Пример #1
0
 def test_hit_or_stand_case_stand(self, input):
     captured_output = StringIO()
     sys.stdout = captured_output  # Redirects the output (print)
     deck = deck_of_cards.Deck()
     player1 = player.Player('Lasse', player.Hand(), player.Chips())
     blackjack.hit_or_stand(deck, player1)
     sys.stdout = sys.__stdout__  # Resets the redirect
     self.assertEqual(len(player1.hand.cards), 0)
Пример #2
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 def test_reset_hands(self):
     deck = deck_of_cards.Deck()
     player1 = player.Player('Lasse', player.Hand(), player.Chips())
     computer1 = player.Player('Lasse', player.Hand(), player.Chips())
     blackjack.deal_initial_cards(deck, player1, computer1)
     blackjack.reset_hands(player1, computer1)
     result = len(player1.hand.cards) == 0 and len(
         computer1.hand.cards) == 0
     self.assertEqual(result, True)
import deck_of_cards as deckoc
import player as pl
import pyfiglet as pg
import sys

deck = deckoc.Deck()  # creates new deck object
player1 = pl.Player(deck)  # creates player 1 object
player2 = pl.Player(deck)  # creates player 2 object


def playRound():
    deck.shuffle()
    # shuffles order of all cards
    print("Player 1 starts")

    player1_new_card = player1.deal()
    deckoc.createAsciiCard(player1_new_card)
    player1.cards_drawn += 1
    # deals card and prints it as ascii art

    print("Player two's go")

    player2_new_card = player2.deal()
    deckoc.createAsciiCard(player2_new_card)
    player2.cards_drawn += 1
    # deals card and prints it as ascii art

    winning_card = deckoc.decideWin(player1_new_card, player2_new_card)
    print("This card won: \n")
    deckoc.createAsciiCard(winning_card)
    # decides winning card with function and prints the winning card
Пример #4
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def main():
    global playing
    # Prints a welcome message
    ascii_msg.welcome()

    # Asks for the player's desired display name
    player_name = input('\nEnter your display name: ')

    # Deposit Funds
    funds = deposit()

    # Asks if the the player would like to play as the dealer or the player
    choice = play_as_dealer()

    # Creates an object for the player and the computer
    bj_player = player_module.Player(player_name, player_module.Hand(),
                                     player_module.Chips(funds))
    bj_computer = player_module.Player('Computer', player_module.Hand(),
                                       player_module.Chips())

    while True:
        # if choice == False - Want to play as player
        if not choice:
            print('+-----------------------------------+')
            print('| You are now playing as the Player |')
            print('+-----------------------------------+')

            reset_hands(bj_player, bj_computer)

            deck = deck_of_cards.Deck()
            deck.shuffle()
            deal_initial_cards(deck, bj_player, bj_computer)

            take_bet(bj_player.chips)

            show_some_cards(bj_player, bj_computer)

            # Global variable set to True - False if the player stands
            while playing:

                hit_or_stand(deck, bj_player)

                show_some_cards(bj_player, bj_computer)

                # If player's hand exceeds 21, player_busts() is called and we break the while loop
                if bj_player.hand.value > 21:
                    player_busts(bj_player, bj_computer)
                    break

            # If the player hasn't busted, the dealer's hand is played until it reaches 17 or above
            # Dealer will Stand on 17 and above
            if bj_player.hand.value <= 21:

                while bj_computer.hand.value < 17:
                    hit(deck, bj_computer.hand)

                show_all_cards(bj_player, bj_computer)

                check_winner(bj_player, bj_computer)

            # Informs the player of their total amount of chips
            print(f'\nYour total chips are at: {bj_player.chips.total}')

            new_game = input('\nWould you like to play again? y/n: ')

            if new_game.lower() == 'y':
                playing = True
                print('\n' * 100)
                continue
            else:
                print('\n' * 100)
                ascii_msg.goodbye()
                break

        # else (choice == True) - Want to play as dealer
        else:
            print('+-----------------------------------+')
            print('| You are now playing as the Dealer |')
            print('+-----------------------------------+')

            reset_hands(bj_player, bj_computer)

            deck = deck_of_cards.Deck()
            deck.shuffle()
            deal_initial_cards(deck, bj_player, bj_computer)

            take_bet(bj_player.chips)

