypes.StorageType.GPU_Global # Try to move allocation/deallocation out of loops if (self.toplevel_trans and not isinstance(nodedesc, data.Stream)): nodedesc.lifetime = dtypes.AllocationLifetime.SDFG elif nodedesc.storage not in gpu_storage: # Make internal transients registers if self.register_trans: nodedesc.storage = dtypes.StorageType.Register ####################################################### # Step 5: Wrap free tasklets and nested SDFGs with a GPU map for state, gcodes in zip(sdfg.nodes(), global_code_nodes): for gcode in gcodes: if gcode.label in self.exclude_tasklets.split(','): continue # Create map and connectors me, mx = state.add_map(gcode.label + '_gmap', {gcode.label + '__gmapi': '0:1'}, schedule=dtypes.ScheduleType.GPU_Device) # Store in/out edges in lists so that they don't get corrupted # when they are removed from the graph in_edges = list(state.in_edges(gcode)) out_edges = list(state.out_edges(gcode)) me.in_connectors = set('IN_' + e.dst_conn for e in in_edges) me.out_connectors = set('OUT_' + e.dst_conn for e in in_edges) mx.in_connectors = set('IN_' + e.src_conn for e in out_edges) mx.out_connectors = set('OUT_' + e.src_conn for e in out_edges) # Create memlets through map for e in in_edges: state.remove_edge(e) state.add_edge(e.src, e.src_conn, me, 'IN_' + e.dst_conn, e.data) state.add_edge(me, 'OUT_' + e.dst_conn, e.dst, e.dst_conn, e.data) for e in out_edges: state.remove_edge(e) state.add_edge(e.src, e.src_conn, mx, 'IN_' + e.src_conn, e.data) state.add_edge(mx, 'OUT_' + e.src_conn, e.dst, e.dst_conn, e.data) # Map without inputs if len(in_edges) == 0: state.add_nedge(me, gcode, memlet.EmptyMemlet()) ####################################################### # Step 6: Change all top-level maps and library nodes to GPU schedule for i, state in enumerate(sdfg.nodes()): sdict = state.scope_dict() for node in state.nodes(): if isinstance(node, (nodes.EntryNode, nodes.LibraryNode)): if sdict[node] is None: node.schedule = dtypes.ScheduleType.GPU_Device elif (isinstance(node, (nodes.EntryNode, nodes.LibraryNode)) and self.sequential_innermaps): node.schedule = dtypes.ScheduleType.Sequential ####################################################### # Step 7: Introduce copy-out if data used in outgoing interstate edges for state in list(sdfg.nodes()): arrays_used = set() for e in sdfg.out_edges(state): # Used arrays = intersection between symbols and cloned arrays arrays_used.update( set(e.data.free_symbols) & set(cloned_arrays.keys())) # Create a state and copy out used arrays if len(arrays_used) > 0: co_state = sdfg.add_state(state.label + '_icopyout') # Reconnect outgoing edges to after interim copyout state for e in sdfg.out_edges(state): sdutil.change_edge_src(sdfg, state, co_state) # Add unconditional edge to interim state sdfg.add_edge(state, co_state, sd.InterstateEdge()) # Add copy-out nodes for nname in arrays_used: desc = sdfg.arrays[nname] src_array = nodes.AccessNode(cloned_arrays[nname], debuginfo=desc.debuginfo) dst_array = nodes.AccessNode(nname, debuginfo=desc.debuginfo) co_state.add_node(src_array) co_state.add_node(dst_array) co_state.add_nedge( src_array, dst_array, memlet.Memlet.from_array(dst_array.data, dst_array.desc(sdfg))) ####################################################### # Step 8: Strict transformations if not self.strict_transform: return # Apply strict state fusions greedily. sdfg.apply_strict_transformations()
