Пример #1
0
 def test_initialize(self):
     inventory = EDRInventory()
     event = { "timestamp":"2019-01-02T11:03:33Z", "event":"Materials", "Raw":[ { "Name":"zinc", "Count":52 }, { "Name":"mercury", "Count":54 }, { "Name":"polonium", "Count":33 }, { "Name":"tellurium", "Count":47 }, { "Name":"yttrium", "Count":43 }, { "Name":"antimony", "Count":51 }, { "Name":"selenium", "Count":21 }, { "Name":"ruthenium", "Count":49 }, { "Name":"zirconium", "Count":50 }, { "Name":"vanadium", "Count":66 }, { "Name":"manganese", "Count":83 }, { "Name":"chromium", "Count":26 }, { "Name":"molybdenum", "Count":44 }, { "Name":"technetium", "Count":22 }, { "Name":"tin", "Count":15 }, { "Name":"arsenic", "Count":44 }, { "Name":"cadmium", "Count":42 }, { "Name":"iron", "Count":54 }, { "Name":"niobium", "Count":29 }, { "Name":"phosphorus", "Count":48 }, { "Name":"germanium", "Count":37 }, { "Name":"tungsten", "Count":24 }, { "Name":"sulphur", "Count":32 }, { "Name":"carbon", "Count":67 }, { "Name":"nickel", "Count":78 }, { "Name":"rhenium", "Count":52 }, { "Name":"boron", "Count":36 }, { "Name":"lead", "Count":52 } ], "Manufactured":[ { "Name":"focuscrystals", "Name_Localised":"Focus Crystals", "Count":87 }, { "Name":"compoundshielding", "Name_Localised":"Compound Shielding", "Count":55 }, { "Name":"galvanisingalloys", "Name_Localised":"Galvanising Alloys", "Count":85 }, { "Name":"heatvanes", "Name_Localised":"Heat Vanes", "Count":34 }, { "Name":"configurablecomponents", "Name_Localised":"Configurable Components", "Count":26 }, { "Name":"biotechconductors", "Name_Localised":"Biotech Conductors", "Count":53 }, { "Name":"chemicalmanipulators", "Name_Localised":"Chemical Manipulators", "Count":77 }, { "Name":"mechanicalcomponents", "Name_Localised":"Mechanical Components", "Count":24 }, { "Name":"fedproprietarycomposites", "Name_Localised":"Proprietary Composites", "Count":46 }, { "Name":"highdensitycomposites", "Name_Localised":"High Density Composites", "Count":60 }, { "Name":"protoradiolicalloys", "Name_Localised":"Proto Radiolic Alloys", "Count":25 }, { "Name":"chemicaldistillery", "Name_Localised":"Chemical Distillery", "Count":76 }, { "Name":"chemicalprocessors", "Name_Localised":"Chemical Processors", "Count":131 }, { "Name":"imperialshielding", "Name_Localised":"Imperial Shielding", "Count":76 }, { "Name":"gridresistors", "Name_Localised":"Grid Resistors", "Count":59 }, { "Name":"heatconductionwiring", "Name_Localised":"Heat Conduction Wiring", "Count":94 }, { "Name":"militarygradealloys", "Name_Localised":"Military Grade Alloys", "Count":87 }, { "Name":"hybridcapacitors", "Name_Localised":"Hybrid Capacitors", "Count":99 }, { "Name":"heatexchangers", "Name_Localised":"Heat Exchangers", "Count":50 }, { "Name":"conductivepolymers", "Name_Localised":"Conductive Polymers", "Count":43 }, { "Name":"shieldingsensors", "Name_Localised":"Shielding Sensors", "Count":88 }, { "Name":"heatdispersionplate", "Name_Localised":"Heat Dispersion Plate", "Count":100 }, { "Name":"electrochemicalarrays", "Name_Localised":"Electrochemical Arrays", "Count":52 }, { "Name":"conductiveceramics", "Name_Localised":"Conductive Ceramics", "Count":46 }, { "Name":"conductivecomponents", "Name_Localised":"Conductive Components", "Count":87 }, { "Name":"militarysupercapacitors", "Name_Localised":"Military Supercapacitors", "Count":75 }, { "Name":"mechanicalequipment", "Name_Localised":"Mechanical Equipment", "Count":93 }, { "Name":"phasealloys", "Name_Localised":"Phase Alloys", "Count":47 }, { "Name":"pharmaceuticalisolators", "Name_Localised":"Pharmaceutical Isolators", "Count":34 }, { "Name":"fedcorecomposites", "Name_Localised":"Core Dynamics Composites", "Count":25 }, { "Name":"basicconductors", "Name_Localised":"Basic Conductors", "Count":70 }, { "Name":"mechanicalscrap", "Name_Localised":"Mechanical Scrap", "Count":93 }, { "Name":"salvagedalloys", "Name_Localised":"Salvaged Alloys", "Count":90 }, { "Name":"protolightalloys", "Name_Localised":"Proto Light Alloys", "Count":60 }, { "Name":"refinedfocuscrystals", "Name_Localised":"Refined Focus Crystals", "Count":79 }, { "Name":"shieldemitters", "Name_Localised":"Shield Emitters", "Count":105 }, { "Name":"precipitatedalloys", "Name_Localised":"Precipitated Alloys", "Count":5 }, { "Name":"wornshieldemitters", "Name_Localised":"Worn Shield Emitters", "Count":89 }, { "Name":"exquisitefocuscrystals", "Name_Localised":"Exquisite Focus Crystals", "Count":21 }, { "Name":"polymercapacitors", "Name_Localised":"Polymer Capacitors", "Count":60 }, { "Name":"thermicalloys", "Name_Localised":"Thermic Alloys", "Count":42 }, { "Name":"improvisedcomponents", "Name_Localised":"Improvised Components", "Count":27 }, { "Name":"protoheatradiators", "Name_Localised":"Proto Heat Radiators", "Count":12 }, { "Name":"crystalshards", "Name_Localised":"Crystal Shards", "Count":87 }, { "Name":"heatresistantceramics", "Name_Localised":"Heat Resistant Ceramics", "Count":33 }, { "Name":"temperedalloys", "Name_Localised":"Tempered Alloys", "Count":34 }, { "Name":"uncutfocuscrystals", "Name_Localised":"Flawed Focus Crystals", "Count":93 }, { "Name":"filamentcomposites", "Name_Localised":"Filament Composites", "Count":23 }, { "Name":"compactcomposites", "Name_Localised":"Compact Composites", "Count":10 }, { "Name":"chemicalstorageunits", "Name_Localised":"Chemical Storage Units", "Count":43 }, { "Name":"guardian_powerconduit", "Name_Localised":"Guardian Power Conduit", "Count":148 }, { "Name":"guardian_powercell", "Name_Localised":"Guardian Power Cell", "Count":163 }, { "Name":"guardian_techcomponent", "Name_Localised":"Guardian Technology Component", "Count":25 }, { "Name":"guardian_sentinel_wreckagecomponents", "Name_Localised":"Guardian Wreckage Components", "Count":3 }, { "Name":"guardian_sentinel_weaponparts", "Name_Localised":"Guardian Sentinel Weapon Parts", "Count":57 } ], "Encoded":[ { "Name":"classifiedscandata", "Name_Localised":"Classified Scan Fragment", "Count":63 }, { "Name":"securityfirmware", "Name_Localised":"Security Firmware Patch", "Count":78 }, { "Name":"dataminedwake", "Name_Localised":"Datamined Wake Exceptions", "Count":31 }, { "Name":"compactemissionsdata", "Name_Localised":"Abnormal Compact Emissions Data", "Count":53 }, { "Name":"shieldpatternanalysis", "Name_Localised":"Aberrant Shield Pattern Analysis", "Count":81 }, { "Name":"adaptiveencryptors", "Name_Localised":"Adaptive Encryptors Capture", "Count":32 }, { "Name":"emissiondata", "Name_Localised":"Unexpected Emission Data", "Count":88 }, { "Name":"industrialfirmware", "Name_Localised":"Cracked Industrial Firmware", "Count":92 }, { "Name":"scandatabanks", "Name_Localised":"Classified Scan Databanks", "Count":106 }, { "Name":"legacyfirmware", "Name_Localised":"Specialised Legacy Firmware", "Count":100 }, { "Name":"embeddedfirmware", "Name_Localised":"Modified Embedded Firmware", "Count":33 }, { "Name":"shieldcyclerecordings", "Name_Localised":"Distorted Shield Cycle Recordings", "Count":102 }, { "Name":"decodedemissiondata", "Name_Localised":"Decoded Emission