def bank_teller_kiosk(): des.clear() des.Storage("Tellers", 2) des.Storage("Kiosks", 5) des.GenerateBlock("GeneratePeople", "Uniform", 0, 3) # People arrive between 0 - 5 minute with an uniform distribution des.TransferBlock("NeedsToSeeTeller", 60, "Teller") # There is fifty percent chance that a people needs to go to teller des.QueueBlock("KioskQue") des.EnterBlock("Kiosk", "Kiosks", 1) # Enter the line for a kiosk and wait until seizing one des.AdvanceBlock("KioskDone", "Uniform", 2, 6) # Do necessary job des.LeaveBlock("LeaveKiosk", "Kiosks", 1) # Leave the kiosk des.LeaveQueueBlock("LeaveKioskQue", "KioskQue") des.TransferBlock("NeedsTellerAssistance", 40, "Teller") # Does the person still needs help from a teller if so go to teller des.TerminateBlock("LeaveTheBankUsingKiosk", 1) # If not leave the bank des.QueueBlock("TellerQue") des.EnterBlock("Teller", "Tellers", 1) # Enter the line for a Teller and wait until seizing one des.AdvanceBlock("TellerWait", "Uniform", 2, 6) # Do necessary job des.LeaveBlock("LeaveTeller", "Tellers", 1) # Leave the teller des.LeaveQueueBlock("LeaveTellerQue", "TellerQue") des.TerminateBlock("LeaveBankUsingTeller", 1) # Leave the bank des.set_terminate(20) # Bank closes after 50 people is done des.simulate()
def nodelay_generate_test_with_invalid_limit(): print("NoDelayGenerate_Test") des.state.clear() des.debug(False) des.GenerateBlock('NoDelay', -2) # 0 des.TerminateBlock(1) # 2 des.set_terminate(5) des.simulate()
def terminate_block_test_with_valid_limit(): print("TerminateBlock_Test_With_Valid_Limit") des.state.clear() des.debug(False) des.GenerateBlock('NoDelay', 5) # 0 des.TerminateBlock(2) # 2 des.set_terminate(5) des.simulate()
def empirical_generate_test_valid_file(): print("EmpiricalGenerate_Test_Valid_File") des.state.clear() des.debug(False) des.GenerateBlock('Empirical', "distru.txt", False) # 0 des.TerminateBlock(1) # 2 des.set_terminate(5) des.simulate()
def uniform_generate_test(): print("UniformGenerate_Test") des.state.clear() des.debug(False) des.GenerateBlock('Uniform', 5.5, 12.3, 1.5) # 0 des.TerminateBlock(1) # 2 des.set_terminate(5) des.simulate()
def transferblock_test_with_nothing_passing(): print("TransferBlock_Test_With_Nothing_Passing") des.state.clear() des.debug(False) des.GenerateBlock('Uniform', 5, 5, 1.2) # 0 des.TransferBlock(0, 3) # 1 des.TerminateBlock(2) # 2 des.TerminateBlock(1) # 3 des.set_terminate(10) des.simulate()
def enterblock_test_invalid_que_size(): print("EnterBlockTest_Invalid_Que_Size") des.state.clear() des.debug(False) des.GenerateBlock('Uniform', 2, 2, 1.2) # 0 des.EnterBlock("Depot", -2) # 1 des.AdvanceBlock('Uniform', 10, 10) # 2 des.LeaveBlock("Depot") # 3 des.TerminateBlock(1) # 4 des.set_terminate(10) des.simulate()
def enterblock_test_valid_que_size(): print("EnterBlockTest_Valid_Que_Size") des.state.clear() des.debug(True) des.GenerateBlock('Uniform', 2, 2, 1.2) # 0 des.EnterBlock("Depot", 1) # 1 des.AdvanceBlock('Uniform', 5, 5) # 2 des.LeaveBlock("Depot") # 3 des.TerminateBlock(1) # 4 des.set_terminate(2) des.simulate()
