def user_join_fed(fed_id, user_id): with FEDS_LOCK: global FEDERATION_BYOWNER, FEDERATION_BYFEDID, FEDERATION_BYNAME # Variables getfed = FEDERATION_BYFEDID.get(str(fed_id)) owner_id = getfed["owner"] fed_name = getfed["fname"] fed_rules = getfed["frules"] fed_log = getfed["flog"] # Temp set members = eval(eval(getfed["fusers"])["members"]) members.append(user_id) # Set user FEDERATION_BYOWNER[str(owner_id)]["fusers"] = str( {"owner": str(owner_id), "members": str(members)} ) FEDERATION_BYFEDID[str(fed_id)]["fusers"] = str( {"owner": str(owner_id), "members": str(members)} ) FEDERATION_BYNAME[fed_name]["fusers"] = str( {"owner": str(owner_id), "members": str(members)} ) # Set on database fed = Federations( str(owner_id), fed_name, str(fed_id), fed_rules, fed_log, str({"owner": str(owner_id), "members": str(members)}), ) SESSION.merge(fed) SESSION.commit() __load_all_feds_chats() return True
def set_fed_log(fed_id, chat_id): with FEDS_LOCK: global FEDERATION_BYOWNER, FEDERATION_BYFEDID, FEDERATION_BYNAME # Variables getfed = FEDERATION_BYFEDID.get(str(fed_id)) owner_id = getfed["owner"] fed_name = getfed["fname"] fed_members = getfed["fusers"] fed_rules = getfed["frules"] fed_log = str(chat_id) # Set user FEDERATION_BYOWNER[str(owner_id)]["flog"] = fed_log FEDERATION_BYFEDID[str(fed_id)]["flog"] = fed_log FEDERATION_BYNAME[fed_name]["flog"] = fed_log # Set on database fed = Federations( str(owner_id), fed_name, str(fed_id), fed_rules, fed_log, str(fed_members), ) SESSION.merge(fed) SESSION.commit() print(fed_log) return True
def new_fed(owner_id, fed_name, fed_id): with FEDS_LOCK: global FEDERATION_BYOWNER, FEDERATION_BYFEDID, FEDERATION_BYNAME fed = Federations( str(owner_id), fed_name, str(fed_id), "Rules is not set in this federation.", None, str({"owner": str(owner_id), "members": "[]"}), ) SESSION.add(fed) SESSION.commit() FEDERATION_BYOWNER[str(owner_id)] = { "fid": str(fed_id), "fname": fed_name, "frules": "Rules is not set in this federation.", "flog": None, "fusers": str({"owner": str(owner_id), "members": "[]"}), } FEDERATION_BYFEDID[str(fed_id)] = { "owner": str(owner_id), "fname": fed_name, "frules": "Rules is not set in this federation.", "flog": None, "fusers": str({"owner": str(owner_id), "members": "[]"}), } FEDERATION_BYNAME[fed_name] = { "fid": str(fed_id), "owner": str(owner_id), "frules": "Rules is not set in this federation.", "flog": None, "fusers": str({"owner": str(owner_id), "members": "[]"}), } return fed
def warn_user(user_id, chat_id, reason=None): with WARN_INSERTION_LOCK: warned_user = SESSION.query(Warns).get((user_id, str(chat_id))) if not warned_user: warned_user = Warns(user_id, str(chat_id)) warned_user.num_warns += 1 if reason == "": reason = "No reason given." if reason: if warned_user.reasons is None: warned_user.reasons = [reason] else: # TODO:: double check this Daan: Not really wizardry, it adds a # new entry to a list/array which can be done this way, # basically append equivalent warned_user.reasons = warned_user.reasons + [reason] reasons = warned_user.reasons num = warned_user.num_warns SESSION.add(warned_user) SESSION.commit() return num, reasons
def set_custom_welcome(chat_id, custom_content, custom_welcome, welcome_type, buttons=None): if buttons is None: buttons = [] with INSERTION_LOCK: welcome_settings = SESSION.query(Welcome).get(str(chat_id)) if not welcome_settings: welcome_settings = Welcome(str(chat_id), True) if custom_welcome or custom_content: welcome_settings.custom_content = custom_content welcome_settings.custom_welcome = custom_welcome welcome_settings.welcome_type = welcome_type.value else: welcome_settings.custom_welcome = DEFAULT_WELCOME welcome_settings.welcome_type = Types.TEXT.value SESSION.add(welcome_settings) with WELC_BTN_LOCK: prev_buttons = (SESSION.query(WelcomeButtons).filter( WelcomeButtons.chat_id == str(chat_id)).all()) for btn in prev_buttons: SESSION.delete(btn) for b_name, url, same_line in buttons: button = WelcomeButtons(chat_id, b_name, url, same_line) SESSION.add(button) SESSION.commit()
