Пример #1
0
    def start_draft(
        self,
        users: t.Iterable[AbstractUser],
        pool_specification: PoolSpecification,
        infinites: Infinites,
        draft_format: str,
        reverse: bool,
        finished_callback: t.Callable[[Draft], None],
    ) -> t.Tuple[t.Tuple[AbstractUser, Drafter], ...]:

        drafters = tuple(
            (
                user,
                Drafter(
                    user,
                    str(uuid.uuid4()),
                ),
            )
            for user in
            users
        )

        drafters_ring = Ring(
            drafter
            for _, drafter in
            drafters
        )

        def _finished_callback(_draft: Draft):
            self.draft_complete(_draft)
            finished_callback(_draft)

        draft = Draft(
            key = str(uuid.uuid4()),
            drafters = drafters_ring,
            pool_specification = pool_specification,
            infinites = infinites,
            draft_format = draft_format,
            finished_callback = _finished_callback,
            reverse = reverse,
        )

        draft.start()

        with self._lock:
            self._drafts.add(draft)

            for drafter in drafters_ring.all:
                self._drafters[drafter.key] = draft.get_draft_interface(drafter)

        return drafters
Пример #2
0
 def start_draft(self):
     print "starting draft"
     print self.map_pool
     self.draft = Draft(self.id, self.player_list[0], self.player_list[1],
                        self.map_pool, self.draft_type)
     self.touch()
Пример #3
0

def get_map_by_name(name, pool):
    return [x for x in pool if x.slug == name][0]


if __name__ == '__main__':
    from draft.map import Map
    from draft.drafttype import DraftType

    # (self, room_id, player_one, player_two, map_pool, draft_type):
    map_pool = Map.generate_map_pool('config/map_pools.json', "scl_season_4")
    draft_types = DraftType.get_draft_type('config/draft_types.json')
    print draft_types

    draft = Draft("foo", "lthummus", "cameraman", map_pool,
                  draft_types['REGULAR'])

    print draft.flip_coin("LtHummus")
    draft.start_player = "LtHummus"
    draft.first_spy = "LtHummus"
    print draft.state
    draft.start_draft()
    print draft.state
    print draft.user_readable_state()

    draft.mark_map(get_map_by_name('library58', map_pool))
    draft.mark_map(get_map_by_name('highrise35', map_pool))
    print draft.user_readable_state()

    draft.mark_map(get_map_by_name('moderne58', map_pool))
    draft.mark_map(get_map_by_name('veranda58', map_pool))