Пример #1
0
    def draw(self, new_input, input_list):
        x, y, col_sp, row_sp, x_list, y_list = grid_function(self.cols, self.rows)

        self.cursor_x += input_list[0]
        if self.cursor_x < 0:
            self.cursor_x = 0
        if self.cursor_x > 5:
            self.cursor_x = 5

        if new_input:
            if input_list[2] == 1:  # tests if the c button is pressed
                self.relay_state_list[self.cursor_x] = self.rc.toggle(self.cursor_x)
        self.canvas.clear()

        with self.canvas:
            Color(.4, .4, .4)
            Rectangle(pos=(x_list[self.cursor_x] + 10, y_list[0] + 25), size=(col_sp - 20, row_sp - 50))
            # Triangle(points=()) add triangles left and right of the cursor

            for i in range(0, 6):
                if self.relay_state_list[i] == 'ON':
                    Color(.2, .9, .2)
                    Line(points=(x_list[i] + col_sp/2, y_list[2], x_list[i] + col_sp/2, y_list[5]), width=3)
                    Ellipse(pos=(x_list[i] + col_sp / 2 - 25, y_list[5] - 25), size=(50, 50))
                else:
                    Color(.9, .2, .2)
                    Line(points=(x_list[i] + col_sp/2, y_list[2], x_list[i] + col_sp/2, y_list[5]), width=3)
                    Ellipse(pos=(x_list[i] + col_sp / 2 - 25, y_list[2] - 25), size=(50, 50))

            Color(1, 1, 1)  # RESET COlOR, in case this is the last time the draw function is called
Пример #2
0
    def setup(self):
        x, y, col_sp, row_sp, x_list, y_list = grid_function(
            self.cols, self.rows)

        with self.canvas.before:

            Rectangle(pos=(0, 0), source='images/BG_1.png', size=(x, y))
            Color(0, 0, 0)
            Line(points=(col_sp / 50, y_list[0], x - col_sp / 50, y_list[0],
                         x - col_sp / 50, y_list[5] + row_sp / 2, col_sp / 50,
                         y_list[5] + row_sp / 2, col_sp / 50, y_list[0],
                         x - col_sp / 50),
                 width=1)
            Line(points=(col_sp / 50, y_list[2] - row_sp / 2, x - col_sp / 50,
                         y_list[2] - row_sp / 2))
            Line(points=(3 * col_sp, y_list[2] - row_sp / 2, 3 * col_sp, 0))

            Color(.9, .2, .2)
            Line(points=(x_list[1], y_list[3] + row_sp / 4, x_list[3],
                         y_list[3] + row_sp / 4),
                 width=1.5)
            Ellipse(pos=(x_list[1] - 5, y_list[3] + row_sp / 4 - 5),
                    size=(10, 10))
            Ellipse(pos=(x_list[3] - 5, y_list[3] + row_sp / 4 - 5),
                    size=(10, 10))
            Color(.2, .2, .9)
            Line(points=(x_list[1], y_list[3] - row_sp / 2, x_list[3],
                         y_list[3] - row_sp / 2),
                 width=1.5)
            Ellipse(pos=(x_list[1] - 5, y_list[3] - row_sp / 2 - 5),
                    size=(10, 10))
            Ellipse(pos=(x_list[3] - 5, y_list[3] - row_sp / 2 - 5),
                    size=(10, 10))

            Color(1, 1, 1)
Пример #3
0
    def setup(self):
        x, y, col_sp, row_sp, x_list, y_list = grid_function(self.cols, self.rows)

        with self.canvas.before:

            Rectangle(pos=(0, 0), source='images/BG_1.png', size=(x, y))
            # Rectangle(pos=(0, 0), source='images/BG_1.png', size=(x - col_sp/25, y_list[5] - row_sp/2))
            self.add_widget(Label(text='Relay Controller', pos=(-x/2 + col_sp/2, y/2 - row_sp/4)))
            Color(0,0,0)
            Line(points=(col_sp/50, y_list[1], x - col_sp/50, y_list[1], x - col_sp/50, y_list[5] + row_sp/2, col_sp/50, y_list[5] + row_sp/2, col_sp/50, y_list[1], x - col_sp/50), width=1)
            Line(points=(col_sp/50, y_list[2] - row_sp/2, x - col_sp/50, y_list[2] - row_sp/2))
            for i in range(0, 6):
                Color(.4,.4,.4)
                self.add_widget(Label(text=self.label_list[i], pos=(x_list[i] - x/2 + col_sp/2, y_list[1] - y/2 + 25)))
Пример #4
0
 def bg_draw(self):
     cols = 10
     rows = 10
     x, y, col_sp, row_sp, x_list, y_list = grid_function(cols, rows)
     with self.canvas:
         for i in range(1, cols):
             for j in range(1, rows):
                 Ellipse(pos=(x_list[i] +
                              math.sin(self.bg_count + i * math.pi / 4) *
                              col_sp / 16, y_list[j] +
                              math.sin(self.bg_count + i * math.pi / 4) *
                              row_sp / 16),
                         size=(2, 2))
     self.bg_count += math.pi / 256
Пример #5
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    def draw(self):
        cols = 10
        rows = 10
        x, y, col_sp, row_sp, x_list, y_list = grid_function(cols, rows)
        self.canvas.clear()
        self.row_labels = []
        with self.canvas:
            Rectangle(pos=(Window.size[0] / 2 - self.lbt.texture_size[0] / 2,
                           Window.size[1] / 2 - self.lbt.texture_size[1] / 2),
                      texture=self.lbt.texture,
                      size=list(self.lbt.texture_size))

            for i in range(1, cols):
                for j in range(1, rows):
                    Ellipse(pos=(
                        x_list[i] +
                        math.sin(self.bg_count + i * math.pi / 4) * col_sp / 8,
                        y_list[j] + math.sin(self.bg_count + i * math.pi / 4) *
                        row_sp / 8),
                            size=(2, 2))
        self.bg_count += math.pi / 32
Пример #6
0
    def static_draw(self, p):
        label_list = ['Relay', 'Weather', 'NA', 'NA', 'NA']
        x, y, col_sp, row_sp, x_list, y_list = grid_function(
            7, 7)  # pass requested collums and rows

        self.lb.text = label_list[p]
        self.canvas.clear()
        with self.canvas:
            self.bg_draw()
            Rectangle(
                pos=(x_list[3] + col_sp / 2 - self.lb.texture.size[0] / 2,
                     y_list[4] - 1.25 * col_sp),
                texture=self.lb.texture,
                size=list(self.lb.texture.size))
            Rectangle(pos=(x_list[3], y_list[4] - col_sp),
                      source='images/' + label_list[p] + '1.png',
                      size=(col_sp, col_sp))
            for i in range(0, p):
                Rectangle(pos=(x_list[3] - .75 * col_sp - .75 *
                               (p - i) * col_sp, y_list[4] - col_sp),
                          source='images/' + label_list[i] + '.png',
                          size=(.6 * col_sp, .6 * col_sp))
            for i in range(p + 1, self.total_icons):
                Rectangle(pos=(x_list[3] + .75 * col_sp + .75 *
                               (i - p) * col_sp, y_list[4] - col_sp),
                          source='images/' + label_list[i] + '.png',
                          size=(.6 * col_sp, .6 * col_sp))

            for i in range(0, 5):
                if i == p:
                    Line(close=True,
                         ellipse=(Window.size[0] / 2 + 20 * i - 48, 10, 16,
                                  16))
                if i != p:
                    Ellipse(pos=(Window.size[0] / 2 + 20 * i - 48, 10),
                            size=(16, 16))  # -48,-28,-8,3,8
Пример #7
0
    def static_draw(self, new_input, input_list):
        x, y, col_sp, row_sp, x_list, y_list = grid_function(
            self.cols, self.rows)
        '''self.add_widget(Label(text=self.high_list[0].text,
                              pos=(-x/2, -y/2 + y_list[5] - row_sp/4),
                              font_size='64sp'))  # current temp
        self.add_widget(Label(text=self.high_list[0].text + ' / ' + self.low_list[0].text,
                              pos=(-x/2 + self.size[0]/2, -y/2 + y_list[4] + row_sp/3),
                              font_size='16sp'))  # current temp'''
        self.canvas.clear()
        with self.canvas:
            Rectangle(pos=(col_sp / 32, y - row_sp / 3),
                      texture=self.a.texture,
                      size=self.a.texture.size)
            Rectangle(pos=(col_sp / 32, y_list[4] + 2 * row_sp / 3),
                      texture=self.b.texture,
                      size=self.b.texture.size)
            Rectangle(pos=(col_sp / 32 + self.b.texture.size[0] / 2 -
                           self.c.texture.size[0] / 2, y_list[4] + row_sp / 2),
                      texture=self.c.texture,
                      size=self.c.texture.size)
            Rectangle(pos=(x_list[1] + col_sp / 2,
                           y_list[4] + 7 * row_sp / 12),
                      source='images/w_icon.png',
                      size=(75, 75))