Data", "Count":110 }, { "Name":"bulkscandata", "Name_Localised":"Anomalous Bulk Scan Data", "Count":120 }, { "Name":"scanarchives", "Name_Localised":"Unidentified Scan Archives", "Count":98 }, { "Name":"shieldsoakanalysis", "Name_Localised":"Inconsistent Shield Soak Analysis", "Count":92 }, { "Name":"encodedscandata", "Name_Localised":"Divergent Scan Data", "Count":55 }, { "Name":"shielddensityreports", "Name_Localised":"Untypical Shield Scans ", "Count":87 }, { "Name":"shieldfrequencydata", "Name_Localised":"Peculiar Shield Frequency Data", "Count":45 }, { "Name":"encryptioncodes", "Name_Localised":"Tagged Encryption Codes", "Count":85 }, { "Name":"consumerfirmware", "Name_Localised":"Modified Consumer Firmware", "Count":67 }, { "Name":"archivedemissiondata", "Name_Localised":"Irregular Emission Data", "Count":24 }, { "Name":"symmetrickeys", "Name_Localised":"Open Symmetric Keys", "Count":93 }, { "Name":"encryptedfiles", "Name_Localised":"Unusual Encrypted Files", "Count":93 }, { "Name":"scrambledemissiondata", "Name_Localised":"Exceptional Scrambled Emission Data", "Count":18 }, { "Name":"fsdtelemetry", "Name_Localised":"Anomalous FSD Telemetry", "Count":69 }, { "Name":"hyperspacetrajectories", "Name_Localised":"Eccentric Hyperspace Trajectories", "Count":28 }, { "Name":"disruptedwakeechoes", "Name_Localised":"Atypical Disrupted Wake Echoes", "Count":17 }, { "Name":"wakesolutions", "Name_Localised":"Strange Wake Solutions", "Count":16 }, { "Name":"encryptionarchives", "Name_Localised":"Atypical Encryption Archives", "Count":47 }, { "Name":"ancientbiologicaldata", "Name_Localised":"Pattern Alpha Obelisk Data", "Count":144 }, { "Name":"ancienthistoricaldata", "Name_Localised":"Pattern Gamma Obelisk Data", "Count":147 }, { "Name":"guardian_moduleblueprint", "Name_Localised":"Guardian Module Blueprint Fragment", "Count":1 }, { "Name":"ancientculturaldata", "Name_Localised":"Pattern Beta Obelisk Data", "Count":132 }, { "Name":"ancientlanguagedata", "Name_Localised":"Pattern Delta Obelisk Data", "Count":42 } ] }
     inventory.initialize(event)
     self.assertEqual(inventory.count("zinc"), 52)
     self.assertEqual(inventory.count("Zinc"), 52)
     self.assertEqual(inventory.count("compoundshielding"), 55)
     self.assertEqual(inventory.count("Compound Shielding"), 55)
     self.assertEqual(inventory.count("guardian_moduleblueprint"), 1)
     self.assertEqual(inventory.count("Guardian Module Blueprint Fragment"), 1)
     self.assertEqual(inventory.count("doesnotexist"), 0)
Пример #2
0
 def __init__(self, name=None):
     super(EDPlayerOne, self).__init__(name)
     self.powerplay = None
     self.game_mode = None
     self.private_group = None
     self.previous_mode = None
     self.previous_wing = set()
     self.from_genesis = False
     self.wing = EDWing()
     self.friends = set()
     self.crew = None
     self._target = None
     self.instance = EDInstance()
     self.planetary_destination = None
     self.recon_box = EDReconBox()
     self.inventory = EDRInventory()
     self.fleet = edrfleet.EDRFleet()
     try:
         with open(self.EDR_FLEET_CARRIER_CACHE, 'rb') as handle:
             self.fleet_carrier = pickle.load(handle)
     except:
         self.fleet_carrier = edrfleetcarrier.EDRFleetCarrier()
     self.mining_stats = edrminingstats.EDRMiningStats()
Пример #3
0
class EDPlayerOne(EDPlayer):
    EDR_FLEET_CARRIER_CACHE = utils2to3.abspathmaker(__file__, 'cache',
                                                     'fleet_carrier.v1.p')

