Пример #1
0
def build_label(text, font_size=18, bold=False):
    """ Simple utility function to build labels

    Parameters
    ----------
    text : str
    font_size : int
    bold : bool

    Returns
    -------
    label : TextBlock2D
    """

    label = ui.TextBlock2D()
    label.message = text
    label.font_size = font_size
    label.font_family = 'Arial'
    label.justification = 'left'
    label.bold = bold
    label.italic = False
    label.shadow = False
    label.actor.GetTextProperty().SetBackgroundColor(0, 0, 0)
    label.actor.GetTextProperty().SetBackgroundOpacity(0.0)
    label.color = (1, 1, 1)

    return label
Пример #2
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def test_text_block_2d():
    # TextBlock2D
    text_block = ui.TextBlock2D()
    text_block.message = "Hello World!"
    npt.assert_equal("Hello World!", text_block.message)
    text_block.font_size = 18
    npt.assert_equal("18", str(text_block.font_size))
    text_block.font_family = "Arial"
    npt.assert_equal("Arial", text_block.font_family)
    with npt.assert_raises(ValueError):
        text_block.font_family = "Verdana"
    text_block.justification = "left"
    text_block.justification = "right"
    text_block.justification = "center"
    npt.assert_equal("Centered", text_block.justification)
    with npt.assert_raises(ValueError):
        text_block.justification = "bottom"
    text_block.bold = True
    text_block.bold = False
    npt.assert_equal(False, text_block.bold)
    text_block.italic = True
    text_block.italic = False
    npt.assert_equal(False, text_block.italic)
    text_block.shadow = True
    text_block.shadow = False
    npt.assert_equal(False, text_block.shadow)
    text_block.color = (1, 0, 0)
    npt.assert_equal((1, 0, 0), text_block.color)
    text_block.position = (2, 3)
    npt.assert_equal((2, 3), text_block.position)
Пример #3
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def test_text_block_2d():
    text_block = ui.TextBlock2D()

    def _check_property(obj, attr, values):
        for value in values:
            setattr(obj, attr, value)
            npt.assert_equal(getattr(obj, attr), value)

    _check_property(text_block, "bold", [True, False])
    _check_property(text_block, "italic", [True, False])
    _check_property(text_block, "shadow", [True, False])
    _check_property(text_block, "font_size", range(100))
    _check_property(text_block, "message", ["", "Hello World", "Line\nBreak"])
    _check_property(text_block, "justification", ["left", "center", "right"])
    _check_property(text_block, "position", [(350, 350), (0.5, 0.5)])
    _check_property(text_block, "color", [(0., 0.5, 1.)])
    _check_property(text_block, "background_color", [(0., 0.5, 1.), None])
    _check_property(text_block, "vertical_justification",
                    ["top", "middle", "bottom"])
    _check_property(text_block, "font_family", ["Arial", "Courier"])

    with npt.assert_raises(ValueError):
        text_block.font_family = "Verdana"

    with npt.assert_raises(ValueError):
        text_block.justification = "bottom"

    with npt.assert_raises(ValueError):
        text_block.vertical_justification = "left"
Пример #4
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 def build_label(text):
     label = ui.TextBlock2D()
     label.message = text
     label.font_size = 18
     label.font_family = 'Arial'
     label.justification = 'left'
     label.bold = False
     label.italic = False
     label.shadow = False
     label.background = (0, 0, 0)
     label.color = (1, 1, 1)
     return label
Пример #5
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def build_label(text):
    label = ui.TextBlock2D()
    label.message = text
    label.font_size = 18
    label.font_family = 'Arial'
    label.justification = 'left'
    label.bold = False
    label.italic = False
    label.shadow = False
    label.actor.GetTextProperty().SetBackgroundColor(0, 0, 0)
    label.actor.GetTextProperty().SetBackgroundOpacity(0.0)
    label.color = (1, 1, 1)

    return label
Пример #6
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def test_timer():
    """ Testing add a timer and exit window and app from inside timer.
    """

    xyzr = np.array([[0, 0, 0, 10], [100, 0, 0, 50], [300, 0, 0, 100]])
    xyzr2 = np.array([[0, 200, 0, 30], [100, 200, 0, 50], [300, 200, 0, 100]])
    colors = np.array([[1, 0, 0, 0.3], [0, 1, 0, 0.4], [0, 0, 1., 0.45]])

    renderer = window.Renderer()
    global sphere_actor, tb, cnt
    sphere_actor = actor.sphere(centers=xyzr[:, :3], colors=colors[:],
                                radii=xyzr[:, 3])

    sphere = get_sphere('repulsion724')

    sphere_actor2 = actor.sphere(centers=xyzr2[:, :3], colors=colors[:],
                                 radii=xyzr2[:, 3], vertices=sphere.vertices,
                                 faces=sphere.faces.astype('i8'))

    renderer.add(sphere_actor)
    renderer.add(sphere_actor2)

    tb = ui.TextBlock2D()

    cnt = 0
    global showm
    showm = window.ShowManager(renderer,
                               size=(1024, 768), reset_camera=False,
                               order_transparent=True)

    showm.initialize()

    def timer_callback(obj, event):
        global cnt, sphere_actor, showm, tb

        cnt += 1
        tb.message = "Let's count to 10 and exit :" + str(cnt)
        showm.render()
        if cnt > 9:
            showm.exit()

    renderer.add(tb)

    # Run every 200 milliseconds
    showm.add_timer_callback(True, 200, timer_callback)
    showm.start()

    arr = window.snapshot(renderer)

    npt.assert_(np.sum(arr) > 0)
Пример #7
0
def main():
    # reads the tractography data in trk format
    # extracts streamlines and the file header. Streamlines should be in the same coordinate system as the FA map (used later).
    # input example: '/home/Example_data/tracts.trk'
    tractography_file = input(
        "Please, specify the file with tracts that you would like to analyse. File should be in the trk format. "
    )

    streams, hdr = load_trk(tractography_file)  # for old DIPY version
    # sft = load_trk(tractography_file, tractography_file)
    # streams = sft.streamlines
    streams_array = np.asarray(streams)
    print('imported tractography data:' + tractography_file)

    # load T1fs_conform image that operates in the same coordinates as simnibs except for the fact the center of mesh
    # is located at the image center
    # T1fs_conform image should be generated in advance during the head meshing procedure
    # input example: fname_T1='/home/Example_data/T1fs_conform.nii.gz'

    fname_T1 = input(
        "Please, specify the T1fs_conform image that has been generated during head meshing procedure. "
    )
    data_T1, affine_T1 = load_nifti(fname_T1)