def rm_note(chat_id, note_name): with NOTES_INSERTION_LOCK: note = ( SESSION.query(Notes) .filter( func.lower(Notes.name) == note_name, Notes.chat_id == str(chat_id), ) .first() ) if note: with BUTTONS_INSERTION_LOCK: buttons = ( SESSION.query(Buttons) .filter( Buttons.chat_id == str(chat_id), Buttons.note_name == note_name, ) .all() ) for btn in buttons: SESSION.delete(btn) SESSION.delete(note) SESSION.commit() return True else: SESSION.close() return False
def get_welc_buttons(chat_id): try: return (SESSION.query(WelcomeButtons).filter( WelcomeButtons.chat_id == str(chat_id)).order_by( WelcomeButtons.id).all()) finally: SESSION.close()
def add_note_to_db( chat_id, note_name, note_data, msgtype, buttons=None, file=None ): if not buttons: buttons = [] with NOTES_INSERTION_LOCK: prev = SESSION.query(Notes).get((str(chat_id), note_name)) if prev: with BUTTONS_INSERTION_LOCK: prev_buttons = ( SESSION.query(Buttons) .filter( Buttons.chat_id == str(chat_id), Buttons.note_name == note_name, ) .all() ) for btn in prev_buttons: SESSION.delete(btn) SESSION.delete(prev) note = Notes( str(chat_id), note_name, note_data or "", msgtype=msgtype.value, file=file, ) SESSION.add(note) SESSION.commit() for b_name, url, same_line in buttons: add_note_button_to_db(chat_id, note_name, b_name, url, same_line)
def set_custom_gdbye(chat_id, custom_goodbye, goodbye_type, buttons=None): if buttons is None: buttons = [] with INSERTION_LOCK: welcome_settings = SESSION.query(Welcome).get(str(chat_id)) if not welcome_settings: welcome_settings = Welcome(str(chat_id), True) if custom_goodbye: welcome_settings.custom_leave = custom_goodbye welcome_settings.leave_type = goodbye_type.value else: welcome_settings.custom_leave = DEFAULT_GOODBYE welcome_settings.leave_type = Types.TEXT.value SESSION.add(welcome_settings) with LEAVE_BTN_LOCK: prev_buttons = (SESSION.query(GoodbyeButtons).filter( GoodbyeButtons.chat_id == str(chat_id)).all()) for btn in prev_buttons: SESSION.delete(btn) for b_name, url, same_line in buttons: button = GoodbyeButtons(chat_id, b_name, url, same_line) SESSION.add(button) SESSION.commit()
def migrate_chat(old_chat_id, new_chat_id): with INSERTION_LOCK: chat = SESSION.query(Welcome).get(str(old_chat_id)) if chat: chat.chat_id = str(new_chat_id) with WELC_BTN_LOCK: chat_buttons = ( SESSION.query(WelcomeButtons) .filter(WelcomeButtons.chat_id == str(old_chat_id)) .all() ) for btn in chat_buttons: btn.chat_id = str(new_chat_id) with LEAVE_BTN_LOCK: chat_buttons = ( SESSION.query(GoodbyeButtons) .filter(GoodbyeButtons.chat_id == str(old_chat_id)) .all() ) for btn in chat_buttons: btn.chat_id = str(new_chat_id) SESSION.commit()
def get_gdbye_buttons(chat_id): try: return (SESSION.query(GoodbyeButtons).filter( GoodbyeButtons.chat_id == str(chat_id)).order_by( GoodbyeButtons.id).all()) finally: SESSION.close()
def get_buttons(chat_id, keyword): try: return (SESSION.query(Buttons).filter( Buttons.chat_id == str(chat_id), Buttons.keyword == keyword).order_by(Buttons.id).all()) finally: SESSION.close()
def get_welc_mutes_pref(chat_id): welcomemutes = SESSION.query(WelcomeMute).get(str(chat_id)) SESSION.close() if welcomemutes: return welcomemutes.welcomemutes return False
def welcome_mutes(chat_id): try: welcomemutes = SESSION.query(WelcomeMute).get(str(chat_id)) if welcomemutes: return welcomemutes.welcomemutes return False finally: SESSION.close()