    def __init__(self, name=None):
        super(EDPlayerOne, self).__init__(name)
        self.powerplay = None
        self.game_mode = None
        self.private_group = None
        self.previous_mode = None
        self.previous_wing = set()
        self.from_genesis = False
        self.wing = EDWing()
        self.friends = set()
        self.crew = None
        self._target = None
        self.instance = EDInstance()
        self.planetary_destination = None
        self.recon_box = EDReconBox()
        self.inventory = EDRInventory()
        self.fleet = edrfleet.EDRFleet()
        try:
            with open(self.EDR_FLEET_CARRIER_CACHE, 'rb') as handle:
                self.fleet_carrier = pickle.load(handle)
        except:
            self.fleet_carrier = edrfleetcarrier.EDRFleetCarrier()
        self.mining_stats = edrminingstats.EDRMiningStats()

    def __repr__(self):
        return str(self.__dict__)

    def persist(self):
        self.inventory.persist()
        with open(self.EDR_FLEET_CARRIER_CACHE, 'wb') as handle:
            pickle.dump(self.fleet_carrier,
                        handle,
                        protocol=pickle.HIGHEST_PROTOCOL)

    @property
    def target(self):
        return self._target

    @target.setter
    def target(self, new_target):
        if self._target:
            self._target.targeted = False
            self._target._touch()
        self._target = new_target
        if new_target:
            new_target.targeted = True
            new_target._touch()
        self._touch()

    def lowish_fuel(self):
        if self.mothership.fuel_level is None or self.mothership.fuel_capacity is None:
            return True  # Better safe than sorry
        return (self.mothership.fuel_level /
                self.mothership.fuel_capacity) <= 0.3

    def heavily_damaged(self):
        if self.mothership.hull_health is None:
            return True  # Better safe than sorry
        return self.mothership.hull_health <= 50

    def json(self, fuel_info=False, with_target=False):
        result = {
            u"cmdr": self.name,
            u"timestamp": self.timestamp * 1000,
            u"wanted": self.wanted,
            u"bounty": self.bounty,
            u"starSystem": self.star_system,
            u"place": self.place,
            u"wingof": len(self.wing.wingmates),
            u"wing": self.wing.noteworthy_changes_json(self.instance),
            u"byPledge":
            self.powerplay.canonicalize() if self.powerplay else u'',
            u"ship": self.piloted_vehicle.json(fuel_info=fuel_info),
            u"mode": self.game_mode,
            u"group": self.private_group
        }
        if with_target:
            result[u"target"] = self.target.json() if self.target else {}

        result[u"crew"] = []
        if self.crew:
            result[u"crew"] = [{
                u"cmdr": crew_member
            } for crew_member in self.crew.all_members()]

        return result

    def force_new_name(self, new_name):
        self._name = new_name

    def in_solo_or_private(self):
        return self.game_mode in [u"Solo", u"Group"]

    def in_solo(self):
        return self.game_mode == u"Solo"

    def in_open(self):
        return self.game_mode == u"Open"

    def inception(self, genesis=False):
        if genesis:
            self.from_genesis = True
        self.previous_mode = None
        self.previous_wing = set()
        self.wing = EDWing()
        self.crew = None
        self.destroyed = False
        self.target = None
        self.wanted = False
        self.mothership = EDVehicleFactory.unknown_vehicle()
        self.piloted_vehicle = self.mothership
        self.srv = None
        self.slf = None
        self.location = EDLocation()
        self._bounty = None
        self.instance.reset()
        self.to_normal_space()
        self._touch()
        self.reset_mining_stats()

    def killed(self):
        super(EDPlayerOne, self).killed()
        self.previous_mode = self.game_mode
        self.previous_private_group = self.private_group
        self.previous_wing = self.wing.wingmates.copy()
        self.game_mode = None
        self.private_group = None
        self.wing = EDWing()
        self.crew = None
        self.target = None
        self.instance.reset()
        self.recon_box.reset()
        self._touch()