    # load FA image in the same coordinates as tracts
    # input example:fname_FA='/home/Example_data/DTI_FA.nii'
    fname_FA = input("Please, specify the FA image. ")
    data_FA, affine_FA = load_nifti(fname_FA)

    print('loaded T1fs_conform.nii and FA images')

    # specify the head mesh file that is used later in simnibs to simulate induced electric field
    # input example:'/home/Example_data/SUBJECT_MESH.msh'
    global mesh_path
    mesh_path = input("Please, specify the head mesh file. ")

    last_slach = max([i for i, ltr in enumerate(mesh_path) if ltr == '/']) + 1
    global subject_name
    subject_name = mesh_path[last_slach:-4]

    # specify the directory where you would like to save your simulation results
    # input example:'/home/Example_data/Output'
    global out_dir
    out_dir = input(
        "Please, specify the directory where you would like to save your simulation results. "
    )
    out_dir = out_dir + '/simulation_at_pos_'

    # Co-registration of T1fs_conform and FA images. Performed in 4 steps.
    # Step 1. Calculation of the center of mass transform. Used later as starting transform.
    c_of_mass = transform_centers_of_mass(data_T1, affine_T1, data_FA,
                                          affine_FA)
    print('calculated c_of_mass transformation')

    # Step 2. Calculation of a 3D translation transform. Used in the next step as starting transform.
    nbins = 32
    sampling_prop = None
    metric = MutualInformationMetric(nbins, sampling_prop)
    level_iters = [10000, 1000, 100]
    sigmas = [3.0, 1.0, 0.0]
    factors = [4, 2, 1]
    affreg = AffineRegistration(metric=metric,
                                level_iters=level_iters,
                                sigmas=sigmas,
                                factors=factors)

    transform = TranslationTransform3D()
    params0 = None
    starting_affine = c_of_mass.affine
    translation = affreg.optimize(data_T1,
                                  data_FA,
                                  transform,
                                  params0,
                                  affine_T1,
                                  affine_FA,
                                  starting_affine=starting_affine)
    print('calculated 3D translation transform')

    # Step 3. Calculation of a Rigid 3D transform. Used in the next step as starting transform
    transform = RigidTransform3D()
    params0 = None
    starting_affine = translation.affine
    rigid = affreg.optimize(data_T1,
                            data_FA,
                            transform,
                            params0,
                            affine_T1,
                            affine_FA,
                            starting_affine=starting_affine)
    print('calculated Rigid 3D transform')

    # Step 4. Calculation of an affine transform. Used for co-registration of T1 and FA images.
    transform = AffineTransform3D()
    params0 = None
    starting_affine = rigid.affine
    affine = affreg.optimize(data_T1,
                             data_FA,
                             transform,
                             params0,
                             affine_T1,
                             affine_FA,
                             starting_affine=starting_affine)

    print('calculated Affine 3D transform')

    identity = np.eye(4)

    inv_affine_FA = np.linalg.inv(affine_FA)
    inv_affine_T1 = np.linalg.inv(affine_T1)
    inv_affine = np.linalg.inv(affine.affine)

    # transforming streamlines to FA space
    new_streams_FA = streamline.transform_streamlines(streams, inv_affine_FA)
    new_streams_FA_array = np.asarray(new_streams_FA)

    T1_to_FA = np.dot(inv_affine_FA, np.dot(affine.affine, affine_T1))
    FA_to_T1 = np.linalg.inv(T1_to_FA)

    # transforming streamlines from FA to T1 space
    new_streams_T1 = streamline.transform_streamlines(new_streams_FA, FA_to_T1)
    global new_streams_T1_array
    new_streams_T1_array = np.asarray(new_streams_T1)

    # calculating amline derivatives along the streamlines to get the local orientation of the streamlines
    global streams_array_derivative
    streams_array_derivative = copy.deepcopy(new_streams_T1_array)

    print('calculating amline derivatives')
    for stream in range(len(new_streams_T1_array)):
        my_steam = new_streams_T1_array[stream]
        for t in range(len(my_steam[:, 0])):
            streams_array_derivative[stream][t,
                                             0] = my_deriv(t, my_steam[:, 0])
            streams_array_derivative[stream][t,
                                             1] = my_deriv(t, my_steam[:, 1])
            streams_array_derivative[stream][t,
                                             2] = my_deriv(t, my_steam[:, 2])
            deriv_norm = np.linalg.norm(streams_array_derivative[stream][t, :])
            streams_array_derivative[stream][
                t, :] = streams_array_derivative[stream][t, :] / deriv_norm

    # to create a torus representing a coil in an interactive window

    torus = vtk.vtkParametricTorus()
    torus.SetRingRadius(5)
    torus.SetCrossSectionRadius(2)

    torusSource = vtk.vtkParametricFunctionSource()
    torusSource.SetParametricFunction(torus)
    torusSource.SetScalarModeToPhase()

    torusMapper = vtk.vtkPolyDataMapper()
    torusMapper.SetInputConnection(torusSource.GetOutputPort())
    torusMapper.SetScalarRange(0, 360)

    torusActor = vtk.vtkActor()
    torusActor.SetMapper(torusMapper)

    torus_pos_x = 100
    torus_pos_y = 129
    torus_pos_z = 211
    torusActor.SetPosition(torus_pos_x, torus_pos_y, torus_pos_z)

    list_streams_T1 = list(new_streams_T1)
    # adding one fictive bundle of length 1 with coordinates [0,0,0] to avoid some bugs with actor.line during visualization
    list_streams_T1.append(np.array([0, 0, 0]))

    global bundle_native
    bundle_native = list_streams_T1

    # generating a list of colors to visualize later the stimualtion effects
    effect_max = 0.100
    effect_min = -0.100
    global colors
    colors = [
        np.random.rand(*current_streamline.shape)
        for current_streamline in bundle_native
    ]

    for my_streamline in range(len(bundle_native) - 1):
        my_stream = copy.deepcopy(bundle_native[my_streamline])
        for point in range(len(my_stream)):
            colors[my_streamline][point] = vtkplotter.colors.colorMap(
                (effect_min + effect_max) / 2,
                name='jet',
                vmin=effect_min,
                vmax=effect_max)

    colors[my_streamline + 1] = vtkplotter.colors.colorMap(effect_min,
                                                           name='jet',
                                                           vmin=effect_min,
                                                           vmax=effect_max)

    # Vizualization of fibers over T1

    # i_coord = 0
    # j_coord = 0
    # k_coord = 0
    # global number_of_stimulations
    number_of_stimulations = 0

    actor_line_list = []

    scene = window.Scene()
    scene.clear()
    scene.background((0.5, 0.5, 0.5))

    world_coords = False
    shape = data_T1.shape

    lut = actor.colormap_lookup_table(scale_range=(effect_min, effect_max),
                                      hue_range=(0.4, 1.),
                                      saturation_range=(1, 1.))

