def main(): pygame.init() # Setup the window (15*30, 15*30) : Resolution = 450,450 screen = pygame.display.set_mode( (map_length * tile_size, map_height * tile_size)) config = loader.load_json("config.json") images = loader.Images(config) lvl = game_class.Level(loader.map_from_file("map"), config["items"]) mac_gyver = game_class.Character(lvl, config["items"]) display.draw(lvl, mac_gyver, images, screen) continue_game = True end_game = False # Main game loop print("Have fun !") while continue_game: for event in pygame.event.get(): # iteration in all events if event.type == QUIT: continue_game = False if event.type == KEYDOWN: if not end_game: if event.key == K_LEFT: mac_gyver.move_to(left) elif event.key == K_RIGHT: mac_gyver.move_to(right) elif event.key == K_UP: mac_gyver.move_to(up) elif event.key == K_DOWN: mac_gyver.move_to(down) if mac_gyver.status() == WIN: print("You win") elif mac_gyver.status() == LOST: print("You loose") if mac_gyver.status() != IN_MAZE: print("\nDo you want to replay (y/n) ?") end_game = True else: if event.key == K_y: print("Again!") mac_gyver.reset() lvl.reset() end_game = False elif event.key == K_n: continue_game = False display.draw(lvl, mac_gyver, images, screen)
def draw_graph(): type = select_type_inp(["Weekly", "Monthly", "Yearly", "Back"]) if (type == "Back"): cmd_menu() else: type = type[0:len(type) - 2] file = select_type_inp(["Basic", "Deluxe", "Total", "Back"]) if (file == "Back"): draw_graph() else: disp.draw(proc.calc_rev(file + ".txt", type), file, type)
def main(): """Main function""" pygame.init() window = pygame.display.set_mode( (MAP_LENGTH * TILE_SIZE, MAP_HEIGHT * TILE_SIZE)) config = load.config_from_file("config.json") images = load.Images(config) game = lvl.Maze(load.map_from_file("maze.xsb"), config["items"]) mac_gyver = lvl.Hero(game, config["items"]) display.draw(game, mac_gyver, images, window) in_game = True stop_game = False # Infinite loop print(config["start_msg"]) while in_game: for event in pygame.event.get(): # Waiting for events if event.type == QUIT: in_game = False if event.type == KEYDOWN: if not stop_game: if event.key == K_LEFT: mac_gyver.move(LEFT) elif event.key == K_RIGHT: mac_gyver.move(RIGHT) elif event.key == K_UP: mac_gyver.move(UP) elif event.key == K_DOWN: mac_gyver.move(DOWN) if mac_gyver.state == WIN: print(config["win_msg"]) elif mac_gyver.state == LOST: print(config["lost_msg"]) if mac_gyver.state != IN_MAZE: print("\nAn other party (y/n) ?") stop_game = True else: if event.key == K_y: print("\nHere we go again !") mac_gyver.beginning() game.start() stop_game = False elif event.key == K_n: in_game = False display.draw(game, mac_gyver, images, window)
def main(): """Main function""" pygame.init() window = pygame.display.set_mode( (MAP_LENGTH * TILE_SIZE, MAP_HEIGHT * TILE_SIZE)) config = load.config_from_file("config.json") images = load.Images(config) lvl = game.Lvl(load.map_from_file("map.xsb"), config["items"]) mac_gyver = game.Character(lvl, config["items"]) display.draw(lvl, mac_gyver, images, window) continue_game = True end_game = False # Main game loop print(config["start_msg"]) while continue_game: for event in pygame.event.get(): # iteration in all events if event.type == QUIT: continue_game = False if event.type == KEYDOWN: if not end_game: if event.key == K_LEFT: mac_gyver.move_to(LEFT) elif event.key == K_RIGHT: mac_gyver.move_to(RIGHT) elif event.key == K_UP: mac_gyver.move_to(UP) elif event.key == K_DOWN: mac_gyver.move_to(DOWN) if mac_gyver.status == WIN: print(config["end_msg_win"]) elif mac_gyver.status == LOST: print(config["end_msg_lost"]) if mac_gyver.status != IN_MAZE: print("\nDo you want to replay (y/n) ?") end_game = True else: if event.key == K_y: print("Ejoy!") mac_gyver.reset() lvl.reset() end_game = False elif event.key == K_n: continue_game = False display.draw(lvl, mac_gyver, images, window)