def apply(self, sdfg: sd.SDFG): graph: sd.SDFGState = sdfg.nodes()[self.state_id] map_entry = graph.node(self.subgraph[MapFission._map_entry]) map_exit = graph.exit_nodes(map_entry)[0] nsdfg_node: Optional[nodes.NestedSDFG] = None # Obtain subgraph to perform fission to if self.expr_index == 0: # Map with subgraph subgraphs = [(graph, graph.scope_subgraph(map_entry, include_entry=False, include_exit=False))] parent = sdfg else: # Map with nested SDFG nsdfg_node = graph.node(self.subgraph[MapFission._nested_sdfg]) subgraphs = [(state, state) for state in nsdfg_node.sdfg.nodes()] parent = nsdfg_node.sdfg modified_arrays = set() # Get map information outer_map: nodes.Map = map_entry.map mapsize = outer_map.range.size() # Add new symbols from outer map to nested SDFG if self.expr_index == 1: map_syms = outer_map.range.free_symbols for edge in graph.out_edges(map_entry): if edge.data.data: map_syms.update(edge.data.subset.free_symbols) for edge in graph.in_edges(map_exit): if edge.data.data: map_syms.update(edge.data.subset.free_symbols) for symname, sym in map_syms.items(): if symname in outer_map.params: continue if symname not in nsdfg_node.symbol_mapping.keys(): nsdfg_node.symbol_mapping[symname] = sym for state, subgraph in subgraphs: components = MapFission._components(subgraph) sources = subgraph.source_nodes() sinks = subgraph.sink_nodes() # Collect external edges if self.expr_index == 0: external_edges_entry = list(state.out_edges(map_entry)) external_edges_exit = list(state.in_edges(map_exit)) else: external_edges_entry = [ e for e in subgraph.edges() if (isinstance(e.src, nodes.AccessNode) and not nsdfg_node.sdfg.arrays[e.src.data].transient) ] external_edges_exit = [ e for e in subgraph.edges() if (isinstance(e.dst, nodes.AccessNode) and not nsdfg_node.sdfg.arrays[e.dst.data].transient) ] # Map external edges to outer memlets edge_to_outer = {} for edge in external_edges_entry: if self.expr_index == 0: # Subgraphs use the corresponding outer map edges path = state.memlet_path(edge) eindex = path.index(edge) edge_to_outer[edge] = path[eindex - 1] else: # Nested SDFGs use the internal map edges of the node outer_edge = next(e for e in graph.in_edges(nsdfg_node) if e.dst_conn == edge.src.data) edge_to_outer[edge] = outer_edge for edge in external_edges_exit: if self.expr_index == 0: path = state.memlet_path(edge) eindex = path.index(edge) edge_to_outer[edge] = path[eindex + 1] else: # Nested SDFGs use the internal map edges of the node outer_edge = next(e for e in graph.out_edges(nsdfg_node) if e.src_conn == edge.dst.data) edge_to_outer[edge] = outer_edge # Collect all border arrays and code->code edges arrays = MapFission._border_arrays( nsdfg_node.sdfg if self.expr_index == 1 else sdfg, state, subgraph) scalars = defaultdict(list) for _, component_out in components: for e in subgraph.out_edges(component_out): if isinstance(e.dst, nodes.CodeNode): scalars[e.data.data].append(e) # Create new arrays for scalars for scalar, edges in scalars.items(): desc = parent.arrays[scalar] name, newdesc = parent.add_temp_transient( mapsize, desc.dtype, desc.storage, toplevel=desc.toplevel, debuginfo=desc.debuginfo, allow_conflicts=desc.allow_conflicts) # Add extra nodes in component boundaries for edge in edges: anode = state.add_access(name) state.add_edge( edge.src, edge.src_conn, anode, None, mm.Memlet( name, outer_map.range.num_elements(), subsets.Range.from_string(','.join( outer_map.params)), 1)) state.add_edge( anode, None, edge.dst, edge.dst_conn, mm.Memlet( name, outer_map.range.num_elements(), subsets.Range.from_string(','.join( outer_map.params)), 1)) state.remove_edge(edge) # Add extra maps around components new_map_entries = [] for component_in, component_out in components: me, mx = state.add_map(outer_map.label + '_fission', [(p, '0:1') for p in outer_map.params], outer_map.schedule, unroll=outer_map.unroll, debuginfo=outer_map.debuginfo) # Add dynamic input connectors for conn in map_entry.in_connectors: if not conn.startswith('IN_'): me.add_in_connector(conn) me.map.range = dcpy(outer_map.range) new_map_entries.append(me) # Reconnect