Пример #1
0
    def synchronize(self):
        if not is_locker_enabled():
            return
        if "locker" not in self.context.meta:
            # We haven't looked up synchronization information from the server,
            # that probably means we didn't want to synchronize with the
            # server now, therefore we just return.
            return
        if self.stop_check():
            return
        database = LockerDatabase.instance()
        sync_version = database.get_sync_version()
        if sync_version == self.context.meta["locker"]["sync"]:
            print("[SYNC] Locker data already up to date")
            return

        self.set_status(gettext("Fetching locker data..."))
        data = self.fetch_data("/api/locker-sync/1")
        assert len(data) % 20 == 0
        self.set_status(gettext("Updating locker data..."))
        database.clear()
        k = 0
        while k < len(data):
            sha1_bytes = data[k:k + 20]
            database.add_sha1_binary(sha1_bytes)
            k += 20

        database.set_sync_version(self.context.meta["locker"]["sync"])
        self.set_status(gettext("Committing locker data..."))
        self.update_file_database_timestamps()
        database.commit()
Пример #2
0
    def synchronize(self):
        if not self.is_authenticated():
            print("ListsSynchronizer: not authenticated")
            return

        if self.stop_check():
            return

        if "lists" not in self.context.meta:
            # Haven't looked up synchronization information from the server.
            return

        self.set_status(gettext("Updating game lists..."))

        database = Database.instance()
        cursor = database.cursor()
        cursor.execute("SELECT uuid, name, sync FROM game_list")
        # existing_lists = {}
        existing_syncs = {}
        for row in cursor:
            uuid, name, sync = row
            # existing_lists[uuid] = {
            #     "name": name,
            #     "sync": sync,
            # }
            existing_syncs[uuid] = sync
        # existing_syncs.sort()

        for list_uuid, list_info in self.context.meta["lists"].items():
            if list_info["sync"] == existing_syncs.get(list_uuid, None):
                print("[SYNC] List {} already synced".format(list_uuid))
            else:
                self.set_status(
                    gettext("Updating list '{0}'...".format(list_info["name"]))
                )
                self.synchronize_list(database, list_uuid, list_info)

        for existing_list_uuid in existing_syncs:
            for list_uuid in self.context.meta["lists"]:
                if list_uuid == existing_list_uuid:
                    break
            else:
                # this old list should be removed
                self.set_status(
                    gettext("Removing list {0}".format(existing_list_uuid))
                )
                self.remove_list(database, existing_list_uuid)

        database.commit()
 def init_changes(self):
     if self.change_handler is None:
         return
     print("LaunchHandler.init_changes")
     self.on_progress(gettext("Restoring changes..."))
     self.change_handler.init(
         self.get_state_dir(), ignore=["*.uss", "*.sdf"]
     )
    def synchronize(self):
        if "database" not in self.context.meta:
            # we haven't looked up synchronization information from the server,
            # that probably means we didn't want to synchronize with the
            # server now, therefore we just return
            print("database not in self.context.meta")
            return

        self._synchronize()
        if self.stop_check():
            self.client.database.rollback()
        else:
            print("committing data")
            self.set_status(gettext("Updating database"),
                            gettext("Committing data..."))
            self.database.commit()
            print("done")

        if os.environ.get("FSGS_WRITE_DAT_FILES", "") == "1":
            self.write_dat_file()
 def fetch_data(self, url):
     for i in range(10):
         try:
             return self.fetch_data_attempt(url)
         except Exception as e:
             print(e)
             sleep_time = 2.0 + i * 0.3
             # FIXME: change second {0} to {1}
             self.set_status(
                 gettext("Download failed (attempt {0}) - "
                         "retrying in {1} seconds").format(
                             i + 1, int(sleep_time)))
             for _ in range(int(sleep_time) * 10):
                 time.sleep(0.1)
                 if self.stop_check():
                     return
             self.set_status(
                 gettext("Retrying last operation (attempt {0})").format(i +
                                                                         1))
     return self.fetch_data_attempt(url)
 def fetch_game_sync_data(self):
     last_id = self.database.get_last_game_id()
     if self.context.meta["games"][self.platform_id]["sync"] == last_id:
         print("[SYNC] Platform {} already synced".format(self.platform_id))
         return b""
     self.set_status(
         gettext("Fetching database entries ({0})").format(last_id + 1))
     url = "{0}/api/sync/{1}/games?v=3&sync={2}".format(
         self.url_prefix(), self.platform_id, last_id)
     print(url)
     data = self.fetch_data(url)
     # self.downloaded_size += len(data)
     return data
 def fetch_rating_entries(self):
     cursor = self.client.database.cursor()
     cursor.execute("SELECT max(updated) FROM rating")
     row = cursor.fetchone()
     last_time = row[0]
     if not last_time:
         last_time = "2012-01-01 00:00:00"
     self.set_status(
         gettext("Fetching game ratings ({0})").format(last_time))
     url = "{0}/api/sync/{1}/ratings?from={2}".format(
         self.url_prefix(), self.platform_id, quote_plus(last_time))
     print(url)
     # data, json_data = self.fetch_json(url)
     json_data = self.fetch_json(url)
     # self.downloaded_size += len(data)
     return json_data
    def prepare_floppies(self):
        print("LaunchHandler.copy_floppies")
        current_task.set_progress(gettext("Preparing floppy images..."))
        # self.on_progress(gettext("Preparing floppy images..."))

