Пример #1
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def test_when_attack_is_a_natural_20_the_damage_is_doubled():
    attacker = Character("Jared")
    defender = Character("Robert")

    roll = 20
    battle.attack(roll, defender)
    assert defender.hit_points == 3
Пример #2
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def test_when_attack_is_successful_the_defender_takes_1_point_of_damage():
    attacker = Character("Jared")
    defender = Character("Robert")

    roll = 11
    battle.attack(roll, defender)
    assert defender.hit_points == 4
Пример #3
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def test_character_has_six_abilites_that_default_to_10():
    character = Character("Jared")

    assert character.strength == 10
    assert character.intelligence == 10
    assert character.wisdom == 10
    assert character.dexterity == 10
    assert character.constitution == 10
    assert character.charisma == 10
Пример #4
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def test_character_with_positive_hit_points_is_alive():
    character = Character("Jared")
    character.hit_points = 1

    assert character.isdead() == False
Пример #5
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def test_character_with_less_than_zero_hit_points_is_alive():
    character = Character("Jared")
    character.hit_points = -1

    assert character.isdead()
Пример #6
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def test_character_with_zero_hit_points_is_dead():
    character = Character("Jared")
    character.hit_points = 0

    assert character.isdead()
Пример #7
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def test_character_has_five_hit_points_to_start():
    character = Character("Jared")

    assert character.hit_points == 5
Пример #8
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def test_character_has_default_armor_class():
    character = Character("Jared")
    assert character.armor_class == 10
Пример #9
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def test_character_is_good_by_default():
    character = Character("Tom")
    assert character.alignment == Alignment.Good
Пример #10
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def test_character_can_be_created():

    character = Character("Tom")

    assert character.name == "Tom"
Пример #11
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def test_character_can_change_alignment():

    character = Character("Jared", Alignment.Evil)
    character.alignment = Alignment.Neutral
    assert character.alignment == Alignment.Neutral
Пример #12
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def test_character_can_be_created_with_alignment():

    character = Character("Jared", Alignment.Evil)

    assert character.alignment == Alignment.Evil
Пример #13
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def test_character_can_change_their_name():

    character = Character("Tom")

    character.name = "Michael"
    assert character.name == "Michael"
Пример #14
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def test_character_must_beat_armor_class_to_hit_opponent():
    attacker = Character("Jared")
    defender = Character("Robert")

    roll = 11
    assert battle.attack(roll, defender)