            if self.d3.text != 'text':
                Rectangle(pos=(x_list[2] + col_sp / 2, y_list[5]),
                          texture=self.d.texture,
                          size=self.d.texture.size)
                Rectangle(pos=(x_list[2] + col_sp / 2,
                               y_list[5] - self.d.texture.size[1]),
                          texture=self.d1.texture,
                          size=self.d1.texture.size)
                Rectangle(pos=(x_list[2] + col_sp / 2,
                               y_list[5] - self.d1.texture.size[1] * 2),
                          texture=self.d2.texture,
                          size=self.d2.texture.size)
                Rectangle(pos=(x_list[2] + col_sp / 2,
                               y_list[5] - self.d2.texture.size[1] * 3),
                          texture=self.d3.texture,
                          size=self.d3.texture.size)
            elif self.d2.text != 'text':
                Rectangle(pos=(x_list[2] + col_sp / 2, y_list[5]),
                          texture=self.d.texture,
                          size=self.d.texture.size)
                Rectangle(pos=(x_list[2] + col_sp / 2,
                               y_list[5] - self.d.texture.size[1]),
                          texture=self.d1.texture,
                          size=self.d1.texture.size)
                Rectangle(pos=(x_list[2] + col_sp / 2,
                               y_list[5] - self.d1.texture.size[1] * 2),
                          texture=self.d2.texture,
                          size=self.d2.texture.size)
            elif self.d1.text != 'text':
                Rectangle(pos=(x_list[2] + col_sp / 2, y_list[5]),
                          texture=self.d.texture,
                          size=self.d.texture.size)
                Rectangle(pos=(x_list[2] + col_sp / 2,
                               y_list[5] - self.d.texture.size[1]),
                          texture=self.d1.texture,
                          size=self.d1.texture.size)
            else:
                Rectangle(pos=(x_list[2] + col_sp / 2, y_list[5]),
                          texture=self.d.texture,
                          size=self.d.texture.size)

            # Precipitation, Wind, and Humity
            Rectangle(pos=(col_sp / 32, y_list[4]),
                      texture=self.e.texture,
                      size=self.e.texture.size)
            Rectangle(pos=(col_sp / 32, y_list[4] - self.e.texture.size[1]),
                      texture=self.e1.texture,
                      size=self.e1.texture.size)
            Rectangle(pos=(col_sp / 32,
                           y_list[4] - self.e.texture.size[1] * 2),
                      texture=self.e2.texture,
                      size=self.e2.texture.size)