    # # the lines below is for a non-interactive demonstration run only.
    # # they should remain commented unless you set "interactive" to False
    # lut, colors = change_TMS_effects(torus_pos_x, torus_pos_y, torus_pos_z)
    # bar =  actor.scalar_bar(lut)
    # bar.SetTitle("TMS effect")
    # bar.SetHeight(0.3)
    # bar.SetWidth(0.10)
    # bar.SetPosition(0.85, 0.3)
    # scene.add(bar)

    actor_line_list.append(
        actor.line(bundle_native,
                   colors,
                   linewidth=5,
                   fake_tube=True,
                   lookup_colormap=lut))

    if not world_coords:
        image_actor_z = actor.slicer(data_T1, identity)
    else:
        image_actor_z = actor.slicer(data_T1, identity)

    slicer_opacity = 0.6
    image_actor_z.opacity(slicer_opacity)

    image_actor_x = image_actor_z.copy()
    x_midpoint = int(np.round(shape[0] / 2))
    image_actor_x.display_extent(x_midpoint, x_midpoint, 0, shape[1] - 1, 0,
                                 shape[2] - 1)

    image_actor_y = image_actor_z.copy()
    y_midpoint = int(np.round(shape[1] / 2))
    image_actor_y.display_extent(0, shape[0] - 1, y_midpoint, y_midpoint, 0,
                                 shape[2] - 1)
    """
    Connect the actors with the scene.
    """

    scene.add(actor_line_list[0])
    scene.add(image_actor_z)
    scene.add(image_actor_x)
    scene.add(image_actor_y)

    show_m = window.ShowManager(scene, size=(1200, 900))
    show_m.initialize()
    """
    Create sliders to move the slices and change their opacity.
    """

    line_slider_z = ui.LineSlider2D(min_value=0,
                                    max_value=shape[2] - 1,
                                    initial_value=shape[2] / 2,
                                    text_template="{value:.0f}",
                                    length=140)

    line_slider_x = ui.LineSlider2D(min_value=0,
                                    max_value=shape[0] - 1,
                                    initial_value=shape[0] / 2,
                                    text_template="{value:.0f}",
                                    length=140)

    line_slider_y = ui.LineSlider2D(min_value=0,
                                    max_value=shape[1] - 1,
                                    initial_value=shape[1] / 2,
                                    text_template="{value:.0f}",
                                    length=140)

    opacity_slider = ui.LineSlider2D(min_value=0.0,
                                     max_value=1.0,
                                     initial_value=slicer_opacity,
                                     length=140)
    """
    Сallbacks for the sliders.
    """
    def change_slice_z(slider):
        z = int(np.round(slider.value))
        image_actor_z.display_extent(0, shape[0] - 1, 0, shape[1] - 1, z, z)

    def change_slice_x(slider):
        x = int(np.round(slider.value))
        image_actor_x.display_extent(x, x, 0, shape[1] - 1, 0, shape[2] - 1)

    def change_slice_y(slider):
        y = int(np.round(slider.value))
        image_actor_y.display_extent(0, shape[0] - 1, y, y, 0, shape[2] - 1)

    def change_opacity(slider):
        slicer_opacity = slider.value
        image_actor_z.opacity(slicer_opacity)
        image_actor_x.opacity(slicer_opacity)
        image_actor_y.opacity(slicer_opacity)

    line_slider_z.on_change = change_slice_z
    line_slider_x.on_change = change_slice_x
    line_slider_y.on_change = change_slice_y
    opacity_slider.on_change = change_opacity
    """
    Сreate text labels to identify the sliders.
    """

    def build_label(text):
        label = ui.TextBlock2D()
        label.message = text
        label.font_size = 18
        label.font_family = 'Arial'
        label.justification = 'left'
        label.bold = False
        label.italic = False
        label.shadow = False
        label.background = (0, 0, 0)
        label.color = (1, 1, 1)
        return label

    line_slider_label_z = build_label(text="Z Slice")
    line_slider_label_x = build_label(text="X Slice")
    line_slider_label_y = build_label(text="Y Slice")
    opacity_slider_label = build_label(text="Opacity")
    """
    Create a ``panel`` to contain the sliders and labels.
    """

    panel = ui.Panel2D(size=(300, 200),
                       color=(1, 1, 1),
                       opacity=0.1,
                       align="right")
    panel.center = (1030, 120)

    panel.add_element(line_slider_label_x, (0.1, 0.75))
    panel.add_element(line_slider_x, (0.38, 0.75))
    panel.add_element(line_slider_label_y, (0.1, 0.55))
    panel.add_element(line_slider_y, (0.38, 0.55))
    panel.add_element(line_slider_label_z, (0.1, 0.35))
    panel.add_element(line_slider_z, (0.38, 0.35))
    panel.add_element(opacity_slider_label, (0.1, 0.15))
    panel.add_element(opacity_slider, (0.38, 0.15))

    scene.add(panel)
    """
    Create a ``panel`` to show the value of a picked voxel.
    """

    label_position = ui.TextBlock2D(text='Position:')
    label_value = ui.TextBlock2D(text='Value:')

    result_position = ui.TextBlock2D(text='')
    result_value = ui.TextBlock2D(text='')

    text2 = ui.TextBlock2D(text='Calculate')

    panel_picking = ui.Panel2D(size=(250, 125),
                               color=(1, 1, 1),
                               opacity=0.1,
                               align="left")
    panel_picking.center = (200, 120)

    panel_picking.add_element(label_position, (0.1, 0.75))
    panel_picking.add_element(label_value, (0.1, 0.45))

    panel_picking.add_element(result_position, (0.45, 0.75))
    panel_picking.add_element(result_value, (0.45, 0.45))

    panel_picking.add_element(text2, (0.1, 0.15))

    icon_files = []
    icon_files.append(('left', read_viz_icons(fname='circle-left.png')))
    button_example = ui.Button2D(icon_fnames=icon_files, size=(100, 30))
    panel_picking.add_element(button_example, (0.5, 0.1))

    def change_text_callback(i_ren, obj, button):
        text2.message = str(i_coord) + ' ' + str(j_coord) + ' ' + str(k_coord)
        torusActor.SetPosition(i_coord, j_coord, k_coord)
        print(i_coord, j_coord, k_coord)
        lut, colors = change_TMS_effects(i_coord, j_coord, k_coord)
        scene.rm(actor_line_list[0])
        actor_line_list.append(
            actor.line(bundle_native,
                       colors,
                       linewidth=5,
                       fake_tube=True,
                       lookup_colormap=lut))
        scene.add(actor_line_list[1])

