Пример #1
0
def register(username: str, password: str):
    profile = Profile.get_or_none(Profile.username == username)
    if profile is not None:
        raise BadRequest('A user with this username already exists')
    hashed = bcrypt.hashpw(password.encode(), bcrypt.gensalt()).decode()
    profile = Profile.create(
        username=username,
        hashed_password=hashed,
    )
    global_game = Game.get_or_none(Game.name == 'Global Indefinite')
    GameProfile.create(game=global_game,
                       profile=profile,
                       cash=global_game.starting_cash)
    global_game = Game.get_or_none(Game.name == 'Global Timed')
    GameProfile.create(game=global_game,
                       profile=profile,
                       cash=global_game.starting_cash)
    send_notification(profile, 'Welcome to Fortune!')
    send_notification(
        profile,
        'Click the Play button in the menubar on top to create a new game.')
    send_notification(
        profile,
        'To adjust account options, see achiements, and add friends, click on your username on the top and select Profile'
    )
    return create_auth_token(profile)
Пример #2
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 def test_get_coins_with_invalid_time_span(self):
     profile = Profile.get_or_none(Profile.username == 'theusername')
     GameProfile.create(game=1, profile=profile, cash=10000)
     res = self.client.get(
         '/game/1/coins?timeSpan=6&sortBy=0&numPerPage=10&pageNum=1',
         headers={'Authorization': 'Bearer ' + self.token})
     self.assertEqual(int(HTTPStatus.BAD_REQUEST), res._status_code)
Пример #3
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def add_to_game(profile_id, game):
    game_profile = GameProfile.select().where(GameProfile.profile == profile_id,
                                              GameProfile.game == game.id)
    if game_profile.count() == 0:
        GameProfile.create(
            game=game.id,
            profile=profile_id,
            cash=game.starting_cash
        )
Пример #4
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def up(db):
    with db.atomic():
        migrator = PostgresqlMigrator(db)
        db.bind(MODELS, bind_refs=False, bind_backrefs=False)
        db.create_tables(MODELS)
        if Coin.get_or_none(Coin.id == 1) is None:
            Coin.create(name='Bitcoin', symbol='BTC')
            Coin.create(name='Ethereum', symbol='ETH')
            Coin.create(name='Litecoin', symbol='LTC')
            Coin.create(name='Coin 3', symbol='CO3')
            Coin.create(name='Coin 4', symbol='CO4')
            Coin.create(name='Coin 5', symbol='CO5')

        global_indef = Game.create(name='Global Indefinite',
                                   starting_cash=10000.00,
                                   shareable_link='INDEF',
                                   shareable_code='INDEF',
                                   ends_at=None)

        # insert achievements into database
        Achievement.create(
            name="Win", description="Finish in first place in a private game")
        Achievement.create(
            name="Double net worth",
            description="Achieved by doubling your net worth in a game")
        Achievement.create(name="Identity Crisis",
                           description="Change your username")

        # insert goals into database
        Goal.create(name="Entrepreneur", description="Create a private game")

        all_coins = Coin.select()
        for coin in all_coins:
            GameCoin.create(game=global_indef, coin=coin)

        global_timed = Game.create(name='Global Timed',
                                   starting_cash=10000.00,
                                   shareable_link='TIMED',
                                   shareable_code='TIMED',
                                   ends_at=datetime.utcnow() +
                                   timedelta(minutes=1))
        # CHANGEME for devel purposes, making it 1 min for now
        GameCoin.create(game=global_timed, coin=Coin.get())