edges through new map for e in state.in_edges(component_in): state.add_edge(me, None, e.dst, e.dst_conn, dcpy(e.data)) # Reconnect inner edges at source directly to external nodes if self.expr_index == 0 and e in external_edges_entry: state.add_edge(edge_to_outer[e].src, edge_to_outer[e].src_conn, me, None, dcpy(edge_to_outer[e].data)) else: state.add_edge(e.src, e.src_conn, me, None, dcpy(e.data)) state.remove_edge(e) # Empty memlet edge in nested SDFGs if state.in_degree(component_in) == 0: state.add_edge(me, None, component_in, None, mm.EmptyMemlet()) for e in state.out_edges(component_out): state.add_edge(e.src, e.src_conn, mx, None, dcpy(e.data)) # Reconnect inner edges at sink directly to external nodes if self.expr_index == 0 and e in external_edges_exit: state.add_edge(mx, None, edge_to_outer[e].dst, edge_to_outer[e].dst_conn, dcpy(edge_to_outer[e].data)) else: state.add_edge(mx, None, e.dst, e.dst_conn, dcpy(e.data)) state.remove_edge(e) # Empty memlet edge in nested SDFGs if state.out_degree(component_out) == 0: state.add_edge(component_out, None, mx, None, mm.EmptyMemlet()) # Connect other sources/sinks not in components (access nodes) # directly to external nodes if self.expr_index == 0: for node in sources: if isinstance(node, nodes.AccessNode): for edge in state.in_edges(node): outer_edge = edge_to_outer[edge] memlet = dcpy(edge.data) memlet.subset = subsets.Range( outer_map.range.ranges + memlet.subset.ranges) state.add_edge(outer_edge.src, outer_edge.src_conn, edge.dst, edge.dst_conn, memlet) for node in sinks: if isinstance(node, nodes.AccessNode): for edge in state.out_edges(node): outer_edge = edge_to_outer[edge] state.add_edge(edge.src, edge.src_conn, outer_edge.dst, outer_edge.dst_conn, dcpy(outer_edge.data)) # Augment arrays by prepending map dimensions for array in arrays: if array in modified_arrays: continue desc = parent.arrays[array] for sz in reversed(mapsize): desc.strides = [desc.total_size] + list(desc.strides) desc.total_size = desc.total_size * sz desc.shape = mapsize + list(desc.shape) desc.offset = [0] * len(mapsize) + list(desc.offset) modified_arrays.add(array) # Fill scope connectors so that memlets can be tracked below state.fill_scope_connectors() # Correct connectors and memlets in nested SDFGs to account for # missing outside map if self.expr_index == 1: to_correct = ([(e, e.src) for e in external_edges_entry] + [(e, e.dst) for e in external_edges_exit]) corrected_nodes = set() for edge, node in to_correct: if isinstance(node, nodes.AccessNode): if node in corrected_nodes: continue corrected_nodes.add(node) outer_edge = edge_to_outer[edge] desc = parent.arrays[node.data] # Modify shape of internal array to match outer one outer_desc = sdfg.arrays[outer_edge.data.data] if not isinstance(desc, dt.Scalar): desc.shape = outer_desc.shape if isinstance(desc, dt.Array): desc.strides = outer_desc.strides desc.total_size = outer_desc.total_size # Inside the nested SDFG, offset all memlets to include # the offsets from within the map. # NOTE: Relies on propagation to fix outer memlets for internal_edge in state.all_edges(node): for e in state.memlet_tree(internal_edge): e.data.subset.offset(desc.offset, False) e.data.subset = helpers.unsqueeze_memlet( e.data, outer_edge.data).subset # Only after offsetting memlets we can modify the # overall offset if isinstance(desc, dt.Array): desc.offset = outer_desc.offset # Fill in memlet trees for border transients # NOTE: Memlet propagation should run to correct the outer edges for node in subgraph.nodes(): if isinstance(node, nodes.AccessNode) and node.data in arrays: for edge in state.all_edges(node): for e in state.memlet_tree(edge): # Prepend map dimensions to memlet e.data.subset = subsets.Range( [(d, d, 1) for d in outer_map.params] + e.data.subset.ranges) # If nested SDFG, reconnect nodes around map and modify memlets if self.expr_index == 1: for edge in graph.in_edges(map_entry): if not edge.dst_conn or not edge.dst_conn.startswith('IN_'): continue # Modify edge coming into nested SDFG to include entire array desc = sdfg.arrays[edge.data.data] edge.data.subset = subsets.Range.from_array(desc) edge.data.num_accesses = edge.data.subset.num_elements() # Find matching edge inside map inner_edge = next( e for e in graph.out_edges(map_entry) if e.src_conn and e.src_conn[4:] == edge.dst_conn[3:]) graph.add_edge(edge.src, edge.src_conn, nsdfg_node, inner_edge.dst_conn, dcpy(edge.data)) for edge in graph.out_edges(map_exit): # Modify edge coming out of nested SDFG to include entire array desc = sdfg.arrays[edge.data.data] edge.data.subset = subsets.Range.from_array(desc) # Find matching edge inside map inner_edge = next(e for e in graph.in_edges(map_exit) if e.dst_conn[3:] == edge.src_conn[4:]) graph.add_edge(nsdfg_node, inner_edge.src_conn, edge.dst, edge.dst_conn, dcpy(edge.data)) # Remove outer map graph.remove_nodes_from([map_entry, map_exit])
def apply(self, sdfg: sd.SDFG): ####################################################### # Step 0: SDFG metadata # Find all input and output data descriptors input_nodes = [] output_nodes = [] global_code_nodes = [[] for _ in sdfg.nodes()] for i, state in enumerate(sdfg.nodes()): sdict = state.scope_dict() for node in state.nodes(): if (isinstance(node, nodes.AccessNode) and node.desc(sdfg).transient == False): if (state.out_degree(node) > 0 and node.data not in input_nodes): input_nodes.append((node.data, node.desc(sdfg))) if (state.in_degree(node) > 0 and node.data not in output_nodes): output_nodes.append((node.data, node.desc(sdfg))) elif isinstance(node, nodes.CodeNode) and sdict[node] is None: if not isinstance(node, nodes.EmptyTasklet): global_code_nodes[i].append(node) # Input nodes may also be nodes with WCR memlets and no identity for e in state.edges(): if e.data.wcr is not None and e.data.wcr_identity is None: if (e.data.data not in input_nodes and sdfg.arrays[e.data.data].transient == False): input_nodes.append(e.data.data) start_state = sdfg.start_state end_states = sdfg.sink_nodes() ####################################################### # Step 1: Create cloned GPU arrays and replace originals cloned_arrays = {} for inodename, inode in input_nodes: newdesc = inode.clone() newdesc.storage = types.StorageType.GPU_Global newdesc.transient = True sdfg.add_datadesc('gpu_' + inodename, newdesc) cloned_arrays[inodename] = 'gpu_' + inodename for onodename, onode in output_nodes: if onodename in cloned_arrays: continue newdesc = onode.clone() newdesc.storage = types.StorageType.GPU_Global newdesc.transient = True sdfg.add_datadesc('gpu_' + onodename, newdesc) cloned_arrays[onodename] = 'gpu_' + onodename # Replace nodes for state in sdfg.nodes(): for node in state.nodes(): if (isinstance(node, nodes.AccessNode) and node.data in cloned_arrays): node.data = cloned_arrays[node.data] # Replace memlets for state in sdfg.nodes(): for edge in state.edges(): if edge.data.data in cloned_arrays: edge.data.data = cloned_arrays[edge.data.data] ####################################################### # Step 2: Create copy-in state copyin_state = sdfg.add_state(sdfg.label + '_copyin') sdfg.add_edge(copyin_state, start_state, ed.InterstateEdge()) for nname, desc in input_nodes: src_array = nodes.AccessNode(nname, debuginfo=desc.debuginfo) dst_array = nodes.AccessNode(cloned_arrays[nname], debuginfo=desc.debuginfo) copyin_state.add_node(src_array) copyin_state.add_node(dst_array) copyin_state.add_nedge( src_array, dst_array, memlet.Memlet.from_array(src_array.data, src_array.desc(sdfg))) ####################################################### # Step 