        nonlocal number_of_stimulations
        global bar
        if number_of_stimulations > 0:
            scene.rm(bar)
        else:
            number_of_stimulations = number_of_stimulations + 1

        bar = actor.scalar_bar(lut)
        bar.SetTitle("TMS effect")

        bar.SetHeight(0.3)
        bar.SetWidth(0.10)  # the width is set first
        bar.SetPosition(0.85, 0.3)
        scene.add(bar)

        actor_line_list.pop(0)
        i_ren.force_render()

    button_example.on_left_mouse_button_clicked = change_text_callback

    scene.add(panel_picking)
    scene.add(torusActor)

    def left_click_callback(obj, ev):
        """Get the value of the clicked voxel and show it in the panel."""
        event_pos = show_m.iren.GetEventPosition()

        obj.picker.Pick(event_pos[0], event_pos[1], 0, scene)

        global i_coord, j_coord, k_coord
        i_coord, j_coord, k_coord = obj.picker.GetPointIJK()
        print(i_coord, j_coord, k_coord)
        result_position.message = '({}, {}, {})'.format(
            str(i_coord), str(j_coord), str(k_coord))
        result_value.message = '%.8f' % data_T1[i_coord, j_coord, k_coord]
        torusActor.SetPosition(i_coord, j_coord, k_coord)

    image_actor_z.AddObserver('LeftButtonPressEvent', left_click_callback, 1.0)

    global size
    size = scene.GetSize()

    def win_callback(obj, event):
        global size
        if size != obj.GetSize():
            size_old = size
            size = obj.GetSize()
            size_change = [size[0] - size_old[0], 0]
            panel.re_align(size_change)

    show_m.initialize()
    """
    Set the following variable to ``True`` to interact with the datasets in 3D.
    """
    interactive = True

    scene.zoom(2.0)
    scene.reset_clipping_range()
    scene.set_camera(position=(-642.07, 495.40, 148.49),
                     focal_point=(127.50, 127.50, 127.50),
                     view_up=(0.02, -0.01, 1.00))

    if interactive:
        show_m.add_window_callback(win_callback)
        show_m.render()
        show_m.start()
    else:
        window.record(scene,
                      out_path=out_dir + '/bundles_and_effects.png',
                      size=(1200, 900),
                      reset_camera=True)
Пример #8
0
def test_text_block_2d_justification():
    window_size = (700, 700)
    show_manager = window.ShowManager(size=window_size)

    # To help visualize the text positions.
    grid_size = (500, 500)
    bottom, middle, top = 50, 300, 550
    left, center, right = 50, 300, 550
    line_color = (1, 0, 0)

    grid_top = (center, top), (grid_size[0], 1)
    grid_bottom = (center, bottom), (grid_size[0], 1)
    grid_left = (left, middle), (1, grid_size[1])
    grid_right = (right, middle), (1, grid_size[1])
    grid_middle = (center, middle), (grid_size[0], 1)
    grid_center = (center, middle), (1, grid_size[1])
    grid_specs = [
        grid_top, grid_bottom, grid_left, grid_right, grid_middle, grid_center
    ]
    for spec in grid_specs:
        line = ui.Rectangle2D(size=spec[1], color=line_color)
        line.center = spec[0]
        show_manager.ren.add(line)

    font_size = 60
    bg_color = (1, 1, 1)
    texts = []
    texts += [
        ui.TextBlock2D("HH",
                       position=(left, top),
                       font_size=font_size,
                       color=(1, 0, 0),
                       bg_color=bg_color,
                       justification="left",
                       vertical_justification="top")
    ]
    texts += [
        ui.TextBlock2D("HH",
                       position=(center, top),
                       font_size=font_size,
                       color=(0, 1, 0),
                       bg_color=bg_color,
                       justification="center",
                       vertical_justification="top")
    ]
    texts += [
        ui.TextBlock2D("HH",
                       position=(right, top),
                       font_size=font_size,
                       color=(0, 0, 1),
                       bg_color=bg_color,
                       justification="right",
                       vertical_justification="top")
    ]

    texts += [
        ui.TextBlock2D("HH",
                       position=(left, middle),
                       font_size=font_size,
                       color=(1, 1, 0),
                       bg_color=bg_color,
                       justification="left",
                       vertical_justification="middle")
    ]
    texts += [
        ui.TextBlock2D("HH",
                       position=(center, middle),
                       font_size=font_size,
                       color=(0, 1, 1),
                       bg_color=bg_color,
                       justification="center",
                       vertical_justification="middle")
    ]
    texts += [
        ui.TextBlock2D("HH",
                       position=(right, middle),
                       font_size=font_size,
                       color=(1, 0, 1),
                       bg_color=bg_color,
                       justification="right",
                       vertical_justification="middle")
    ]

    texts += [
        ui.TextBlock2D("HH",
                       position=(left, bottom),
                       font_size=font_size,
                       color=(0.5, 0, 1),
                       bg_color=bg_color,
                       justification="left",
                       vertical_justification="bottom")
    ]
    texts += [
        ui.TextBlock2D("HH",
                       position=(center, bottom),
                       font_size=font_size,
                       color=(1, 0.5, 0),
                       bg_color=bg_color,
                       justification="center",
                       vertical_justification="bottom")
    ]
    texts += [
        ui.TextBlock2D("HH",
                       position=(right, bottom),
                       font_size=font_size,
                       color=(0, 1, 0.5),
                       bg_color=bg_color,
                       justification="right",
                       vertical_justification="bottom")
    ]

    show_manager.ren.add(*texts)

    # Uncomment this to start the visualisation
    # show_manager.start()

    arr = window.snapshot(show_manager.ren, size=window_size, offscreen=True)
    if vtk.vtkVersion.GetVTKVersion() == "6.0.0":
        expected = np.load(pjoin(DATA_DIR, "test_ui_text_block.npz"))
        npt.assert_array_almost_equal(arr, expected["arr_0"])
Пример #9
0
def test_ui_button_panel(recording=False):
    filename = "test_ui_button_panel"
    recording_filename = pjoin(DATA_DIR, filename + ".log.gz")
    expected_events_counts_filename = pjoin(DATA_DIR, filename + ".pkl")

    # Rectangle
    rectangle_test = ui.Rectangle2D(size=(10, 10))
    another_rectangle_test = ui.Rectangle2D(size=(1, 1))

    # Button
    fetch_viz_icons()

    icon_files = []
    icon_files.append(('stop', read_viz_icons(fname='stop2.png')))
    icon_files.append(('play', read_viz_icons(fname='play3.png')))

    button_test = ui.Button2D(icon_fnames=icon_files)
    button_test.center = (20, 20)

    def make_invisible(i_ren, obj, button):
        # i_ren: CustomInteractorStyle
        # obj: vtkActor picked
        # button: Button2D
        button.set_visibility(False)
        i_ren.force_render()
        i_ren.event.abort()

    def modify_button_callback(i_ren, obj, button):
        # i_ren: CustomInteractorStyle
        # obj: vtkActor picked
        # button: Button2D
        button.next_icon()
        i_ren.force_render()

    button_test.on_right_mouse_button_pressed = make_invisible
    button_test.on_left_mouse_button_pressed = modify_button_callback

    button_test.scale((2, 2))
    button_color = button_test.color
    button_test.color = button_color