    def resurrect(self, rebought=True):
        self.game_mode = self.previous_mode
        self.private_group = self.previous_private_group
        self.wing = EDWing(self.previous_wing)
        self.previous_mode = None
        self.previous_wing = set()
        self.destroyed = False
        self.target = None
        self.to_normal_space()
        self.instance.reset()
        self._touch()
        if rebought:
            self.mothership.reset()
            if self.slf:
                self.slf.reset()
            if self.srv:
                self.srv.reset()
        else:
            self.mothership = EDVehicleFactory.unknown_vehicle()
            self.piloted_vehicle = self.mothership
            self.slf = None
            self.srv = None

    def is_crew_member(self):
        if not self.crew:
            return False
        return self.crew.captain != self.name

    def in_a_crew(self):
        return self.crew is not None

    def leave_wing(self):
        self.wing.leave()
        self._touch()

    def join_wing(self, others):
        self.wing.join(others)
        self.crew = None
        self._touch()

    def add_to_wing(self, other):
        self.wing.add(other)
        self._touch()

    def in_a_wing(self):
        return self.wing.formed()

    def leave_crew(self):
        self._touch()
        if not self.crew:
            return
        self.crew = None
        self.instance.reset()

    def disband_crew(self):
        self._touch()
        if not self.crew:
            return
        for member in self.crew.members:
            self.instance.player_out(member)
        self.crew.disband()

    def join_crew(self, captain):
        self.wing = EDWing()
        self.instance.reset()
        self.crew = EDRCrew(captain)
        self.crew.add(self.name)
        self.instanced(captain)
        self.mothership = EDVehicleFactory.unknown_vehicle()
        self.piloted_vehicle = self.mothership
        self.slf = None
        self.srv = None
        self._touch()

    def add_to_crew(self, member):
        self._touch()
        if not self.crew:
            self.crew = EDRCrew(self.name)
            self.wing = EDWing()
            self.instance.reset()
        self.instanced(member)
        return self.crew.add(member)

    def remove_from_crew(self, member):
        self._touch()
        if not self.crew:
            self.crew = EDRCrew(self.name)
            self.wing = EDWing()
            self.instance.reset()
        self.instance.player_out(member)
        return self.crew.remove(member)

    def crew_time_elapsed(self, member):
        if not self.crew:
            return 0
        return self.crew.duration(member)

    def is_captain(self, member=None):
        if not self.crew:
            return False
        if not member:
            member = self.name
        return self.crew.is_captain(member)

    def is_friend(self, cmdr_name):
        return cmdr_name in self.friends

    def is_wingmate(self, cmdr_name):
        return cmdr_name in self.wing.wingmates

    def is_crewmate(self, cmdr_name):
        if not self.crew:
            return False
        return cmdr_name in self.crew.all_members()

    def is_enemy_with(self, power):
        if self.is_independent() or not power:
            return False
        return self.powerplay.is_enemy(power)

    def to_normal_space(self):
        if self.in_normal_space():
            return
        super(EDPlayerOne, self).to_normal_space()
        self.instance.reset()

    def to_super_space(self):
        if self.in_supercruise():
            return
        super(EDPlayerOne, self).to_super_space()
        self.instance.reset()
        self.recon_box.reset()

    def to_hyper_space(self):
        if self.in_hyper_space():
            return
        super(EDPlayerOne, self).to_hyper_space()
        self.instance.reset()
        self.recon_box.reset()

    def wing_and_crew(self):
        wing_and_crew = self.wing.wingmates.copy()
        if self.crew:
            wing_and_crew.update(self.crew.all_members())
        return wing_and_crew

    def maybe_in_a_pvp_fight(self):
        if not self.in_a_fight():
            return False

        if self.instance.is_empty():
            # Can't PvP if there is no one.
            return False

        if not self.instance.anyone_beside(self.wing_and_crew()):
            return False

        return True

    def leave_vehicle(self):
        self.mothership = EDVehicleFactory.unknown_vehicle()
        self.piloted_vehicle = self.mothership
        self.slf = None
        self.srv = None
        self.instance.reset()
        self.recon_box.reset()
        self._touch()