def radar(width, height, color): #radar display config screen_width = width screen_height = height x = pygame.init() pygame.font.init() defaultFont = pygame.font.get_default_font() fontRenderer = pygame.font.Font(defaultFont, 20) #screen_width = 800 #screen_height =500 radarDisplay = pygame.display.set_mode((screen_width, screen_height)) pygame.display.set_caption('Radar Screen') #GPIO setup RangerRead = GroveUltrasonicRanger(5) # targets list targets = {} a = 0 #radar read and write to dict while True: for angle in range(0, 180): distance = RangerRead.get_distance() distance = round(distance, 2) if distance != -1 and distance <= 50: targets[angle] = Target(angle, distance) draw(radarDisplay, targets, angle, distance, fontRenderer, screen_width, screen_height, color) time.sleep(0.0001) #draw_bck(radarDisplay, fontRenderer, screen_width, screen_height) targets = {} for angle in range(180, 0, -1): distance = RangerRead.get_distance() distance = round(distance, 2) if distance != -1 and distance <= 50: targets[angle] = Target(angle, distance) draw(radarDisplay, targets, angle, distance, fontRenderer, screen_width, screen_height, color) time.sleep(0.0001) #draw_bck(radarDisplay, fontRenderer, screen_width, screen_height) targets = {}
def start(self): display.draw(self.board[:22, 2:-2], self.minos, self.score) while True: key = cv2.waitKeyEx(0) if key == 32: frameCnt = 0 while True: key = cv2.waitKeyEx(1) a = self.update_mino(frameCnt, key) display.draw(self.board[:22, 2:-2], self.minos, self.score) frameCnt += 1 if key == 101: break if a: self.init() break elif key == 101: break
if outfile: import display display = display.Display() import color import displaymethods edgedisp = display.add_method( displaymethods.EdgeDisplay(outputClones.posOutput)) edgedisp.set_param('width',0.001) edgedisp.set_param('color',color.Gray(0.5)) import psoutput device = psoutput.PSoutput(outfile) display.draw(mesh,device) ## import psgfx ## deformOutput = outputClones.VectorFieldOutput.clone() ## deformOutput.plugParameter(displacement,"field") ## positionSum = outputClones.VFieldSumOutput.clone() ## positionSum.plugInput(deformOutput) ## positionSum.plugInput(meshGUI.posOutput) ## psgfx.psoutput(mesh, outfile, psgfx.PSgeometry(), ## [positionSum, meshGUI.posOutput]) else: for node in mesh.funcnode_iterator(): pos = node.position() print displacement.value(mesh, node, 0),\
colordisp = display.add_method( displaymethods.CenterFillDisplay(outputClones.posOutput, outputClones.MaterialColorOutput)) colordisp.set_param('colormap', color.graymap) if do_edges: edgedisp = display.add_method( displaymethods.EdgeDisplay(outputClones.posOutput)) edgedisp.set_param('width', 0.001) edgedisp.set_param('color', color.Gray(0.5)) if do_contours: cdisp = display.add_method( contourdisplay.PlainContourDisplay(outputClones.posOutput, funcOutput)) cdisp.set_param('width', 0.005) cdisp.set_param('color', color.blue) cdisp.set_param('levels', nlevels) cdisp.set_param('nbins', contourbins) # get an output device import psoutput device = psoutput.PSoutput(psfilename) if proffile: import profiler prof = profiler.Profiler(proffile) display.draw(mesh, device) if proffile: prof.stop()
# trace_enable() mesh.activate_field(temperature) mesh.activate_equation(heat_eqn) mesh.equilibrate(maxiters, tolerance, krylov_dim) if psfilename: thermalOutput = output.outputTypes['scalar field'].clone() thermalOutput.plugParameter(temperature, "field") rscl = outputClones.RescaleOutput.clone() rscl.plugInput(thermalOutput) rscl.plugParameter(0.0, "minimum") rscl.plugParameter(1.0, "maximum") import psoutput import display import displaymethods import color psdriver = psoutput.PSoutput(psfilename) display = display.Display() fill = display.add_method( displaymethods.CenterFillDisplay(outputClones.posOutput, rscl)) fill.set_param('colormap', color.SpectralMap(saturation=0.9)) display.draw(mesh, psdriver) except ErrSetupError, s: print "Caught ErrSetupError." print "Message string: " + s.message()
try: while True: # rotate from 0 to 180 for angle in range(0, 180): distance = ultrasonicRead(GPIO, TRIG, ECHO) # change the condition if the range is changed if distance != -1 and distance <= 50: targets[angle] = Target(angle, distance) xa[angle] = angle xd[angle] = distance draw(radarDisplay, targets, angle, distance, fontRenderer) angle = 180 - angle dc = 1.0 / 18.0 * angle + 2 servo.ChangeDutyCycle(dc) time.sleep(0.001) # rotate from 180 to 0 for angle in range(180, 0, -1): distance = ultrasonicRead(GPIO, TRIG, ECHO) # change the condition if the range is changed if distance != -1 and distance <= 50: targets[angle] = Target(angle, distance)
