def __init__(self, name='', armour=0, hitPoints=0, damage=0, mana=0): Fighter.__init__(self, name=name, armour=armour, hitPoints=hitPoints, damage=damage, money=0, rings=None, armourWorn=None, weapon=None) self.mana = mana self.startMana = mana self.spentMana = 0 self.castSpells = [] self.activeSpells =[]
def reset(self): Fighter.rest(self) self.mana = self.startMana self.spentMana = 0 self.castSpells = [] self.activeSpells = []