def queue_block(): print("Queue_Block") des.clear() des.debug(True) des.GenerateBlock('UniformCreator', 'Uniform', 1, 1, 1.2) des.QueueBlock('QueWait') des.AdvanceBlock('Uniform', 'Uniform', 1, 25) des.LeaveQueueBlock('QueWaitLeave', 'QueWait') des.TerminateBlock('Terminator', 1) des.set_terminate(12) des.simulate()
def turnstile(): des.clear() in_use = 5 in_range = 3 des.Storage("Turnstile", 1) des.GenerateBlock("GeneratePeople", "Uniform", 0, 14) des.EnterBlock("TurnstileEnter", "Turnstile", 1) des.AdvanceBlock("TurnstileWait", "Uniform", in_use - in_range, in_use + in_range) des.LeaveBlock("LeaveTurnstile", "Turnstile", 1) des.TerminateBlock("PeopleEntered", 1) des.set_terminate(300) des.simulate()
def split_block(): print("Split_Block_With_Displace_Assemble") des.clear() des.debug(True) des.GenerateBlock('Uniform', 25, 25, 1.2) # 0 des.SplitBlock(2, 4) des.AdvanceBlock('Uniform', 3, 3) # 1 des.AssembleBlock() # 2 des.AdvanceBlock('Uniform', 5, 5) # 1 des.TerminateBlock(1) # 3 des.set_terminate(2) des.simulate()
def gasstation(): des.clear() des.debug(True) des.Storage("GasStation", 5) # Set Pump count to 5 des.Storage("Cashier", 2) # Set Cashier count to 2 des.Storage("FuelTank", 100) des.Storage("FuelTruck", 1) des.GenerateBlock("GenerateUniformOne", "Uniform", 5, 12.3, 1.5) # 0 Cars arrive between 5.5 and 12.3 seconds des.EnterBlock( "GasStationEnter", "GasStation", 1 ) # 1 Cars Enter gas station which has 5 gas pumps so sixth car must wait des.EnterBlock( "FuelTankEnter", "FuelTank", 20, "LeaveGasStation" ) # 2 car takes fuel from station tank if fuel is low at the station car moves out from the station des.AdvanceBlock( "FillGasStation", "Uniform", 5, 15 ) # 3 Filling the gas tank of a vehicle takes between 5 and 15 seconds des.EnterBlock( "CashierEnter", "Cashier", 1 ) # 4 After filling gas tank car owner must enter the line for payment des.AdvanceBlock("MakePayment", "Uniform", 3, 10) # 5 Payment takes between 3 and 10 seconds des.LeaveBlock("LeaveCashier", "Cashier", 1) # 6 After paying owner leaves the cashier line des.LeaveBlock("LeaveGasStation", "GasStation", 1) # 7 After all owner leaves the station des.TerminateBlock("TerminateCar", 1) # 8 Car destroyed des.LeaveBlock( "LeaveGasStation", "GasStation", 1 ) # 9 Car left the station without ever getting gas and calls the fuel truck des.EnterBlock( "FuelTruckEnter", "FuelTruck", 1, "TerminateFuelTruck" ) # 10 Car calls the fuel truck but there is only one truck des.AdvanceBlock("FuelTruckArrive", "Uniform", 10, 20) # 11 It takes the truck 10 to 20 seconds to arrive des.LeaveBlock("LeaveFuelTank", "FuelTank", 200) # 12 Fuel truck fills the tanks des.LeaveBlock("LeaveFuelTruck", "FuelTruck", 1) # 13 Fuel truck returns to base des.TerminateBlock("TerminateFuelTruck", 0) # 14 des.set_terminate(7) des.simulate()
def carwash(): des.clear() des.debug(True) des.Storage("Carwash", 2) # There is only two carwash slot des.GenerateBlock("GenerateCars", "Uniform", 0, 5) # Cars get in the carwash every 0 to 5 minutes des.EnterBlock("CarwashEnter", "Carwash", 1) # Car enters the carwash des.AdvanceBlock("WashCar", "Uniform", 15, 15) # A Car takes 15 minutes to wash des.LeaveBlock("LeaveCarwash", "Carwash", 1) # Car leaves the carwash des.TerminateBlock("CarLeft", 1) # Car leaves the simulation des.set_terminate(6) # Stop the simulation after 6 Cars Left des.simulate()