def undo(self): if len(self.undo_queue) > 0 and self.current_tool.undo(): img = self.undo_queue.pop() graphics.set_color_extra(1,1,1,1) graphics.call_thrice(graphics.enter_canvas_mode) draw.image_extra(img,graphics.canvas_x,graphics.canvas_y) graphics.call_thrice(graphics.exit_canvas_mode) self.current_tool.canvas_changed() gc.collect()
def save_3(self, dt=0, img = None, path = None): self.busy = False if img != None: self.current_tool.unselect() draw.clear(1,1,1,1) graphics.set_color_extra(1,1,1,1) graphics.call_thrice(graphics.enter_canvas_mode) draw.image_extra(img,graphics.canvas_x+1,graphics.canvas_y+1) graphics.call_thrice(graphics.exit_canvas_mode) #graphics.call_much_later(self.current_tool.select()) graphics.call_much_later(self.current_tool.canvas_changed())
def open_3(self, dt=0, path=None): self.busy = False if path != None: #self.current_tool.unselect() draw.clear(1,1,1,1) graphics.set_color_extra(1,1,1,1) graphics.call_thrice(graphics.enter_canvas_mode) graphics.call_thrice(pyglet.gl.glEnable, pyglet.gl.GL_BLEND) self.canvas_image = pyglet.image.load(path) draw.image_extra(self.canvas_image,graphics.canvas_x+1,graphics.canvas_y+1) graphics.call_thrice(pyglet.gl.glDisable, pyglet.gl.GL_BLEND) graphics.call_thrice(graphics.exit_canvas_mode) #graphics.call_much_later(self.current_tool.select()) graphics.call_much_later(self.current_tool.canvas_changed)
def dialog_fail_2(self,dt=0): graphics.set_color_extra(1,1,1,1) draw.image_extra(self.canvas_image,0,0) #graphics.call_much_later(self.current_tool.select()) graphics.call_much_later(self.current_tool.canvas_changed)