def __init__(self, name=None): EObject.__init__(self) self.Name = name self.__attributes = {} self.__connections = {} return
def __init__(self): EObject.__init__(self) self.__type = None self.__attrName = None self.__attrData = None self.__handle = None
def __init__(self, handle): EObject.__init__(self) self.__type = None self.__isConnected = False self.__attrName = None self.__attrData = None self.__handle = handle
def __init__(self): EObject.__init__(self) self.__nodes = {} self.__attributes = {} self.__connections = {} self.__availableNodes = None self.__tAttrId = None self.__pluginManager = EManager()
def __init__(self, head, tail): EObject.__init__(self) self.__headAttr = head self.__tailAttr = tail if head.Type.matches(EAttribute.kTypeInput): self.__tailAttr = head self.__headAttr = tail #self.__headAttr.Message.connect(self.__messageFilter) #self.__tailAttr.Message.connect(self.__messageFilter) self.__tailAttr.Data = self.__headAttr.Handle.getAttributeById(self.__headAttr.Id).Data
def __init__(self, source, destination): EObject.__init__(self) self.__sourceAttr = source self.__destinationAttr = destination if source.Handle.isInput(source.Id): self.__destinationAttr = source self.__sourceAttr = destination self.__sourceAttr.Handle.Message.connect(self.__messageFilter) self.__sourceAttr.Handle.compute() self.__destinationAttr.Handle.setAttribute(self.__destinationAttr, self.__sourceAttr.Data)
def __init__(self, head, tail): EObject.__init__(self) self.__headAttr = head self.__tailAttr = tail if head.Type.match(EAttribute.kTypeInput): self.__tailAttr = head self.__headAttr = tail self.__headAttr.Message.connect(self.__messageFilter) self.__tailAttr.Message.connect(self.__messageFilter) self.__tailAttr.Data = self.__headAttr.Data
def __init__(self, handle): EObject.__init__(self) self.__isConnected = False self.__isArray = False self.__isDirty = False self.__attrType = None self.__attrName = None self.__attrData = None self.__minValue = None self.__maxValue = None self.__attrHandle = handle
def __init__(self): EObject.__init__(self) self.kNodeTypeName = None self.IsStatic = False self.IsContainer = False self.__attributes = {} self.__connections = {} self.__attributeLinks = {} self.__propertyIndexList = {} return
def __init__(self): EObject.__init__(self) self.kNodeTypeName = None self.IsStandAlone = False self.IsContainer = False self.__attributes = {} self.__inputAttributes = [] self.__outputAttributes = [] self.__attributesNetwork = {} self.__connections = {} self.__attributeLinks = {} self.__propertyIndexList = {} return
def __init__(self): EObject.__init__(self) self.__nodes = {} self.__attributes = {} self.__connections = {}
def __init__(self): EObject.__init__(self) self.__scene = None self.__regNodes = {} self.__graphHandle = EGraphHandle()
def __init__(self, head, tail): EObject.__init__(self) self.__head = head self.__tail = tail