def runAllFiles(self,files,randomize=False): """Run all the scripts in given list.""" GD.gui.actions['Stop'].setEnabled(True) if randomize: random.shuffle(files) for f in files: draw.layout(1) self.runScript(f) #GD.debug("draw.exitrequested == %s" % draw.exitrequested) if draw.exitrequested: break GD.gui.actions['Stop'].setEnabled(False)
def runAllFiles(self,files,randomize=False,pause=0.): """Run all the scripts in given list.""" pf.GUI.actions['Stop'].setEnabled(True) if randomize: random.shuffle(files) for f in files: draw.layout(1) self.runScript(f) #pf.debug("draw.exitrequested == %s" % draw.exitrequested) if draw.exitrequested: break if pause > 0.: sleep(pause) pf.GUI.actions['Stop'].setEnabled(False)
def runAllFiles(self,files,randomize=False,pause=0.): """Run all the scripts in given list.""" pf.GUI.actions['Stop'].setEnabled(True) if randomize: random.shuffle(files) for f in files: while script.scriptlock: print "WAITING BECAUSE OF SCRIPTLOCK" draw.sleep(5) draw.layout(1) self.runScript(f) if draw.exitrequested: break ## if pause > 0.: ## sleep(pause) pf.GUI.actions['Stop'].setEnabled(False)
def singleViewport(): draw.layout(1)