            # Show all cards (possible since the player is playing automatically)
            show_all_cards(bj_computer, bj_player)

            while True:

                # Auto-play logic here
                # The computer will hit on 4-15 and stand on 16-21
                if bj_computer.hand.value > 15 and bj_computer.hand.value <= 21:
                    print('+---------------+')
                    print(f'| {bj_computer.name} Stands |')
                    print('+---------------+')
                    break
                else:
                    hit(deck, bj_computer.hand)

                show_all_cards(bj_computer, bj_player)

                # If player's hand exceeds 21, run player_busts() and break out of loop
                if bj_computer.hand.value > 21:
                    player_busts(bj_computer, bj_player)
                    break

            # If computer hasn't busted, the Dealer's hand will be played
            if bj_computer.hand.value <= 21:

                while playing:

                    # Dealer auto stands at 17, 18, 19, 20, 21
                    if bj_player.hand.value >= 17 and bj_player.hand.value <= 21:
                        playing = False
                        break

                    hit_or_stand(deck, bj_player)

                    show_all_cards(bj_computer, bj_player)

                    if bj_player.hand.value > 21:
                        playing = False

                check_winner(bj_computer, bj_player)

            # Inform Player of their chips total
            print(f'\nYour total chips are at: {bj_player.chips.total}')

            new_game = input('\nWould you like to play again? y/n: ')

            if new_game.lower() == 'y':
                playing = True
                print('\n' * 100)
                continue
            else:
                print('\n' * 100)
                ascii_msg.goodbye()
                break
Пример #5
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 def __init__(self):
     self.player_list = []
     self.pots = []
     self.deck = deck_of_cards.Deck()
Пример #6
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import deck_of_cards as deck
import player
import dealer

#create playerss
dealer = dealer.Dealer("Dealer")
player_1 = player.Player("Player 1")

#create a deck of cards
main_deck = deck.Deck()
main_deck.shuffle()

#create variables
player_turn = True
dealer_turn = True


#initial draw sequence between platyer_1 and dealer
def draw_sequence():
    #add input for more players to play
    player_1.draw(main_deck)
    dealer.draw(main_deck)
    player_1.draw(main_deck)
    dealer.draw(main_deck)


#prints the card values at play
def cards_on_table(player):
    print("===============================================")
    #dealer hand
    if player_turn == False:
Пример #7
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 def test_deal_initial_cards(self):
     deck = deck_of_cards.Deck()
     player1 = player.Player('Lasse', player.Hand(), player.Chips())
     computer1 = player.Player('Lasse', player.Hand(), player.Chips())
     blackjack.deal_initial_cards(deck, player1, computer1)
     self.assertEqual(len(player1.hand.cards), len(computer1.hand.cards))
Пример #8
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 def test_deck_deal(self):
     deck = deck_of_cards.Deck()
     dealt_card = deck.deal()
     result = dealt_card not in deck.deck
     self.assertTrue(result)
Пример #9
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 def test_hit(self):
     deck = deck_of_cards.Deck()
     hand = player.Hand()
     blackjack.hit(deck, hand)
     self.assertEqual(len(hand.cards), 1)
Пример #10
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 def test_hit_or_stand_case_hit(self, input):
     deck = deck_of_cards.Deck()
     player1 = player.Player('Lasse', player.Hand(), player.Chips())
     blackjack.hit_or_stand(deck, player1)
     self.assertEqual(len(player1.hand.cards), 1)
Пример #11
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 def test_deck_shuffle(self):
     deck1 = deck_of_cards.Deck()
     deck2 = deck_of_cards.Deck()
     deck2.shuffle()
     result = deck1 == deck2
     self.assertFalse(result)
Пример #12
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 def test_deck_len(self):
     deck = deck_of_cards.Deck()
     result = len(deck)
     self.assertEqual(result, 52)
Пример #13
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 def __init__(self):
     self.dealer_cards = []
     self.player_cards = {}
     self.deck = deck_of_cards.Deck(3)
Пример #14
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def create_deck():
    bj_deck = deck_of_cards.Deck()
    return bj_deck
Пример #15
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 def __init__(self, game_name, num_players):
     self.game_name = game_name
     self.num_players = num_players
     self.table = table.Table()
     self.deck = deck_of_cards.Deck()