Пример #1
0
    def update(self):
        '''Update the coordinates of the line.'''
        # Get the two shapes of each node
        sourceShape = self.source.mapToScene(self.source.shape())
        destShape = self.dest.mapToScene(self.dest.shape())

        # Compute the closest points between the two shapes
        pSource = EdgeUtils.closestPointTo(destShape.boundingRect().center(),
                                           sourceShape)
        pDest = EdgeUtils.closestPointTo(sourceShape.boundingRect().center(),
                                         destShape)

        # Draw a line between source and dest
        self.setLine(pSource.x(), pSource.y(), pDest.x(), pDest.y())
Пример #2
0
    def rebuildTextModel(self, text, pydotG):
        '''rebuild self.nodes and self.edges from text.

        Argument(s):
        text (str): Textual representation of the graph
        pydotGraph (PydotGraph): pydotGraph from text
        '''
        # Get name of the graph
        self.graphName = pydotG.get_name()

        graphs = []
        graphs.append(pydotG)
        # Get all item in graph or subgraph
        while len(graphs) > 0:
            G = graphs[0]

            for node in G.get_nodes():
                if node.get_name() not in self.nodes:
                    self.nodes[node.get_name()] = node.get_attributes()

            for edge in G.get_edges():
                idEdge = EdgeUtils.createEdgeId(edge.get_source(),
                                                edge.get_destination())
                if idEdge not in self.edges:
                    self.edges[idEdge] = {
                        EdgeArgs.sourceId: edge.get_source(),
                        EdgeArgs.destId: edge.get_destination()
                    }

            for subG in G.get_subgraphs():
                graphs.append(subG)

            graphs.pop(0)
Пример #3
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    def update(self, source):
        '''Update the coordinates of the line.

        Argument(s):
        source (QPointF): Source point
        '''
        destShape = self.dest.mapToScene(self.dest.shape())
        p = EdgeUtils.closestPointTo(source, destShape)

        self.setLine(source.x(), source.y(), p.x(), p.y())
Пример #4
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    def update(self, source):
        '''Update the coordinates of the line.

        Argument(s):
        source (QPointF): Source point
        '''
        destShape = self.dest.mapToScene(self.dest.shape())
        p = EdgeUtils.closestPointTo(source, destShape)

        self.setLine(source.x(), source.y(), p.x(), p.y())
Пример #5
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    def addEdge(self, idSourceNode, idDestNode):
        '''Add an Edge to the graph and notify this.

        Argument(s):
        idSourceNode (str): ID of the source node
        idDestNode (str): ID of the destination node
        '''
        # Add the two nodes
        self.addNode(idSourceNode)
        self.addNode(idDestNode)

        # Only create the edge if it doesn't exist
        if not self.edgeExists(idSourceNode, idDestNode):
            edge = Edge(self.nodes[idSourceNode], self.nodes[idDestNode],
                        EdgeUtils.createEdgeId(idSourceNode, idDestNode))
            self.edges[edge.id] = edge
            self.notify(None, edge.getArgs(), UpdateModeView.add)
Пример #6
0
    def addEdge(self, idSourceNode, idDestNode):
        '''Add an Edge to the graph and notify this.

        Argument(s):
        idSourceNode (str): ID of the source node
        idDestNode (str): ID of the destination node
        '''
        # Add the two nodes
        self.addNode(idSourceNode)
        self.addNode(idDestNode)

        # Only create the edge if it doesn't exist
        if not self.edgeExists(idSourceNode, idDestNode):
            edge = Edge(self.nodes[idSourceNode], self.nodes[idDestNode],
                        EdgeUtils.createEdgeId(idSourceNode, idDestNode))
            self.edges[edge.id] = edge
            self.notify(None, edge.getArgs(), UpdateModeView.add)
Пример #7
0
    def findPosItem(self, id):
        '''return index of start and end of the item's declaration

        Argument(s):
        id (str): ID of the item we want to find
        '''
        index = 0

        text = self.toPlainText()
        text = [e + '{' for e in text.split('{') if e != ""]
        index += len(text[0]) + 1
        text.pop(0)
        text = ''.join(text)
        text = [e + '}' for e in text.split('}') if e != ""]
        text.pop(len(text) - 1)
        stats = re.split(';', ''.join(text))

        # Use pydot to get all statements of the graph (in order)
        for s in stats:
            # Parse current statement
            pydotG = graph_from_dot_data("graph {" + s + "}")
            if pydotG:
                # Ignore subgraph
                s2 = s
                while (re.match("\s*(subgraph)*\s*.*\{", s2) or
                       re.match("\s*\}.*", s2)):
                    if re.match("\s*(subgraph)*\s*.*\{", s2):
                        s2 = re.split('{', s2, 1)[1]
                        pydotG = graph_from_dot_data("graph {" + s2 + "}")
                    elif re.match("\s*\}.*", s2):
                        s2 = re.split('}', s2, 1)[1]
                        pydotG = graph_from_dot_data("graph {" + s2 + "}")

                for node in pydotG.get_nodes():
                    if node.get_name() == id:
                        return([index, index + len(s)])

                for edge in pydotG.get_edges():
                    if EdgeUtils.createEdgeId(edge.get_source(),
                                              edge.get_destination()) == id:
                        return([index, index + len(s)])

                index += len(s) + 1