            # ASTRONOMY TITLES, Solar Title(j) nad Lunar Title(k)
            Rectangle(pos=(col_sp / 32, y_list[3] + row_sp / 4 - 10),
                      texture=self.j.texture,
                      size=self.j.texture.size)
            Rectangle(pos=(col_sp / 32, y_list[3] - row_sp / 2 - 10),
                      texture=self.k.texture,
                      size=self.k.texture.size)
            # End segments of solar line (x_list[1], y_list[3] + row_sp/4) and (x_list[3], y_list[3] + row_sp/4)
            # End segments of lunar line (x_list[1], y_list[3] - row_sp/2) and (x_list[3], y_list[3] - row_sp/2)
            # Sun up(f) Sun down(g) Moon up(h) Moon down(i)
            Rectangle(pos=(x_list[1] - self.f.texture.size[0] / 2, y_list[3]),
                      texture=self.f.texture,
                      size=self.f.texture.size)
            Rectangle(pos=(x_list[3] - self.g.texture.size[0] / 2, y_list[3]),
                      texture=self.g.texture,
                      size=self.g.texture.size)
            Rectangle(pos=(x_list[1] - self.h.texture.size[0] / 2,
                           y_list[3] - .75 * row_sp),
                      texture=self.h.texture,
                      size=self.h.texture.size)
            Rectangle(pos=(x_list[3] - self.i.texture.size[0] / 2,
                           y_list[3] - .75 * row_sp),
                      texture=self.i.texture,
                      size=self.i.texture.size)
            # Show current sun and moon location
            sun_range = abs(
                int(self.astro_data['sun_phase']['sunset']['hour']) +
                int(self.astro_data['sun_phase']['sunset']['minute']) / 60 -
                int(self.astro_data['sun_phase']['sunrise']['hour']) -
                int(self.astro_data['sun_phase']['sunrise']['minute']) / 60)
            moon_range = abs(
                int(self.astro_data['moon_phase']['moonset']['hour']) +
                int(self.astro_data['moon_phase']['moonset']['minute']) / 60 -
                int(self.astro_data['moon_phase']['moonrise']['hour']) -
                int(self.astro_data['moon_phase']['moonrise']['minute']) / 60)
            s_calc_time = abs(
                int(self.astro_data['moon_phase']['current_time']['hour']) +
                int(self.astro_data['moon_phase']['current_time']['minute']) /
                60 - int(self.astro_data['sun_phase']['sunrise']['hour']) -
                int(self.astro_data['sun_phase']['sunrise']['minute']) / 60)
            m_calc_time = abs(
                int(self.astro_data['moon_phase']['current_time']['hour']) +
                int(self.astro_data['moon_phase']['current_time']['minute']) /
                60 - int(self.astro_data['moon_phase']['moonrise']['hour']) -
                int(self.astro_data['moon_phase']['moonrise']['minute']) / 60)
            sun_pct = s_calc_time / sun_range
            moon_pct = m_calc_time / moon_range
            if sun_pct < 1:
                Color(.9, .2, .2)
                Line(points=(3 * col_sp * sun_pct,
                             y_list[3] + row_sp / 4 + row_sp / 8,
                             3 * col_sp * sun_pct,
                             y_list[3] + row_sp / 4 - row_sp / 8),
                     width=1.5)
            if moon_pct < 1:
                Color(.2, .2, .9)
                Line(points=(3 * col_sp * moon_pct,
                             y_list[3] - row_sp / 2 + row_sp / 8,
                             3 * col_sp * moon_pct,
                             y_list[3] - row_sp / 2 - row_sp / 8),
                     width=1.5)
            Color(1, 1, 1)
            Rectangle(pos=(x_list[4] - col_sp / 4,
                           y_list[3] + row_sp / 4 - 10),
                      texture=self.l.texture,
                      size=self.l.texture.size)
            Rectangle(pos=(x_list[4] - col_sp / 4,
                           y_list[3] - row_sp / 2 - 10),
                      texture=self.m.texture,
                      size=self.m.texture.size)

            for i in range(1, len(self.day_list)):
                Rectangle(pos=(col_sp / 32 + 1 * col_sp * (i - 1),
                               y_list[1] + row_sp / 6),
                          texture=self.day_list[i].texture,
                          size=self.day_list[i].texture.size)
                Rectangle(pos=(col_sp / 32 + 1 * col_sp * (i - 1),
                               y_list[1] - row_sp / 4),
                          texture=self.high_list[i].texture,
                          size=self.high_list[i].texture.size)
                Rectangle(pos=(col_sp / 32 + 1 * col_sp * (i - 1), y_list[1] -
                               row_sp / 4 - self.low_list[i].texture.size[1]),
                          texture=self.low_list[i].texture,
                          size=self.low_list[i].texture.size)
                Rectangle(pos=(col_sp / 32 + 1 * col_sp * (i - 1),
                               y_list[1] - row_sp / 4 -
                               self.low_list[i].texture.size[1] * 2),
                          texture=self.pop_list[i].texture,
                          size=self.pop_list[i].texture.size)

            self.date_rect = Rectangle(pos=(x_list[3] + col_sp / 2,
                                            y_list[1] + row_sp / 6),
                                       texture=self.n.texture,
                                       size=self.n.texture.size)
            self.time_rect = Rectangle(
                pos=(self.date_rect.pos[0] +
                     (self.n.texture.size[0] - self.o.texture.size[0]) / 2,
                     y_list[1] - self.o.texture.size[1]),
                texture=self.o.texture,
                size=self.o.texture.size)
Пример #8
0
 def setup(self):
     x, y, col_sp, row_sp, x_list, y_list = grid_function(1, 1)
     with self.canvas.before:
         Rectangle(pos=(0, 0), source='images/BG_1.png', size=(x, y))