def test(sett, screen): pepe = pygame.image.load('pepe.png') borrito = pygame.image.load('borrito.png') test_dia = Dialogue(sett, screen, "right", "", pepe) test_dia2 = Dialogue(sett, screen, "left", "", borrito) dials = Group() dials.add(test_dia) dials.add(test_dia2) backwards = False while True: gf.events() if not sett.paused: test_dia.update(backwards) test_dia2.update(backwards) print(test_dia2.x) if test_dia.x == 100: ##test dialogue. TODO have file of encounters to refer to gf.update_screen(sett, screen, True, dials, "i am here to slay", 173, 255, 47) pygame.time.wait(3000) gf.update_screen(sett, screen, True, dials, "prepare urself", 173, 255, 47) pygame.time.wait(3000) gf.update_screen(sett, screen, True, dials, "no way", 255, 69, 0) pygame.time.wait(3000) backwards = True #test_dia.x = test_dia.x -1 #back() #test_dia2.x= test_dia2.x +1 #back() if test_dia.x < -200: del test_dia if test_dia2.x > 800: del test_dia2 dials.empty() gf.update_screen(sett, screen, True, dials)
def test(sett, screen): pepe = pygame.image.load('pepe.png') borrito = pygame.image.load('borrito.png') test_dia = Dialogue(sett, screen, "right", "", pepe) test_dia2 = Dialogue(sett,screen, "left", "", borrito) dials = Group() dials.add(test_dia) dials.add(test_dia2) backwards = False while True: gf.events() if not sett.paused: test_dia.update(backwards) test_dia2.update(backwards) print(test_dia2.x) if test_dia.x == 100: ##test dialogue. TODO have file of encounters to refer to gf.update_screen(sett, screen, True, dials,"i am here to slay",173,255,47) pygame.time.wait(3000) gf.update_screen(sett, screen, True, dials,"prepare urself",173,255,47) pygame.time.wait(3000) gf.update_screen(sett, screen, True, dials,"no way",255,69,0) pygame.time.wait(3000) backwards = True #test_dia.x = test_dia.x -1 #back() #test_dia2.x= test_dia2.x +1 #back() if test_dia.x < -200: del test_dia if test_dia2.x > 800: del test_dia2 dials.empty() gf.update_screen(sett, screen, True, dials)
def update_dialogue(self): print('--------dialogue starting--------') d = Dialogue(self.ip, self.port, self.db_name) d.update() print('--------dialogue ok--------------')