    def targeting(self, cmdr):
        self.instance.player_in(cmdr)
        self.target = cmdr
        self._touch()

    def destroy(self, cmdr):
        self._touch()
        cmdr.killed()
        self.instance.player_out(cmdr.name)
        if self.target and self.target.name == cmdr.name:
            self.target = None

    def interdiction(self, interdicted, success):
        self._touch()
        self.to_normal_space()
        if success:
            interdicted.location = self.location
            self.instance.player_in(interdicted)
        else:
            self.recon_box.reset()

    def interdicted(self, interdictor, success):
        self._touch()
        if success:
            self.to_normal_space()
            interdictor.location = self.location
            self.instance.player_in(interdictor)
        else:
            self.instance.player_out(interdictor.cmdr_name)
            self.recon_box.reset()

    def is_instanced_with(self, cmdr_name):
        return self.instance.player(cmdr_name) != None

    def instanced(self, cmdr_name, ship_internal_name=None, piloted=True):
        self._touch()
        cmdr = self.instance.player(cmdr_name)
        if not cmdr:
            cmdr = EDPlayer(cmdr_name)
        cmdr.location = self.location
        if ship_internal_name:
            vehicle = EDVehicleFactory.from_internal_name(ship_internal_name)
            cmdr.update_vehicle_if_obsolete(vehicle, piloted)
        self.instance.player_in(cmdr)
        return cmdr

    def deinstanced(self, cmdr_name):
        self._touch()
        self.instance.player_out(cmdr_name)

    def attacked(self, target):
        self._touch()
        if target == u"Mothership":
            self.mothership.attacked()
        elif target == u"Fighter":
            if self.slf:
                self.slf.attacked()
            else:
                EDRLOG.log(u"SLF attacked but player had none", u"WARNING")
        elif target == u"You":
            self.piloted_vehicle.attacked()

    def update_fleet(self, stored_ships_entry):
        self.fleet.update(stored_ships_entry)

    def prospected(self, entry):
        self.mining_stats.prospected(entry)

    def refined(self, entry):
        self.mining_stats.refined(entry)

    def reset_mining_stats(self):
        self.mining_stats.reset()
Пример #4
0
    def test_consumed(self):
        inventory = EDRInventory()
        inventory.add("manufactured", "heatconductionwiring", 2)
        inventory.add("manufactured", "conductivecomponents", 3)
        event = { "timestamp":"2018-11-08T05:15:17Z", "event":"EngineerCraft", "Slot":"PowerPlant", "Module":"int_powerplant_size6_class3", "Ingredients":[ { "Name":"heatconductionwiring", "Name_Localised":"Heat Conduction Wiring", "Count":1 }, { "Name":"conductivecomponents", "Name_Localised":"Conductive Components", "Count":1 } ], "Engineer":"Hera Tani", "EngineerID":300090, "BlueprintID":128673766, "BlueprintName":"PowerPlant_Boosted", "Level":2, "Quality":0.852900, "Modifiers":[ { "Label":"Integrity", "Value":101.699997, "OriginalValue":113.000000, "LessIsGood":0 }, { "Label":"PowerCapacity", "Value":24.773701, "OriginalValue":21.000000, "LessIsGood":0 }, { "Label":"HeatEfficiency", "Value":0.550000, "OriginalValue":0.500000, "LessIsGood":1 } ] }
        inventory.consumed(event["Ingredients"])
        self.assertEqual(inventory.count("heatconductionwiring"), 1)
        self.assertEqual(inventory.count("conductivecomponents"), 2)