    # TextBlock
    text_block_test = ui.TextBlock2D()
    text_block_test.message = 'TextBlock'
    text_block_test.color = (0, 0, 0)

    # Panel
    panel = ui.Panel2D(size=(300, 150),
                       position=(290, 15),
                       color=(1, 1, 1),
                       align="right")
    panel.add_element(rectangle_test, (290, 135))
    panel.add_element(button_test, (0.1, 0.1))
    panel.add_element(text_block_test, (0.7, 0.7))
    npt.assert_raises(ValueError, panel.add_element, another_rectangle_test,
                      (10., 0.5))
    npt.assert_raises(ValueError, panel.add_element, another_rectangle_test,
                      (-0.5, 0.5))

    # Assign the counter callback to every possible event.
    event_counter = EventCounter()
    event_counter.monitor(button_test)
    event_counter.monitor(panel.background)

    current_size = (600, 600)
    show_manager = window.ShowManager(size=current_size, title="DIPY Button")

    show_manager.ren.add(panel)

    if recording:
        show_manager.record_events_to_file(recording_filename)
        print(list(event_counter.events_counts.items()))
        event_counter.save(expected_events_counts_filename)

    else:
        show_manager.play_events_from_file(recording_filename)
        expected = EventCounter.load(expected_events_counts_filename)
        event_counter.check_counts(expected)
Пример #10
0
radii = np.random.rand(100) + 0.5

renderer = window.Renderer()

sphere_actor = actor.sphere(centers=xyz, colors=colors, radii=radii)

renderer.add(sphere_actor)

showm = window.ShowManager(renderer,
                           size=(900, 768),
                           reset_camera=False,
                           order_transparent=True)

showm.initialize()

tb = ui.TextBlock2D(bold=True)

# use itertools to avoid global variables
counter = itertools.count()


def timer_callback(obj, event):
    cnt = next(counter)
    tb.message = "Let's count up to 100 and exit :" + str(cnt)
    renderer.azimuth(0.05 * cnt)
    sphere_actor.GetProperty().SetOpacity(cnt / 100.)
    showm.render()
    if cnt == 100:
        showm.exit()

Пример #11
0
def show_mosaic(data):

    renderer = window.Renderer()
    renderer.background((0.5, 0.5, 0.5))

    slice_actor = actor.slicer(data)

    show_m = window.ShowManager(renderer, size=(1200, 900))
    show_m.initialize()

    label_position = ui.TextBlock2D(text='Position:')
    label_value = ui.TextBlock2D(text='Value:')

    result_position = ui.TextBlock2D(text='')
    result_value = ui.TextBlock2D(text='')

    panel_picking = ui.Panel2D(center=(200, 120),
                               size=(250, 125),
                               color=(0, 0, 0),
                               opacity=0.75,
                               align="left")

    panel_picking.add_element(label_position, 'relative', (0.1, 0.55))
    panel_picking.add_element(label_value, 'relative', (0.1, 0.25))

    panel_picking.add_element(result_position, 'relative', (0.45, 0.55))
    panel_picking.add_element(result_value, 'relative', (0.45, 0.25))

    show_m.ren.add(panel_picking)
    """
    Add a left-click callback to the slicer. Also disable interpolation so you can
    see what you are picking.
    """

    renderer.clear()
    renderer.projection('parallel')

    result_position.message = ''
    result_value.message = ''

    show_m_mosaic = window.ShowManager(renderer, size=(1200, 900))
    show_m_mosaic.initialize()

    def left_click_callback_mosaic(obj, ev):
        """Get the value of the clicked voxel and show it in the panel."""
        event_pos = show_m_mosaic.iren.GetEventPosition()

        obj.picker.Pick(event_pos[0], event_pos[1], 0, show_m_mosaic.ren)

        i, j, k = obj.picker.GetPointIJK()
        result_position.message = '({}, {}, {})'.format(str(i), str(j), str(k))
        result_value.message = '%.8f' % data[i, j, k]

    cnt = 0

    X, Y, Z = slice_actor.shape[:3]

    rows = 10
    cols = 15
    border = 10

    for j in range(rows):
        for i in range(cols):
            slice_mosaic = slice_actor.copy()
            slice_mosaic.display(None, None, cnt)
            slice_mosaic.SetPosition(
                (X + border) * i, 0.5 * cols * (Y + border) - (Y + border) * j,
                0)
            slice_mosaic.SetInterpolate(False)
            slice_mosaic.AddObserver('LeftButtonPressEvent',
                                     left_click_callback_mosaic, 1.0)
            renderer.add(slice_mosaic)
            cnt += 1
            if cnt > Z:
                break
        if cnt > Z:
            break

    renderer.reset_camera()
    renderer.zoom(1.6)

    show_m_mosaic.ren.add(panel_picking)
    show_m_mosaic.start()
Пример #12
0
import os
from dipy.data import read_viz_icons, fetch_viz_icons
from dipy.viz import ui, window

# Initializing a TextBox to display the Frame Rate
global tb
tb = ui.TextBlock2D()

# A callback function to calculate Frame Rate
def timer_callback(obj, event):
    global show_manager, tb
    tb.message = "Frame Rate : " + str(1.0/show_manager.ren.GetLastRenderTimeInSeconds())
    show_manager.render()

current_size = (600, 600)
global show_manager
show_manager = window.ShowManager(size=current_size, title=" Frame Rate")
show_manager.initialize()
show_manager.ren.add(tb.get_actor())

# Rendering 10 spheres
for i in range(10):
    sphereSource = window.vtk.vtkSphereSource()
    sphereSource.SetCenter(i, 0, 0)

    mapper = window.vtk.vtkPolyDataMapper()
    mapper.SetInputConnection(sphereSource.GetOutputPort())

    actor = window.vtk.vtkActor()
    actor.SetMapper(mapper)
Пример #13
0
"""
"""
Now we would like to add the ability to click on a voxel and show its value
on a panel in the window. The panel is a UI element which requires access to
different areas of the visualization pipeline and therefore we don't recommend
using it with ``window.show``. The more appropriate way is to use the
``ShowManager`` object, which allows accessing the pipeline in different areas.
"""

show_m = window.ShowManager(scene, size=(1200, 900))
show_m.initialize()
"""
We'll start by creating the panel and adding it to the ``ShowManager``
"""

label_position = ui.TextBlock2D(text='Position:')
label_value = ui.TextBlock2D(text='Value:')

result_position = ui.TextBlock2D(text='')
result_value = ui.TextBlock2D(text='')

panel_picking = ui.Panel2D(size=(250, 125),
                           position=(20, 20),
                           color=(0, 0, 0),
                           opacity=0.75,
                           align="left")

panel_picking.add_element(label_position, (0.1, 0.55))
panel_picking.add_element(label_value, (0.1, 0.25))

panel_picking.add_element(result_position, (0.45, 0.55))
Пример #14
0
"""
Panel with buttons and text
===========================