        # from auth.services import register
        hashed = bcrypt.hashpw("admin".encode(), bcrypt.gensalt()).decode()
        admin = Profile.create(username="******",
                               hashed_password=hashed,
                               is_admin=True)
        # Required so that admin can still view graphs in the landing page
        GameProfile.create(profile=admin, game=global_indef, cash=0.0)
Пример #5
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 def test_buy_coin_without_cash(self):
     profile = Profile.get_or_none(Profile.username == 'theusername')
     GameProfile.create(game=1, profile=profile, cash=0)
     GameCoin.create(game=1, coin=1)
     Ticker.create(coin=1, price=10, price_change_day_pct=1.1)
     res = self.client.post(
         '/game/1/coin',
         data=json.dumps({
             'coinId': '1',
             'coinAmount': '1',
         }),
         content_type='application/json',
         headers={'Authorization': 'Bearer ' + self.token})
     self.assertEqual(int(HTTPStatus.BAD_REQUEST), res._status_code)
Пример #6
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 def test_get_coins_success(self):
     profile = Profile.get_or_none(Profile.username == 'theusername')
     GameProfile.create(game=1, profile=profile, cash=10000)
     GameCoin.create(
         game=1,
         coin=1,
     )
     for coin in Coin.select():
         Ticker.create(
             coin=coin,
             price=30.0,
             captured_at=(datetime.utcnow()).isoformat(),
             price_change_day_pct=1.1,
         )
     res = self.client.get(
         '/game/1/coins?timeSpan=1&sortBy=0&numPerPage=10&pageNum=1',
         headers={'Authorization': 'Bearer ' + self.token})
     self.assertEqual(int(HTTPStatus.OK), res._status_code)
Пример #7
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def create_game(name, starting_cash, shareable_link, shareable_code, ends_at,
                active_coins, profile):
    # bounds check, validate
    if ends_at < datetime.utcnow().replace(tzinfo=pytz.utc):
        raise BadRequest('Invalid game ending date')
    if starting_cash <= Decimal(0):
        raise BadRequest('Starting cash must be positive')
    game = Game.create(
        name=name,
        starting_cash=starting_cash,
        shareable_link=shareable_link,
        shareable_code=shareable_code,
        ends_at=ends_at,
    )
    create_gamecoins_for_game(game, active_coins)
    GameProfile.create(
        game=game,
        profile=profile,
        cash=game.starting_cash,
    )
    return game
Пример #8
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 def setUp(self):
     super().setUp()
     with db.atomic() as txn:
         self.game = Game.create(
             name='Game',
             starting_cash=10000.00,
             shareable_link='aaaabbbbccccdddd',
             shareable_code='aaaa',
             ends_at=(datetime.utcnow().replace(tzinfo=pytz.utc) +
                      timedelta(days=7)).isoformat())
         profile = Profile.create(username='******',
                                  hashed_password='******')
         GameProfile.create(game=self.game, profile=profile, cash=-1.0)
         Message.create(
             game=self.game.id,
             profile=profile.id,
             content="first message",
             # use default value for created_on
         )
         self.token = AuthToken.create(profile=profile,
                                       token='thevalidtoken').token
Пример #9
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def check_global_timed_game():
    game = Game.get(Game.shareable_link == 'TIMED')
    if game.ends_at < datetime.utcnow():
        # end global timed game, and start another
        profiles = []
        for game_profile in GameProfile.select().where(GameProfile.game == game):
            profiles.append(game_profile.profile)
            send_notification(game_profile.profile, 'The global timed game has expired')
            game_profile.delete_instance(recursive=True)
        game.delete_instance(recursive=True)
        global_timed = Game.create(name='Global Timed',
                        starting_cash=10000.00,
                        shareable_link='TIMED',
                        shareable_code='TIMED',
                        ends_at=datetime.utcnow() + timedelta(minutes=1))
        # CHANGEME for devel purposes, making it 1 min for now
        GameCoin.create(game=global_timed, coin=Coin.get())
        for profile in profiles:
            GameProfile.create(
                game=global_timed,
                profile=profile,
                cash=global_timed.starting_cash
            )
Пример #10
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 def test_liquefy_success(self):
     profile = Profile.get_or_none(Profile.username == 'theusername')
     game_profile = GameProfile.create(game=1, profile=profile, cash=0)
     GameCoin.create(game=1, coin=1)
     GameProfileCoin.create(game_profile=game_profile,
                            coin=1,
                            coin_amount=2)
     Ticker.create(
         coin=1,
         price=10,
         captured_at=(datetime.utcnow()).isoformat(),
         price_change_day_pct=1.1,
     )
     res = self.client.delete(
         '/game/1/coins', headers={'Authorization': 'Bearer ' + self.token})
     self.assertEqual(int(HTTPStatus.OK), res._status_code)
Пример #11
0
 def test_sell_coin_success(self):
     profile = Profile.get_or_none(Profile.username == 'theusername')
     game_profile = GameProfile.create(game=1, profile=profile, cash=0)
     GameCoin.create(game=1, coin=1)
     GameProfileCoin.create(game_profile=game_profile,
                            coin=1,
                            coin_amount=2)
     Ticker.create(
         coin=1,
         price=10,
         captured_at=(datetime.utcnow()).isoformat(),
         price_change_day_pct=1.1,
     )
     res = self.client.post(
         '/game/1/coin',
         data=json.dumps({
             'coinId': '1',
             'coinAmount': '-1',
         }),
         content_type='application/json',
         headers={'Authorization': 'Bearer ' + self.token})
     self.assertEqual(int(HTTPStatus.OK), res._status_code)