def get_coins_by_game_id(game_id): coins_query = Coin.select().join(GameCoin).where(GameCoin.game == game_id) if coins_query.count() == 0: raise BadRequest('Coins not found') coins = [] for coin in coins_query: coins.append(coin) return coins
def up(db): with db.atomic(): migrator = PostgresqlMigrator(db) db.bind(MODELS, bind_refs=False, bind_backrefs=False) db.create_tables(MODELS) if Coin.get_or_none(Coin.id == 1) is None: Coin.create(name='Bitcoin', symbol='BTC') Coin.create(name='Ethereum', symbol='ETH') Coin.create(name='Litecoin', symbol='LTC') Coin.create(name='Coin 3', symbol='CO3') Coin.create(name='Coin 4', symbol='CO4') Coin.create(name='Coin 5', symbol='CO5') global_indef = Game.create(name='Global Indefinite', starting_cash=10000.00, shareable_link='INDEF', shareable_code='INDEF', ends_at=None) # insert achievements into database Achievement.create( name="Win", description="Finish in first place in a private game") Achievement.create( name="Double net worth", description="Achieved by doubling your net worth in a game") Achievement.create(name="Identity Crisis", description="Change your username") # insert goals into database Goal.create(name="Entrepreneur", description="Create a private game") all_coins = Coin.select() for coin in all_coins: GameCoin.create(game=global_indef, coin=coin) global_timed = Game.create(name='Global Timed', starting_cash=10000.00, shareable_link='TIMED', shareable_code='TIMED', ends_at=datetime.utcnow() + timedelta(minutes=1)) # CHANGEME for devel purposes, making it 1 min for now GameCoin.create(game=global_timed, coin=Coin.get()) # from auth.services import register hashed = bcrypt.hashpw("admin".encode(), bcrypt.gensalt()).decode() admin = Profile.create(username="******", hashed_password=hashed, is_admin=True) # Required so that admin can still view graphs in the landing page GameProfile.create(profile=admin, game=global_indef, cash=0.0)
def test_get_coins_success(self): profile = Profile.get_or_none(Profile.username == 'theusername') GameProfile.create(game=1, profile=profile, cash=10000) GameCoin.create( game=1, coin=1, ) for coin in Coin.select(): Ticker.create( coin=coin, price=30.0, captured_at=(datetime.utcnow()).isoformat(), price_change_day_pct=1.1, ) res = self.client.get( '/game/1/coins?timeSpan=1&sortBy=0&numPerPage=10&pageNum=1', headers={'Authorization': 'Bearer ' + self.token}) self.assertEqual(int(HTTPStatus.OK), res._status_code)
def begin(cb=None): env = os.environ['FLASK_ENV'] if env == 'testing': # TODO stubbed implementation return elif env == 'development': if os.environ.get('WERKZEUG_RUN_MAIN') != 'true': return while True: coins = Coin.select() tickers = list(stubbed(*coins)) if cb is not None: cb(tickers) time.sleep(WAIT) elif env == 'production': while True: tickers = list(ping('BTC', 'ETH', 'LTC')) if cb is not None: cb(tickers) time.sleep(WAIT)
def get_coins_by_game_id_and_sorting(game_id, sorting_int, page_num, num_per_page): coins_query = Coin.select().join(GameCoin).where(GameCoin.game == game_id) if coins_query.count() == 0: raise BadRequest('Incorrect Sorting') if sorting_int == 1: coins_query = coins_query.order_by(+Coin.name) if sorting_int == 2: coins_query = coins_query.order_by(-Coin.name) if sorting_int == 3: coins_query = coins_query.order_by( -Coin.price) # TODO: Double check if this should +/- if sorting_int == 4: coins_query = coins_query.order_by( +Coin.price) # TODO: Double check if this should +/- coins_query = coins_query.paginate(page_num, num_per_page) coins = [] for coin in coins_query: coins.append(coin) return coins
def get_coins(): return jsonify(CoinsResponse.serialize(Coin.select(), many=True))