#!/usr/bin/python # -*- coding:utf-8 -*- import cam import display from tracks import Track import os import time from PIL import Image,ImageDraw,ImageFont picdir = "." player1 = Track(7) display.init() display.insertBmp(Image.open(os.path.join(picdir, 'menu.bmp')), None) display.writeText(15, 25, 'hello') display.writeText(15, 45, cam.checkDice()) display.writeText(25, 350, 'A') display.writeText(95, 350, 'B') display.writeText(170, 350, 'C') display.writeText(240, 350, 'D') display.draw() player1.activateField(8) time.sleep(5) display.clear() display.stop() player1.activateField(0)
if response == 'y': print("Guessing... ", end='') start = time.clock() guess = solve.guess(board) if guess: board = guess print("Guessed a correct solution!") else: print("Couldn't find a solution; displaying the half-solved board.") duration += time.clock() - start break elif response == 'n': print("Will not try to guess and complete the board.") break duration -= time.clock() - now # display board if file_: print("Writing to file '{}'...".format(file_.name)) display.write(board, file_, pretty_print, done) else: print("Here is the solution:") display.draw(board, pretty_print, done) # exit successfully! duration += time.clock() - start duration = round(duration, 1) print('Execution complete in approximately {} seconds!'.format(duration)) sys.exit(0)
#GPIO setup RangerRead = GroveUltrasonicRanger(5) # targets list targets = {} a = 0 #radar read and write to dict while True: for angle in range(0, 180): distance = RangerRead.get_distance() distance = round(distance, 2) if distance != -1 and distance <= 50: targets[angle] = Target(angle, distance) draw(radarDisplay, targets, angle, distance, fontRenderer, screen_width, screen_height) time.sleep(0.0001) #draw_bck(radarDisplay, fontRenderer, screen_width, screen_height) targets = {} for angle in range(180, 0, -1): distance = RangerRead.get_distance() distance = round(distance, 2) if distance != -1 and distance <= 50: targets[angle] = Target(angle, distance) draw(radarDisplay, targets, angle, distance, fontRenderer, screen_width, screen_height) time.sleep(0.0001) #draw_bck(radarDisplay, fontRenderer, screen_width, screen_height)
p.start(0) targets = {} try: while True: for a in range(0, 180): dist = int(ls.dLaser() / 10) #conversao para cm print(dist) if dist != -1 and dist <= 50: targets[a] = Target(a, dist) else: targets[a] = Target(a, 50) draw(radarDisplay, targets, a, dist, fontRenderer) a = 180 - a dc = 1.0 / 18.0 * a + 2 p.ChangeDutyCycle(dc) time.sleep(0.001) for a in range(180, 0, -1): dist = int(ls.dLaser() / 10) #conversao para cm print(dist) if dist != -1 and dist <= 50: targets[a] = Target(a, dist) else: targets[a] = Target(a, 50) draw(radarDisplay, targets, a, dist, fontRenderer)
mesh.activate_field(temperature) mesh.activate_equation(heat_eqn) mesh.equilibrate(maxiters, tolerance, krylov_dim) if psfilename: thermalOutput = output.outputTypes['scalar field'].clone() thermalOutput.plugParameter(temperature, "field") rscl = outputClones.RescaleOutput.clone() rscl.plugInput(thermalOutput) rscl.plugParameter(0.0, "minimum") rscl.plugParameter(1.0, "maximum") import psoutput import display import displaymethods import color psdriver = psoutput.PSoutput(psfilename) display = display.Display() fill = display.add_method( displaymethods.CenterFillDisplay(outputClones.posOutput, rscl)) fill.set_param('colormap', color.SpectralMap(saturation=0.9)) display.draw(mesh, psdriver) except ErrSetupError, s: print "Caught ErrSetupError." print "Message string: " + s.message()
import argparse import os from display import draw from PIL import Image if __name__ == "__main__": parser = argparse.ArgumentParser( description='A CLI tool for displaying image on terminal.') parser.add_argument('-p', '--image-path', required=True, help='the file path of image') args = parser.parse_args() if not os.path.isfile(args.image_path): print('[FAILED] \'{}\' is not a exists file'.format(args.image_path)) else: print() draw(Image.open(args.image_path))