def setUp(self): self._app = wx.PySimpleApp() with patch('__builtin__.super'): with patch.object(DeckPanel, '_create_widgets'): with patch.object(DeckPanel, 'SetSizeHints'): self.panel = DeckPanel(parent=None)
def _create_layout(self): self.Bind(wx.EVT_CLOSE, self._on_close) self._panel = wx.Panel(parent=self) self._top_player_sizer = EnemyCardSizer(wx.HORIZONTAL, parent=self._panel) self._bottom_player_sizer = CardSizer( wx.HORIZONTAL, parent=self._panel, on_click=self._on_bottom_player_card_click) self._table_sizer = wx.FlexGridSizer(cols=2, rows=1) self._table_sizer.AddGrowableCol(0) self._table = TablePanel(parent=self._panel) self._table_sizer.Add(self._table, proportion=1) self._deck = DeckPanel(self._panel, size=(100, 130)) self._table_sizer.Add(self._deck) self._control_sizer = ControlSizer(wx.HORIZONTAL, parent=self._panel) self._control_sizer.set_on_discard_button_click( self._on_discard_button_click) self._control_sizer.set_on_enough_button_click( self._on_enough_button_click) self._control_sizer.set_on_take_button_click( self._on_take_button_click) self._main_sizer = wx.FlexGridSizer(cols=1, rows=4) self._main_sizer.AddGrowableCol(0) self._main_sizer.AddGrowableRow(1) self._main_sizer.Add(self._top_player_sizer, flag=wx.EXPAND, proportion=1) self._main_sizer.Add(self._table_sizer, flag=wx.ALIGN_CENTER_VERTICAL, proportion=1) self._main_sizer.Add(self._control_sizer, flag=wx.EXPAND, proportion=1) self._main_sizer.Add(self._bottom_player_sizer, flag=wx.EXPAND, proportion=1) self._panel.SetSizer(self._main_sizer) self.CreateStatusBar() self._create_menu() self._panel.Layout() self.Layout() self.Refresh()
def _create_layout(self): self.Bind(wx.EVT_CLOSE, self._on_close) self._panel = wx.Panel(parent=self) self._top_player_sizer = LabeledCardSizer( wx.HORIZONTAL, parent=self._panel, ) self._bottom_player_sizer = LabeledCardSizer( wx.HORIZONTAL, parent=self._panel, ) self._table_sizer = wx.FlexGridSizer(cols=2, rows=1) self._table_sizer.AddGrowableCol(0) self._table = TablePanel(parent=self._panel) self._table_sizer.Add(self._table, proportion=1) self._deck = DeckPanel(self._panel, size=(100, 130)) self._table_sizer.Add(self._deck) self._control_sizer = wx.BoxSizer(wx.HORIZONTAL) self._to_game_start_button = wx.Button(parent=self._panel, label=u'<<') self._to_game_start_button.Bind(wx.EVT_BUTTON, self._menu_on_to_game_start) self._prev_button = wx.Button(parent=self._panel, label=u'<') self._prev_button.Bind(wx.EVT_BUTTON, self._menu_on_prev) self._next_button = wx.Button(parent=self._panel, label=u'>') self._next_button.Bind(wx.EVT_BUTTON, self._menu_on_next) self._to_game_end_button = wx.Button(parent=self._panel, label=u'>>') self._to_game_end_button.Bind(wx.EVT_BUTTON, self._menu_on_to_game_end) self._control_sizer.AddMany([ self._to_game_start_button, self._prev_button, self._next_button, self._to_game_end_button ]) self._main_sizer = wx.FlexGridSizer(cols=1, rows=4) self._main_sizer.AddGrowableCol(0) self._main_sizer.AddGrowableRow(1) self._main_sizer.Add(self._top_player_sizer, flag=wx.EXPAND, proportion=1) self._main_sizer.Add(self._table_sizer, flag=wx.ALIGN_CENTER_VERTICAL, proportion=1) self._main_sizer.Add(self._control_sizer, flag=wx.EXPAND, proportion=1) self._main_sizer.Add(self._bottom_player_sizer, flag=wx.EXPAND, proportion=1) self._panel.SetSizer(self._main_sizer) self.CreateStatusBar() self._create_menu() self._panel.Layout() self.Refresh() self.Layout() self.PLAYER_SIZER_MAP = { LogViewer.PLAYER1: self._bottom_player_sizer, LogViewer.PLAYER2: self._top_player_sizer, } self._menu_on_open()