Пример #1
0
def main():

    # img = tf.keras.preprocessing.image.load_img(pathInfer, target_size=(1170,830))
    # tf.keras.preprocessing.image.save_img(pathInfer, img)

    # img = cv2.imread(pathInfer)
    getBoundingBoxes(pathInfer, waitKey, divisor)
    model = Model(charList=open(pathCharList).read(),
                  decoderType=DecoderType.BeamSearch)
    recognizedOutput = imageSegmentation(model, wordSegmentationParameters)

    for i in fields:
        print(i, " -> ", recognizedOutput[i])

    updateDatabase(recognizedOutput)
Пример #2
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async def pull(ctx):
    person = database.getPerson(ctx.message.author.id)
    
    if (person is not None):
        gacha.setPity(person.purplePity, person.yellowPity)
        gachaImg = gacha.multiPull()
        byteArray = io.BytesIO()
        gachaImg.save(byteArray, format='PNG')
        byteArray.seek(0)
        
        await ctx.send('Multi-pull for ' + ctx.message.author.name + ":", file=discord.File(byteArray, 'gachaImg.png'))
    
        person.updatePity(gacha.purplePity, gacha.yellowPity)
        database.updateDatabase(person)
        database.writeFile()
Пример #3
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def getData(id, tries=1):
    u = url.format(id)
    print "Try: ", tries, "Url:", u
    data = scrapper.getDataURL(u)
    try:
        x = data['result']['match_id']
        return data['result']
    except:
        if tries < 10:
            tries += 1
            time.sleep(5)
            
            return getData(id, tries)
        else:
            print "Unable to reach:", u
            database.updateDatabase([(sqlparse, id)])
            return None
Пример #4
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def parseGame(id):

    commands = []
    
    if database.getDataSingle(sqlmatch, id) == 0:
        print "Parsing:", id
        game = getData(id)
        
        if game != None and game['human_players'] == 10:
            
            commands.append((sqlum, (game['match_id'], game['radiant_win'], game['duration'], game['starttime'], game['first_blood_time'])))
            
            for player in game['players']:
                commands.append((sqlpi, (player['account_id'], player['player_name'].encode('utf-8'))))
                            
                commands.append((sqlpmi, (game['match_id'], player['account_id'], player['hero_id'], player['player_slot'], player['kills'], player['deaths'], player['assists'], player['last_hits'], player['denies'], player['level'], player['gold'], player['gold_spent'], player['gold_per_min'], player['xp_per_min'], player['hero_damage'], player['tower_damage'], player['leaver_status'])))
                
                for i in [player['item_0'], player['item_1'], player['item_2'], player['item_3'], player['item_4'], player['item_5']]:
                    if i != 0:
                        commands.append((sqlitem, (game['match_id'], player['account_id'], i)))
                
                
            database.updateDatabase(commands)
Пример #5
0
import database, scrapper, sys

url = "https://api.steampowered.com/IEconDOTA2_570/GetHeroes/v0001/?key=%s"
insert = "INSERT INTO heroes(hero_id, hero_name) VALUES(%s,%s) ON DUPLICATE KEY UPDATE hero_name=hero_name"
commands = []

data = scrapper.getDataURL(url)

hero_data = data['result']['heroes']

if hero_data == None:
    sys.exit(1)

for i in hero_data:
    commands.append((insert, (i['id'], i['name'][14:])))

database.updateDatabase(commands)
Пример #6
0
	desiredSection = eatshopHonnoldHours.find(text = re.compile(dayRegex))
	if desiredSection :
		dayElt = desiredSection.parent.next_sibling.next_sibling #first nextsibling gives whitespace
		dayHours = helper.military(dayElt.string)
		dictOfDaysToHours[day] = dayHours

# Fill in the rest of the days
fillInHoursDictionary(dictOfDaysToHours, arrayOfDayStrings)

#now I need to know how to update the database on the server based on this info. hey update statements? 
#def updateDatabase(nameToUpdate,dayToUpdate,newHours,timeStamp):
databaseDayStrings = ["monday", "tuesday", "wednesday", "thursday", "friday", "saturday", "sunday"]

for i in range(len(arrayOfDayStrings)) :
	timeStamp = helper.getTimeStamp()
	database.updateDatabase("Honnold Cafe", databaseDayStrings[i], dictOfDaysToHours[arrayOfDayStrings[i]], timeStamp)
	#UHHH PROBLEM. i'm assuming we need to get the timestamp of when we're updating this, 
	#and that's going to need to be basically the same "time since 1972"??? what was it??? 




################################################################################
#now i'm doing this for the coop fountain
eatshopCoopFountain = eatshopSoup.find('h2', text = (re.compile("Coop Fountain"))).parent
eatshopCoopFountainArray = eatshopCoopFountain.descendants

#Find the <dl> tag that has hours in it
for elt in eatshopCoopFountainArray:
	eatshopCoopFountainHours = elt.find('dl')
	if(eatshopCoopFountainHours != None and eatshopCoopFountainHours != -1):
Пример #7
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def update(id, lastcheck):

    currenttime = int(time.time())
    
    getGames(id, lastcheck, currenttime)
    database.updateDatabase([(sql, (currenttime, id))])