        floppies = []
        for i in range(Amiga.MAX_FLOPPY_DRIVES):
            key = "floppy_drive_{0}".format(i)
            if self.config.get(key, ""):
                floppies.append(self.config[key])
            self.prepare_floppy(key)

        for i in range(Amiga.MAX_FLOPPY_IMAGES):
            key = "floppy_image_{0}".format(i)
            if self.config.get(key, ""):
                break
        else:
            print("floppy image list is empty")
            for j, floppy in enumerate(floppies):
                self.config["floppy_image_{0}".format(j)] = floppy

        max_image = -1
        for i in range(Amiga.MAX_FLOPPY_IMAGES):
            key = "floppy_image_{0}".format(i)
            self.prepare_floppy(key)
            if self.config.get(key, ""):
                max_image = i

        save_image = max_image + 1

        if self.config.get("save_disk", "") != "0":
            s = Resources("fsgamesys").stream("amiga/adf_save_disk.dat")
            data = s.read()
            data = zlib.decompress(data)
            save_disk_sha1 = hashlib.sha1(data).hexdigest()
            # save_disk = os.path.join(self.temp_dir, "Save Disk.adf")
            save_disk = os.path.join(
                self.temp_dir, save_disk_sha1[:8].upper() + ".adf"
            )
            with open(save_disk, "wb") as f:
                f.write(data)
            self.config[f"floppy_image_{save_image}"] = save_disk
            self.config[f"floppy_image_{save_image}_label"] = "Save Disk"
    def prepare_hard_drive(self, index):
        key = "hard_drive_{}".format(index)
        src = self.config.get(key, "")
        dummy, ext = os.path.splitext(src)
        ext = ext.lower()

        if is_http_url(src):
            name = src.rsplit("/", 1)[-1]
            name = unquote(name)
            self.on_progress(gettext("Downloading {0}...".format(name)))
            dest = os.path.join(self.temp_dir, name)
            Downloader.install_file_from_url(src, dest)
            src = dest
        elif src.startswith("hd://game/"):
            self.unpack_game_hard_drive(index, src)
            self.disable_save_states()
            return
        elif src.startswith("file_list:"):
            self.unpack_game_hard_drive(index, src)
            self.disable_save_states()
            return
        elif src.startswith("hd://template/workbench/"):
            self.prepare_workbench_hard_drive(index, src)
            self.disable_save_states()
            return
        elif src.startswith("hd://template/empty/"):
            self.prepare_empty_hard_drive(index, src)
            self.disable_save_states()
            return

        if ext in Archive.extensions:
            print("zipped hard drive", src)
            self.unpack_hard_drive(index, src)
            self.disable_save_states()

        elif src.endswith("HardDrive"):
            print("XML-described hard drive", src)
            self.unpack_hard_drive(index, src)
            self.disable_save_states()
        else:
            src = Paths.expand_path(src)
            self.config[key] = src
    def cleanup(self):
        print("LaunchHandler.cleanup")
        if os.environ.get("FSGS_CLEANUP", "") == "0":
            print("[DRIVER] NOTICE: keeping temp files around...")
            return