Let's create some buttons and text and put them in a panel. First we'll
make the panel.
"""

panel = ui.Panel2D(size=(300, 150), color=(1, 1, 1), align="right")
panel.center = (500, 400)
"""
Then we'll make two text labels and place them on the panel.
Note that we specifiy the position with integer numbers of pixels.
"""

text = ui.TextBlock2D(text='Click me')
text2 = ui.TextBlock2D(text='Me too')
panel.add_element(text, (50, 100))
panel.add_element(text2, (180, 100))
"""
Then we'll create two buttons and add them to the panel.

Note that here we specify the positions with floats. In this case, these are
percentages of the panel size.
"""

button_example = ui.Button2D(icon_fnames=[('square',
                                           read_viz_icons(fname='stop2.png'))])

icon_files = []
icon_files.append(('down', read_viz_icons(fname='circle-down.png')))
Пример #15
0
def show_odfs_and_fa(fa,
                     pam,
                     mask,
                     affine,
                     sphere,
                     ftmp='odf.mmap',
                     basis_type=None,
                     norm_odfs=True,
                     scale_odfs=0.5):

    renderer = window.Renderer()
    renderer.background((1, 1, 1))

    slice_actor = actor.slicer(fa)  #, value_range)

    odf_shape = fa.shape + (sphere.vertices.shape[0], )
    odfs = np.memmap(ftmp, dtype=np.float32, mode='w+', shape=odf_shape)

    sph_harm_basis = sph_harm_lookup.get(basis_type)

    if sph_harm_basis is None:
        raise ValueError("Invalid basis name.")
    B, m, n = sph_harm_basis(8, sphere.theta, sphere.phi)

    odfs[:] = np.dot(pam.shm_coeff.astype('f4'), B.T.astype('f4'))

    odf_slicer = actor.odf_slicer(odfs,
                                  mask=mask,
                                  sphere=sphere,
                                  scale=scale_odfs,
                                  norm=norm_odfs,
                                  colormap='magma')

    renderer.add(odf_slicer)
    renderer.add(slice_actor)

    show_m = window.ShowManager(renderer, size=(2000, 1000))
    show_m.initialize()
    """
    We'll start by creating the panel and adding it to the ``ShowManager``
    """

    label_position = ui.TextBlock2D(text='Position:')
    label_value = ui.TextBlock2D(text='Value:')

    result_position = ui.TextBlock2D(text='')
    result_value = ui.TextBlock2D(text='')
    line_slider_z = ui.LineSlider2D(min_value=0,
                                    max_value=shape[2] - 1,
                                    initial_value=shape[2] / 2,
                                    text_template="{value:.0f}",
                                    length=140)

    def change_slice_z(i_ren, obj, slider):
        z = int(np.round(slider.value))
        slice_actor.display(z=z)
        odf_slicer.display(z=z)
        show_m.render()

    line_slider_z.add_callback(line_slider_z.slider_disk,
                               "LeftButtonReleaseEvent", change_slice_z)

    panel_picking = ui.Panel2D(center=(200, 120),
                               size=(250, 225),
                               color=(0, 0, 0),
                               opacity=0.75,
                               align="left")

    # panel_picking.add_element(label_position, 'relative', (0.1, 0.55))
    # panel_picking.add_element(label_value, 'relative', (0.1, 0.25))

    # panel_picking.add_element(result_position, 'relative', (0.45, 0.55))
    # panel_picking.add_element(result_value, 'relative', (0.45, 0.25))

    panel_picking.add_element(line_slider_z, 'relative', (0.5, 0.9))

    show_m.ren.add(panel_picking)

    def left_click_callback(obj, ev):
        """Get the value of the clicked voxel and show it in the panel."""
        event_pos = show_m.iren.GetEventPosition()

        obj.picker.Pick(event_pos[0], event_pos[1], 0, show_m.ren)

        i, j, k = obj.picker.GetPointIJK()
        print(i, j, k)
        result_position.message = '({}, {}, {})'.format(str(i), str(j), str(k))
        result_value.message = '%.3f' % fa[i, j, k]

    slice_actor.SetInterpolate(True)
    slice_actor.AddObserver('LeftButtonPressEvent', left_click_callback, 1.0)

    show_m.start()

    odfs._mmap.close()
    del odfs
    os.remove(ftmp)
Пример #16
0
def main():
    global parser
    global args
    global model
    global bar
    global lut_cmap
    global list_x_file
    global max_weight
    global saturation
    global renderer
    global norm_fib
    global norm1
    global norm2
    global norm3
    global big_stream_actor
    global good_stream_actor
    global weak_stream_actor
    global big_Weight
    global good_Weight
    global weak_Weight
    global smallBundle_safe
    global smallWeight_safe
    global show_m
    global big_bundle
    global good_bundle
    global weak_bundle
    global nF
    global nIC
    global Ra
    global change_colormap_slider
    global remove_small_weights_slider
    global opacity_slider
    global remove_big_weights_slider
    global change_iteration_slider
    global num_computed_streamlines
    global numbers_of_streamlines_in_interval
    
    #defining the model used (Stick or cylinder)
    model = None
    if(os.path.isdir(args.commitOutputPath+"/Results_StickZeppelinBall") and os.path.isdir(args.commitOutputPath+"/Results_CylinderZeppelinBall")):
        model_index = input("Which model do you want to load (1 for 'Cylinder', 2 for 'Stick') : ")
        if(model_index==1): model = "Cylinder"
        else: model ="Stick"
    elif(os.path.isdir(args.commitOutputPath+"/Results_StickZeppelinBall")):
        model = "Stick"
    elif(os.path.isdir(args.commitOutputPath+"/Results_CylinderZeppelinBall")):
        model = "Cylinder"
    else:
        print("No valide model in this path")
        sys.exit(0)


    #formalizing the filenames of the iterations
    list_x_file = [file for file in os.listdir(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/") if (file.endswith('.npy') and (file[:-4]).isdigit() )]
    normalize_file_name(list_x_file)
    list_x_file.sort()
    num_iteration=len(list_x_file)