3: Create copy-out state copyout_state = sdfg.add_state(sdfg.label + '_copyout') for state in end_states: sdfg.add_edge(state, copyout_state, ed.InterstateEdge()) for nname, desc in output_nodes: src_array = nodes.AccessNode(cloned_arrays[nname], debuginfo=desc.debuginfo) dst_array = nodes.AccessNode(nname, debuginfo=desc.debuginfo) copyout_state.add_node(src_array) copyout_state.add_node(dst_array) copyout_state.add_nedge( src_array, dst_array, memlet.Memlet.from_array(dst_array.data, dst_array.desc(sdfg))) ####################################################### # Step 4: Modify transient data storage for state in sdfg.nodes(): sdict = state.scope_dict() for node in state.nodes(): if isinstance(node, nodes.AccessNode) and node.desc(sdfg).transient: nodedesc = node.desc(sdfg) if sdict[node] is None: # NOTE: the cloned arrays match too but it's the same # storage so we don't care nodedesc.storage = types.StorageType.GPU_Global # Try to move allocation/deallocation out of loops if self.toplevel_trans: nodedesc.toplevel = True else: # Make internal transients registers if self.register_trans: nodedesc.storage = types.StorageType.Register ####################################################### # Step 5: Wrap free tasklets and nested SDFGs with a GPU map for state, gcodes in zip(sdfg.nodes(), global_code_nodes): for gcode in gcodes: # Create map and connectors me, mx = state.add_map(gcode.label + '_gmap', {gcode.label + '__gmapi': '0:1'}, schedule=types.ScheduleType.GPU_Device) # Store in/out edges in lists so that they don't get corrupted # when they are removed from the graph in_edges = list(state.in_edges(gcode)) out_edges = list(state.out_edges(gcode)) me.in_connectors = set('IN_' + e.dst_conn for e in in_edges) me.out_connectors = set('OUT_' + e.dst_conn for e in in_edges) mx.in_connectors = set('IN_' + e.src_conn for e in out_edges) mx.out_connectors = set('OUT_' + e.src_conn for e in out_edges) # Create memlets through map for e in in_edges: state.remove_edge(e) state.add_edge(e.src, e.src_conn, me, 'IN_' + e.dst_conn, e.data) state.add_edge(me, 'OUT_' + e.dst_conn, e.dst, e.dst_conn, e.data) for e in out_edges: state.remove_edge(e) state.add_edge(e.src, e.src_conn, mx, 'IN_' + e.src_conn, e.data) state.add_edge(mx, 'OUT_' + e.src_conn, e.dst, e.dst_conn, e.data) # Map without inputs if len(in_edges) == 0: state.add_nedge(me, gcode, memlet.EmptyMemlet()) ####################################################### # Step 6: Change all top-level maps to GPU maps for i, state in enumerate(sdfg.nodes()): sdict = state.scope_dict() for node in state.nodes(): if isinstance(node, nodes.EntryNode): if sdict[node] is None: node.schedule = types.ScheduleType.GPU_Device elif self.sequential_innermaps: node.schedule = types.ScheduleType.Sequential ####################################################### # Step 7: Strict transformations if not self.strict_transform: return # Apply strict state fusions greedily. opt = optimizer.SDFGOptimizer(sdfg, inplace=True) fusions = 0 arrays = 0 options = [ match for match in opt.get_pattern_matches(strict=True) if isinstance(match, (StateFusion, RedundantArray)) ] while options: ssdfg = sdfg.sdfg_list[options[0].sdfg_id] options[0].apply(ssdfg) ssdfg.validate() if isinstance(options[0], StateFusion): fusions += 1 if isinstance(options[0], RedundantArray): arrays += 1 options = [ match for match in opt.get_pattern_matches(strict=True) if isinstance(match, (StateFusion, RedundantArray)) ] if Config.get_bool('debugprint') and (fusions > 0 or arrays > 0): print('Automatically applied {} strict state fusions and removed' ' {} redundant arrays.'.format(fusions, arrays))