        event = { "timestamp":"2018-10-31T04:02:03Z", "event":"Synthesis", "Name":"Limpet Basic", "Materials":[ { "Name":"iron", "Count":10 }, { "Name":"nickel", "Count":10 } ] }
        inventory = EDRInventory()
        inventory.add("raw", "nickel", 11)
        inventory.add("raw", "iron", 13)
        inventory.consumed(event["Materials"])
        self.assertEqual(inventory.count("nickel"), 1)
        self.assertEqual(inventory.count("iron"), 3)
Пример #5
0
 def test_slots(self):
     inventory = EDRInventory()
     self.assertEqual(inventory.slots("electrochemicalarrays"), 300)
     self.assertEqual(inventory.slots("niobium"), 200)
     self.assertEqual(inventory.slots("decodedemissiondata"), 150)
     self.assertEqual(inventory.slots("ancienttechnologicaldata"), 100)
Пример #6
0
    def test_discarded(self):
        inventory = EDRInventory()
        info = { "timestamp":"2019-01-02T11:03:33Z", "event":"Materials", "Raw":[ { "Name":"zinc", "Count":52 }, { "Name":"mercury", "Count":54 } ], "Manufactured":[ { "Name":"focuscrystals", "Name_Localised":"Focus Crystals", "Count":87 }, { "Name":"compoundshielding", "Name_Localised":"Compound Shielding", "Count":55 } ], "Encoded":[ { "Name":"classifiedscandata", "Name_Localised":"Classified Scan Fragment", "Count":63 }, { "Name":"securityfirmware", "Name_Localised":"Security Firmware Patch", "Count":78 } ] }
        inventory.initialize(info)
        info = {"Category": "raw", "Name": "zinc", "Count": 3}
        inventory.discarded(info)
        self.assertEqual(inventory.count("zinc"), 49)
        info = {"Category": "raw", "Name": "zinc", "Count": 52}
        inventory.discarded(info)
        self.assertEqual(inventory.count("zinc"), 0)
        info = {"Category": "raw", "Name": "zinc", "Count": 1}
        inventory.discarded(info)
        self.assertEqual(inventory.count("zinc"), 0)
        self.assertEqual(inventory.count("mercury"), 54)

        info = {"Category": "manufactured", "Name": "focuscrystals", "Count": 3}
        inventory.discarded(info)
        self.assertEqual(inventory.count("focuscrystals"), 84)
        info = {"Category": "manufactured", "Name": "focuscrystals", "Count": 84}
        inventory.discarded(info)
        self.assertEqual(inventory.count("focuscrystals"), 0)
        info = {"Category": "manufactured", "Name": "focuscrystals", "Count": 1}
        inventory.discarded(info)
        self.assertEqual(inventory.count("focuscrystals"), 0)
        self.assertEqual(inventory.count("compoundshielding"), 55)

        info = {"Category": "encoded", "Name": "classifiedscandata", "Count": 3}
        inventory.discarded(info)
        self.assertEqual(inventory.count("classifiedscandata"), 60)
        info = {"Category": "encoded", "Name": "classifiedscandata", "Count": 60}
        inventory.discarded(info)
        self.assertEqual(inventory.count("focuscrystals"), 0)
        info = {"Category": "encoded", "Name": "classifiedscandata", "Count": 1}
        inventory.discarded(info)
        self.assertEqual(inventory.count("classifiedscandata"), 0)
        self.assertEqual(inventory.count("securityfirmware"), 78)
Пример #7
0
    def test_collected(self):
        inventory = EDRInventory()
        self.assertEqual(inventory.count("zinc"), 0)
        info = {"Category": "raw", "Name": "zinc", "Count": 3}
        inventory.collected(info)
        self.assertEqual(inventory.count("zinc"), 3)
        info = {"Category": "raw", "Name": "zinc", "Count": 5}
        inventory.collected(info)
        self.assertEqual(inventory.count("zinc"), 8)

        info = {"Category": "raw", "Name": "polonium", "Count": 3}
        inventory.collected(info)
        self.assertEqual(inventory.count("zinc"), 8)
        self.assertEqual(inventory.count("polonium"), 3)

        info = {"Category": "manufactured", "Name": "highdensitycomposites", "Count": 3}
        inventory.collected(info)
        info = {"Category": "encoded", "Name": "shieldcyclerecordings", "Count": 3}
        inventory.collected(info)
        self.assertEqual(inventory.count("highdensitycomposites"), 3)
        self.assertEqual(inventory.count("shieldcyclerecordings"), 3)

        info = { "timestamp":"2018-10-31T04:03:19Z", "event":"MaterialCollected", "Category":"Manufactured", "Name":"tg_propulsionelement", "Name_Localised":"Propulsion Elements", "Count":3 }
        inventory.collected(info)
        self.assertEqual(inventory.count("tg_propulsionelement"), 3)
        self.assertEqual(inventory.count("Propulsion Elements"), 3)