    #number of streamlines we want to load
    num_computed_streamlines = int(args.streamlinesNumber)
    #computing interval of weights
    max_weight = 0;
    if(model == "Cylinder"):
        file = open( args.commitOutputPath+"/Results_"+model+"ZeppelinBall/results.pickle",'rb' )
        object_file = pickle.load( file )

        Ra = np.linspace( 0.75,3.5,12 ) * 1E-6

        nIC = len(Ra)    # IC  atoms
        nEC = 4          # EC  atoms
        nISO = 1         # ISO atoms

        nF = object_file[0]['optimization']['regularisation']['sizeIC']
        nE = object_file[0]['optimization']['regularisation']['sizeEC']
        nV = object_file[0]['optimization']['regularisation']['sizeISO']


        num_ADI = np.zeros( nF )
        den_ADI = np.zeros( nF )

        dim = nib.load(args.commitOutputPath+"/Results_"+model+"ZeppelinBall/compartment_IC.nii.gz").get_data().shape
        norm_fib = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/norm_fib.npy")
        norm1 = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/norm1.npy")
        norm2 = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/norm2.npy")
        norm3 = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/norm3.npy")
        for itNbr in list_x_file:
            #computing diameter
            x = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/"+ itNbr +'.npy')
            x_norm = x / np.hstack( (norm1*norm_fib,norm2,norm3) )

            for i in range(nIC):
                den_ADI = den_ADI + x_norm[i*nF:(i+1)*nF]
                num_ADI = num_ADI + x_norm[i*nF:(i+1)*nF] * Ra[i]

            Weight = 2 * ( num_ADI / ( den_ADI + np.spacing(1) ) ) * 1E6
            smallWeight_safe = Weight[:num_computed_streamlines]
            itNbr_max = np.amax(smallWeight_safe)
            if(itNbr_max>max_weight):
                max_weight=itNbr_max
    else:#model==Stick
        file = open( args.commitOutputPath+"/Results_"+model+"ZeppelinBall/results.pickle",'rb' )
        object_file = pickle.load( file )
        norm_fib = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/norm_fib.npy")
        norm1 = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/norm1.npy")
        norm2 = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/norm2.npy")
        norm3 = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/norm3.npy")
        nF = object_file[0]['optimization']['regularisation']['sizeIC']
        for itNbr in list_x_file:
            x = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/"+ itNbr +'.npy')
            x_norm = x / np.hstack( (norm1*norm_fib,norm2,norm3) )

            Weight = x_norm[:nF]  #signal fractions
            smallWeight_safe = Weight[:num_computed_streamlines]
            itNbr_max = np.amax(smallWeight_safe)
            if(itNbr_max>max_weight):
                max_weight=itNbr_max
    #we need an interval slightly bigger than the max_weight
    max_weight = max_weight + 0.00001

    #computing initial weights
    if(model == "Cylinder"):#model==Cylinder
        file = open( args.commitOutputPath+"/Results_"+model+"ZeppelinBall/results.pickle",'rb' )
        object_file = pickle.load( file )

        Ra = np.linspace( 0.75,3.5,12 ) * 1E-6

        nIC = len(Ra)    # IC  atoms
        nEC = 4          # EC  atoms
        nISO = 1         # ISO atoms

        nF = object_file[0]['optimization']['regularisation']['sizeIC']
        nE = object_file[0]['optimization']['regularisation']['sizeEC']
        nV = object_file[0]['optimization']['regularisation']['sizeISO']

        dim = nib.load(args.commitOutputPath+"/Results_"+model+"ZeppelinBall/compartment_IC.nii.gz").get_data().shape


        norm_fib = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/norm_fib.npy")
        #add the normalisation
        x = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/"+list_x_file[0]+'.npy')
        norm1 = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/norm1.npy")
        norm2 = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/norm2.npy")
        norm3 = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/norm3.npy")
        x_norm = x / np.hstack( (norm1*norm_fib,norm2,norm3) )

        num_ADI = np.zeros( nF )
        den_ADI = np.zeros( nF )

        for i in range(nIC):
            den_ADI = den_ADI + x_norm[i*nF:(i+1)*nF]
            num_ADI = num_ADI + x_norm[i*nF:(i+1)*nF] * Ra[i]

        Weight = 2 * ( num_ADI / ( den_ADI + np.spacing(1) ) ) * 1E6
        smallWeight_safe = Weight[:num_computed_streamlines]
        weak_Weight = smallWeight_safe[:1]
        big_Weight = smallWeight_safe[:1]
        good_Weight = copy.copy(smallWeight_safe)
    else:#model==Stick
        file = open( args.commitOutputPath+"/Results_"+model+"ZeppelinBall/results.pickle",'rb' )
        object_file = pickle.load( file )
        nF = object_file[0]['optimization']['regularisation']['sizeIC']
        x = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/"+list_x_file[0]+'.npy')
        norm1 = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/norm1.npy")
        norm2 = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/norm2.npy")
        norm3 = np.load(args.commitOutputPath+"/Coeff_x_"+model+"ZeppelinBall/norm3.npy")
        x_norm = x / np.hstack( (norm1*norm_fib,norm2,norm3) )

        Weight = x_norm[:nF]  #signal fractions
        smallWeight_safe = Weight[:num_computed_streamlines]
        weak_Weight = smallWeight_safe[:1]
        big_Weight = smallWeight_safe[:1]
        good_Weight = copy.copy(smallWeight_safe)

    #load streamlines from the dictionary_TRK_fibers_trk file
    streams, hdr = nib.trackvis.read(args.commitOutputPath+"/dictionary_TRK_fibers.trk")
    streamlines = [s[0] for s in streams]
    smallBundle_safe = streamlines[:num_computed_streamlines]
    weak_bundle = smallBundle_safe[:1]
    big_bundle = smallBundle_safe[:1]
    good_bundle = copy.copy(smallBundle_safe)
    #number of good streamlines
    num_streamlines = len(smallBundle_safe)


    # mapping streamlines and initial weights(with a red bar) in a renderer
    hue = [0, 0]  # red only
    saturation = [0.0, 1.0]  # black to white

    lut_cmap = actor.colormap_lookup_table(
        scale_range=(0, max_weight),
        hue_range=hue,
        saturation_range=saturation)

    weak_stream_actor = actor.line(weak_bundle, weak_Weight,
                                   lookup_colormap=lut_cmap)
    big_stream_actor = actor.line(big_bundle, big_Weight,
                                lookup_colormap=lut_cmap)
    good_stream_actor = actor.line(good_bundle, good_Weight,
                               lookup_colormap=lut_cmap)

    bar = actor.scalar_bar(lut_cmap, title = 'weight')
    bar.SetHeight(0.5)
    bar.SetWidth(0.1)
    bar.SetPosition(0.85,0.45)

    renderer = window.Renderer()

    renderer.set_camera(position=(-176.42, 118.52, 128.20),
                        focal_point=(113.30, 100, 76.56),
                        view_up=(0.18, 0.00, 0.98))

    renderer.add(big_stream_actor)
    renderer.add(good_stream_actor)
    renderer.add(weak_stream_actor)
    renderer.add(bar)