        self.on_progress(gettext("Cleaning up..."))
        # self.delete_tree(self.temp_dir)
        shutil.rmtree(self.temp_dir, ignore_errors=True)
        state_dir = self.get_state_dir()
        try:
            # this will only succeed if the directory is empty -we don't
            # want to leave unnecessary empty state directories
            os.rmdir(state_dir)
            print("removed", repr(state_dir))
            # also try to remove the parent (letter dir)
            os.rmdir(os.path.dirname(state_dir))
            print("removed", repr(os.path.dirname(state_dir)))
        except OSError:
            # could not delete directories - ok - probably has content
            pass
 def update_changes(self):
     if self.change_handler is None:
         return
     print("LaunchHandler.update_changes")
     self.on_progress(gettext("Saving changes..."))
     self.change_handler.update(self.get_state_dir())
 def prepare_hard_drives(self):
     print("LaunchHandler.prepare_hard_drives")
     current_task.set_progress(gettext("Preparing hard drives..."))
     # self.on_progress(gettext("Preparing hard drives..."))
     for i in range(0, Amiga.MAX_HARD_DRIVES):
         self.prepare_hard_drive(i)
    def prepare_roms(self):
        print("LaunchHandler.prepare_roms")
        current_task.set_progress(gettext("Preparing kickstart ROMs..."))
        amiga_model = self.config.get("amiga_model", "A500")
        model_config = Amiga.get_model_config(amiga_model)

        roms = [("kickstart_file", model_config["kickstarts"])]
        if self.config["kickstart_ext_file"] or model_config["ext_roms"]:
            # not all Amigas have extended ROMs
            roms.append(("kickstart_ext_file", model_config["ext_roms"]))
        if amiga_model.lower() == "cd32/fmv":
            roms.append(("fvm_rom", [CD32_FMV_ROM]))

        if self.config["graphics_card"].lower().startswith("picasso-iv"):
            roms.append(("graphics_card_rom", [PICASSO_IV_74_ROM]))

        if self.config["accelerator"].lower() == "cyberstorm-ppc":
            roms.append(("accelerator_rom", ["cyberstormppc.rom"]))

        if self.config["freezer_cartridge"] == "action-replay-2":
            # Ideally, we would want to recognize ROMs based on zeroing the
            # first four bytes, but right now we simply recognize a common
            # additional version. freezer_cartridge_rom isn't a real option,
            # we just want to copy the rom file and let FS-UAE find it
            roms.append(
                (
                    "[freezer_cartridge]",
                    [
                        ACTION_REPLAY_MK_II_2_14_ROM.sha1,
                        ACTION_REPLAY_MK_II_2_14_MOD_ROM.sha1,
                    ],
                )
            )
        elif self.config["freezer_cartridge"] == "action-replay-3":
            roms.append(
                (
                    "[freezer_cartridge]",
                    [
                        ACTION_REPLAY_MK_III_3_17_ROM.sha1,
                        ACTION_REPLAY_MK_III_3_17_MOD_ROM.sha1,
                    ],
                )
            )

        use_temp_kickstarts_dir = False

        for config_key, default_roms in roms:
            print("[ROM]", config_key, default_roms)
            src = self.config[config_key]
            print("[ROM]", src)
            if not src:
                for sha1 in default_roms:
                    print("[ROM] Trying", sha1)
                    if is_sha1(sha1):
                        rom_src = self.fsgs.file.find_by_sha1(sha1)
                        if rom_src:
                            src = rom_src
                            print("[ROM] Found", rom_src)
                            break
                    else:
                        # roms_dir = FSGSDirectories.get_kickstarts_dir()
                        # src = os.path.join(roms_dir, sha1)
                        # if os.path.exists(src):
                        #     break
                        # loop up file in roms dir instead
                        src = sha1
            elif src == "internal":
                continue
            elif src:
                src = Paths.expand_path(src)
            if not src:
                raise TaskFailure(
                    gettext(
                        "Did not find required Kickstart or "
                        "ROM for {}. Wanted one of these files: {}".format(
                            config_key, repr(default_roms)
                        )
                    )
                )

            dest = os.path.join(self.temp_dir, os.path.basename(src))

            def lookup_rom_from_src(src):
                parts = src.split(":", 1)
                if len(parts) == 2 and len(parts[0]) > 1:
                    # src has a scheme (not a Windows drive letter). Assume
                    # we can find this file.
                    return src
                archive = Archive(src)
                if archive.exists(src):
                    return src
                dirs = [self.fsgs.amiga.get_kickstarts_dir()]
                for dir_ in dirs:
                    path = os.path.join(dir_, src)
                    print("[ROM] Checking", repr(path))
                    archive = Archive(path)
                    if archive.exists(path):
                        return path
                return None

