def test_remove_player(self): scene = Scene(self.engine) player = "P1" scene.addPlayer(player) self.assertIn(player, scene.players) scene.removePlayer(player) self.assertNotIn(player, scene.players)
def test_add_player(self): scene = Scene(self.engine) player = "P" scene.addPlayer(player) self.assertIn(player, scene.players)