    #adding sliders and renderer to a ShowManager
    show_m = window.ShowManager(renderer, size=(1200, 900))
    show_m.initialize()

    save_one_image_bouton = ui.LineSlider2D(min_value=0,
                                    max_value=1,
                                    initial_value=0,
                                    text_template="save",
                                    length=1)

    add_graph_bouton = ui.LineSlider2D(min_value=0,
                                    max_value=1,
                                    initial_value=0,
                                    text_template="graph",
                                    length=1)

    color_slider = ui.LineSlider2D(min_value=0.0,
                                     max_value=1.0,
                                     initial_value=0,
                                     text_template="{value:.1f}",
                                     length=140)

    change_colormap_slider = ui.LineSlider2D(min_value=0,
                                    max_value=1.0,
                                    initial_value=0,
                                    text_template="",
                                    length=40)

    change_iteration_slider = ui.LineSlider2D(min_value=0,
                    #we can't have max_value=num_iteration because
                    #list_x_file[num_iteration] lead to an error
                                    max_value=num_iteration-0.01,
                                    initial_value=0,
                                    text_template=list_x_file[0],
                                    length=140)

    remove_big_weights_slider = ui.LineSlider2D(min_value=0,
                                    max_value=max_weight,
                                    initial_value=max_weight,
                                    text_template="{value:.2f}",
                                    length=140)

    remove_small_weights_slider = ui.LineSlider2D(min_value=0,
                                    max_value=max_weight,
                                    initial_value=0,
                                    text_template="{value:.2f}",
                                    length=140)

    opacity_slider = ui.LineSlider2D(min_value=0.0,
                                     max_value=1.0,
                                     initial_value=0.5,
                                     text_template="{ratio:.0%}",
                                     length=140)

    save_one_image_bouton.add_callback(save_one_image_bouton.slider_disk,
                                "LeftButtonPressEvent", save_one_image)

    color_slider.add_callback(color_slider.slider_disk,
                                "MouseMoveEvent", change_streamlines_color)
    color_slider.add_callback(color_slider.slider_line,
                               "LeftButtonPressEvent", change_streamlines_color)
    add_graph_bouton.add_callback(add_graph_bouton.slider_disk,
                                "LeftButtonPressEvent", add_graph)

    change_colormap_slider.add_callback(change_colormap_slider.slider_disk,
                                "MouseMoveEvent", change_colormap)
    change_colormap_slider.add_callback(change_colormap_slider.slider_line,
                                "LeftButtonPressEvent", change_colormap)
    change_iteration_slider.add_callback(change_iteration_slider.slider_disk,
                                "MouseMoveEvent", change_iteration)
    change_iteration_slider.add_callback(change_iteration_slider.slider_line,
                               "LeftButtonPressEvent", change_iteration)

    remove_big_weights_slider.add_callback(remove_big_weights_slider.slider_disk,
                                "MouseMoveEvent", remove_big_weight)
    remove_big_weights_slider.add_callback(remove_big_weights_slider.slider_line,
                               "LeftButtonPressEvent", remove_big_weight)

    remove_small_weights_slider.add_callback(remove_small_weights_slider.slider_disk,
                                "MouseMoveEvent", remove_small_weight)
    remove_small_weights_slider.add_callback(remove_small_weights_slider.slider_line,
                               "LeftButtonPressEvent", remove_small_weight)
    opacity_slider.add_callback(opacity_slider.slider_disk,
                                "MouseMoveEvent", change_opacity)
    opacity_slider.add_callback(opacity_slider.slider_line,
                               "LeftButtonPressEvent", change_opacity)

    color_slider_label = ui.TextBlock2D()
    color_slider_label.message = 'color of streamlines'

    change_colormap_slider_label_weight = ui.TextBlock2D()
    change_colormap_slider_label_weight.message = 'weight color'
    change_colormap_slider_label_direction = ui.TextBlock2D()
    change_colormap_slider_label_direction.message = 'direction color'

    change_iteration_slider_label = ui.TextBlock2D()
    change_iteration_slider_label.message = 'number of the iteration'

    remove_big_weights_slider_label = ui.TextBlock2D()
    remove_big_weights_slider_label.message = 'big weights subdued'

    remove_small_weights_slider_label = ui.TextBlock2D()
    remove_small_weights_slider_label.message = 'small weights subdued'

    opacity_slider_label = ui.TextBlock2D()
    opacity_slider_label.message = 'Unwanted weights opacity'

    numbers_of_streamlines_in_interval = ui.TextBlock2D()
    numbers_of_streamlines_in_interval.message = "Number of streamlines in interval: "+str(num_streamlines)


    panel = ui.Panel2D(center=(300, 160),
                       size=(500, 280),
                       color=(1, 1, 1),
                       opacity=0.1,
                       align="right")

    panel.add_element(save_one_image_bouton, 'relative', (0.9, 0.9))
    panel.add_element(add_graph_bouton, 'relative', (0.9, 0.77))
    panel.add_element(color_slider_label, 'relative', (0.05, 0.85))
    panel.add_element(color_slider, 'relative', (0.7, 0.9))
    panel.add_element(numbers_of_streamlines_in_interval, 'relative', (0.05, 0.72))
    panel.add_element(change_colormap_slider_label_weight, 'relative', (0.05, 0.59))
    panel.add_element(change_colormap_slider_label_direction, 'relative', (0.5, 0.59))
    panel.add_element(change_colormap_slider, 'relative', (0.4, 0.64))
    panel.add_element(change_iteration_slider_label, 'relative', (0.05, 0.46))
    panel.add_element(change_iteration_slider, 'relative', (0.7, 0.51))
    panel.add_element(remove_big_weights_slider_label, 'relative', (0.05, 0.33))
    panel.add_element(remove_big_weights_slider, 'relative', (0.7, 0.37))
    panel.add_element(remove_small_weights_slider_label, 'relative', (0.05, 0.2))
    panel.add_element(remove_small_weights_slider, 'relative', (0.7, 0.24))
    panel.add_element(opacity_slider_label, 'relative', (0.05, 0.07))
    panel.add_element(opacity_slider, 'relative', (0.7, 0.11))

    panel.add_to_renderer(renderer)
    renderer.reset_clipping_range()

    show_m.render()
    show_m.start()