def test_allrun(self): loader = TestLoader() base_per_player_base = loader.loadTestsFromTestCase(TestBasePerPlayerBase) player_tutorial = loader.loadTestsFromTestCase(TestPlayerTutorial) player_deck = loader.loadTestsFromTestCase(TestPlayerDeck) player_treasure = loader.loadTestsFromTestCase(TestPlayerTreasure) player_trade_shop = loader.loadTestsFromTestCase(TestPlayerTradeShop) player_login = loader.loadTestsFromTestCase(TestPlayerLogin) player_login_time_limited = loader.loadTestsFromTestCase(TestPlayerLoginTimeLimited) rare_card_log = loader.loadTestsFromTestCase(TestRareCardLog) tests = TestSuite([base_per_player_base, player_tutorial, player_deck, player_treasure, player_trade_shop, player_login, player_login_time_limited, rare_card_log]) TextTestRunner().run(tests)
def build_suite(self, test_labels, extra_tests=None, **kwargs): loader = TestLoader() suite = None if test_labels: suite = loader.loadTestsFromNames(test_labels) if suite is None: suite = loader.discover(start_dir=settings.BASE_PATH) if extra_tests: for test in extra_tests: suite.addTest(test) return reorder_suite(suite, (TestCase,))
def build_suite(self, test_labels, extra_tests=None, **kwargs): loader = TestLoader() suite = None if test_labels: suite = loader.loadTestsFromNames(test_labels) if suite is None: path = os.path.abspath(os.path.join(settings.ROOT, "..")) suite = loader.discover(start_dir=path) if extra_tests: for test in extra_tests: suite.addTest(test) return reorder_suite(suite, (TestCase,))
def build_suite(self, test_labels, extra_tests=None, **kwargs): loader = TestLoader() suite = None if test_labels: suite = loader.loadTestsFromNames(test_labels) if suite is None: path = os.path.abspath(os.path.join(settings.ROOT, "..")) suite = loader.discover(start_dir=path) if extra_tests: for test in extra_tests: suite.addTest(test) return reorder_suite(suite, (TestCase, ))
def suite(): return TestLoader().discover(dirname(__file__))