Пример #1
0
    def setUp(self):
        self._app = wx.PySimpleApp()

        with patch('__builtin__.super'):
            with patch.object(DeckPanel, '_create_widgets'):
                with patch.object(DeckPanel, 'SetSizeHints'):
                    self.panel = DeckPanel(parent=None)
Пример #2
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    def _create_layout(self):
        self.Bind(wx.EVT_CLOSE, self._on_close)

        self._panel = wx.Panel(parent=self)

        self._top_player_sizer = EnemyCardSizer(wx.HORIZONTAL,
                                                parent=self._panel)
        self._bottom_player_sizer = CardSizer(
            wx.HORIZONTAL,
            parent=self._panel,
            on_click=self._on_bottom_player_card_click)

        self._table_sizer = wx.FlexGridSizer(cols=2, rows=1)
        self._table_sizer.AddGrowableCol(0)

        self._table = TablePanel(parent=self._panel)
        self._table_sizer.Add(self._table, proportion=1)

        self._deck = DeckPanel(self._panel, size=(100, 130))
        self._table_sizer.Add(self._deck)

        self._control_sizer = ControlSizer(wx.HORIZONTAL, parent=self._panel)
        self._control_sizer.set_on_discard_button_click(
            self._on_discard_button_click)
        self._control_sizer.set_on_enough_button_click(
            self._on_enough_button_click)
        self._control_sizer.set_on_take_button_click(
            self._on_take_button_click)

        self._main_sizer = wx.FlexGridSizer(cols=1, rows=4)
        self._main_sizer.AddGrowableCol(0)
        self._main_sizer.AddGrowableRow(1)
        self._main_sizer.Add(self._top_player_sizer,
                             flag=wx.EXPAND,
                             proportion=1)
        self._main_sizer.Add(self._table_sizer,
                             flag=wx.ALIGN_CENTER_VERTICAL,
                             proportion=1)
        self._main_sizer.Add(self._control_sizer, flag=wx.EXPAND, proportion=1)
        self._main_sizer.Add(self._bottom_player_sizer,
                             flag=wx.EXPAND,
                             proportion=1)

        self._panel.SetSizer(self._main_sizer)

        self.CreateStatusBar()

        self._create_menu()

        self._panel.Layout()
        self.Layout()
        self.Refresh()
Пример #3
0
    def _create_layout(self):
        self.Bind(wx.EVT_CLOSE, self._on_close)

        self._panel = wx.Panel(parent=self)

        self._top_player_sizer = LabeledCardSizer(
            wx.HORIZONTAL,
            parent=self._panel,
        )
        self._bottom_player_sizer = LabeledCardSizer(
            wx.HORIZONTAL,
            parent=self._panel,
        )

        self._table_sizer = wx.FlexGridSizer(cols=2, rows=1)
        self._table_sizer.AddGrowableCol(0)

        self._table = TablePanel(parent=self._panel)
        self._table_sizer.Add(self._table, proportion=1)

        self._deck = DeckPanel(self._panel, size=(100, 130))
        self._table_sizer.Add(self._deck)

        self._control_sizer = wx.BoxSizer(wx.HORIZONTAL)
        self._to_game_start_button = wx.Button(parent=self._panel, label=u'<<')
        self._to_game_start_button.Bind(wx.EVT_BUTTON,
                                        self._menu_on_to_game_start)
        self._prev_button = wx.Button(parent=self._panel, label=u'<')
        self._prev_button.Bind(wx.EVT_BUTTON, self._menu_on_prev)
        self._next_button = wx.Button(parent=self._panel, label=u'>')
        self._next_button.Bind(wx.EVT_BUTTON, self._menu_on_next)
        self._to_game_end_button = wx.Button(parent=self._panel, label=u'>>')
        self._to_game_end_button.Bind(wx.EVT_BUTTON, self._menu_on_to_game_end)
        self._control_sizer.AddMany([
            self._to_game_start_button, self._prev_button, self._next_button,
            self._to_game_end_button
        ])

        self._main_sizer = wx.FlexGridSizer(cols=1, rows=4)
        self._main_sizer.AddGrowableCol(0)
        self._main_sizer.AddGrowableRow(1)
        self._main_sizer.Add(self._top_player_sizer,
                             flag=wx.EXPAND,
                             proportion=1)
        self._main_sizer.Add(self._table_sizer,
                             flag=wx.ALIGN_CENTER_VERTICAL,
                             proportion=1)
        self._main_sizer.Add(self._control_sizer, flag=wx.EXPAND, proportion=1)
        self._main_sizer.Add(self._bottom_player_sizer,
                             flag=wx.EXPAND,
                             proportion=1)

        self._panel.SetSizer(self._main_sizer)

        self.CreateStatusBar()

        self._create_menu()

        self._panel.Layout()
        self.Refresh()
        self.Layout()

        self.PLAYER_SIZER_MAP = {
            LogViewer.PLAYER1: self._bottom_player_sizer,
            LogViewer.PLAYER2: self._top_player_sizer,
        }

        self._menu_on_open()