def get_clean_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.clean_welcome return False
def get_chat_filters(chat_id): try: return (SESSION.query(CustomFilters).filter( CustomFilters.chat_id == str(chat_id)).order_by( func.length(CustomFilters.keyword).desc()).order_by( CustomFilters.keyword.asc()).all()) finally: SESSION.close()
def __load_all_feds_settings(): global FEDERATION_NOTIFICATION try: getuser = SESSION.query(FedsUserSettings).all() for x in getuser: FEDERATION_NOTIFICATION[str(x.user_id)] = x.should_report finally: SESSION.close()
def get_gdbye_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.should_goodbye, welc.custom_leave, welc.leave_type else: # Welcome by default. return True, DEFAULT_GOODBYE, Types.TEXT
def clean_service(chat_id: Union[str, int]) -> bool: try: chat_setting = SESSION.query(CleanServiceSetting).get(str(chat_id)) if chat_setting: return chat_setting.clean_service return False finally: SESSION.close()
def get_custom_gdbye(chat_id): welcome_settings = SESSION.query(Welcome).get(str(chat_id)) ret = DEFAULT_GOODBYE if welcome_settings and welcome_settings.custom_leave: ret = welcome_settings.custom_leave SESSION.close() return ret
def get_custom_welcome(chat_id): welcome_settings = SESSION.query(Welcome).get(str(chat_id)) ret = DEFAULT_WELCOME if welcome_settings and welcome_settings.custom_welcome: ret = welcome_settings.custom_welcome SESSION.close() return ret
def set_clean_service(chat_id: Union[int, str], setting: bool): with CS_LOCK: chat_setting = SESSION.query(CleanServiceSetting).get(str(chat_id)) if not chat_setting: chat_setting = CleanServiceSetting(chat_id) chat_setting.clean_service = setting SESSION.add(chat_setting) SESSION.commit()
def __load_flood_settings(): global CHAT_FLOOD try: all_chats = SESSION.query(FloodControl).all() CHAT_FLOOD = { chat.chat_id: (None, DEF_COUNT, chat.limit) for chat in all_chats } finally: SESSION.close()
def migrate_chat(old_chat_id, new_chat_id): with INSERTION_FLOOD_LOCK: flood = SESSION.query(FloodControl).get(str(old_chat_id)) if flood: CHAT_FLOOD[str(new_chat_id)] = CHAT_FLOOD.get( str(old_chat_id), DEF_OBJ) flood.chat_id = str(new_chat_id) SESSION.commit() SESSION.close()
def get_flood_setting(chat_id): try: setting = SESSION.query(FloodSettings).get(str(chat_id)) if setting: return setting.flood_type, setting.value else: return 1, "0" finally: SESSION.close()
def set_warn_strength(chat_id, soft_warn): with WARN_SETTINGS_LOCK: curr_setting = SESSION.query(WarnSettings).get(str(chat_id)) if not curr_setting: curr_setting = WarnSettings(chat_id, soft_warn=soft_warn) curr_setting.soft_warn = soft_warn SESSION.add(curr_setting) SESSION.commit()
def get_warn_setting(chat_id): try: setting = SESSION.query(WarnSettings).get(str(chat_id)) if setting: return setting.warn_limit, setting.soft_warn else: return 3, False finally: SESSION.close()
def get_human_checks(user_id, chat_id): try: human_check = SESSION.query(WelcomeMuteUsers).get( (user_id, str(chat_id))) if not human_check: return None human_check = human_check.human_check return human_check finally: SESSION.close()
def set_clean_welcome(chat_id, clean_welcome): with INSERTION_LOCK: curr = SESSION.query(Welcome).get(str(chat_id)) if not curr: curr = Welcome(str(chat_id)) curr.clean_welcome = int(clean_welcome) SESSION.add(curr) SESSION.commit()
def set_gdbye_preference(chat_id, should_goodbye): with INSERTION_LOCK: curr = SESSION.query(Welcome).get(str(chat_id)) if not curr: curr = Welcome(str(chat_id), should_goodbye=should_goodbye) else: curr.should_goodbye = should_goodbye SESSION.add(curr) SESSION.commit()