            org_src = src
            src = lookup_rom_from_src(src)
            if not src and org_src == "cyberstormppc.rom":
                src = lookup_rom_from_src(
                    "ralphschmidt-cyberstorm-ppc-4471.rom"
                )
                if not src:
                    for (
                        dir_
                    ) in FSGSDirectories.get_amiga_forever_directories():
                        path = os.path.join(
                            dir_,
                            "Shared",
                            "rom",
                            "ralphschmidt-cyberstorm-ppc-4471.rom",
                        )
                        if os.path.exists(path):
                            src = path
                            print("[ROM] Found", path)
                            break
                        else:
                            print("[ROM] Trying", path)
            stream = None
            # FIXME: prepare_roms should be rewritten, it's kind of crap.
            # Rom patching and decryption should be handled differently. Should
            # use file database filters, and decryption via rom.key should only
            # be supported when using uncompressed files directly on disk.
            if not src or not os.path.exists(src):
                try:
                    stream = self.fsgs.file.open(src)
                    if stream is None:
                        raise FileNotFoundError(src)
                except FileNotFoundError:
                    raise TaskFailure(
                        gettext(
                            "Cannot find required ROM "
                            "file: {name}".format(name=repr(org_src))
                        )
                    )
            with open(dest, "wb") as f:
                if stream:
                    print("[ROM] From stream => {}".format(dest))
                    rom = {}
                    rom["data"] = stream.read()
                    rom["sha1"] = hashlib.sha1(rom["data"]).hexdigest()
                    ROMManager.patch_rom(rom)
                    f.write(rom["data"])
                else:
                    archive = Archive(src)
                    ROMManager.decrypt_archive_rom(archive, src, file=f)
                if use_temp_kickstarts_dir:
                    self.config[config_key] = os.path.basename(src)
                else:
                    self.config[config_key] = dest
        if use_temp_kickstarts_dir:
            self.config["kickstarts_dir"] = self.temp_dir
    def _synchronize(self):
        if (self.context.meta["database"]["version"] !=
                self.database.get_game_database_version()):
            self.set_status(gettext("Resetting game database..."))
            self.database.clear()
            self.database.set_game_database_version(
                self.context.meta["database"]["version"])

        self.set_status(gettext("Synchronizing game database..."))

        while True:
            if self.stop_check():
                return
            data = self.fetch_game_sync_data()
            if self.stop_check():
                return
            if not data:
                print("no more changes")
                break

            t1 = time.time()
            k = 0
            while k < len(data):
                game_sync_id = bytes_to_int(data[k:k + 4])
                k += 4
                game_uuid = data[k:k + 16]
                k += 16
                game_data_size = bytes_to_int(data[k:k + 4])
                k += 4
                game_data = data[k:k + game_data_size]
                k += game_data_size
                # print(game_uuid, "game data len:", len(game_data))
                if len(game_data) > 0:
                    self.database.add_game(game_sync_id, game_uuid, game_data)
                else:
                    self.database.delete_game(game_sync_id, game_uuid)
            t2 = time.time()
            print("  {0:0.2f} seconds".format(t2 - t1))

        last_json_data = ""
        while True:
            if self.stop_check():
                return
            json_data = self.fetch_rating_entries()
            if self.stop_check():
                return
            if json_data == last_json_data:
                print("no more changes")
                break
            last_json_data = json_data
            num_changes = len(json_data["ratings"])
            print("  processing {0} entries".format(num_changes))
            t1 = time.time()
            for update in json_data["ratings"]:
                cursor = self.client.database.cursor()
                cursor.execute(
                    "SELECT count(*) FROM rating WHERE game_uuid = "
                    "? AND work_rating = ? AND like_rating = ? "
                    "AND updated = ?",
                    (
                        update["game"],
                        update["work"],
                        update["like"],
                        update["updated"],
                    ),
                )
                if cursor.fetchone()[0] == 1:
                    # we want to avoid needlessly creating update transactions
                    continue
                cursor.execute("DELETE FROM rating WHERE game_uuid = ?",
                               (update["game"], ))
                cursor.execute(
                    "INSERT INTO rating (game_uuid, work_rating, "
                    "like_rating, updated) VALUES (?, ?, ?, ?)",
                    (
                        update["game"],
                        update["work"],
                        update["like"],
                        update["updated"],
                    ),
                )
            t2 = time.time()
            print("  {0:0.2f} seconds".format(t2 - t1))