def chat_6209(player): player.setNpcType(7425) player.getDH().sendNpcChat( "I'd better be heading off myself. It's almost time", "for my prayers. Safe travels!", 588) player.getQuest(1).setStage(13) QuestHandler.updateAllQuestTab(player)
def chat_6062(player): player.getDH().sendNpcChat( "Good. Now that we have established that, we need to", "find a way to get into that trap door.", 591) player.getQuest(1).setStage(7) QuestHandler.updateAllQuestTab(player) player.nextDialogue = 6063
def chat_555555(player): player.getDH().sendItemChat("", "You search the drawers and find the broken sled.", broken_sled, 200, 20, 0); player.getQuest(2).setStage(3) QuestHandler.updateAllQuestTab(player); player.startAnimation(832) ItemAssistant.addItemToInventoryOrDrop(player, broken_sled, 1) player.nextDialogue = 70000;
def chat_6040(player): player.getDH().sendNpcChat( "I need you to find a zamorakian wizard that could help", "with summoning the monster.", 590) player.getQuest(1).setStage(4) QuestHandler.updateAllQuestTab(player) player.nextDialogue = 6041
def chat_20017(player): player.getDH().sendNpcChat( "Indeed. If you need any assistance " + str(player.playerName) + ", pop back here", "and I'll be willing to help.", 591) player.getQuest(6).setStage(1) QuestHandler.updateAllQuestTab(player) player.nextDialogue = 20018
def kill_npc_1443(player): stage = player.getQuest(5).getStage() if stage == 5: player.getQuest(5).setStage(6) QuestHandler.updateAllQuestTab(player); player.getDH().sendPlayerChat("I'd better update the King on what's happened.", 591) player.getPA().sendMessage("I'd better update the King on what's happened.")
def chat_3017(player): player.getDH().sendItemChat("", "You give a beer to Dr Harlow.", 1917, 200, 14, 0) ItemAssistant.deleteItemFromInventory(player, beer, 1) player.getQuest(7).setStage(3) QuestHandler.updateAllQuestTab(player) player.nextDialogue = 3018
def quest_button_3(player): quest_name = 'Lost City' quest_stage = player.getQuest(3).getStage() if quest_stage == 0: QuestHandler.startInfo( player, quest_name, "I can start this quest by speaking to the @dre@Adventurers@dbl@ in", "@dre@Lumbridge swamp@dbl@. I need @dre@31 Crafting@dbl@, @dre@36 Woodcutting@dbl@, and", "be able to defeat a @dre@level 101@dbl@ Tree spirit.", "This quest takes roughly @dre@5@dbl@ minutes to complete.") elif quest_stage == 1: QuestHandler.startInfo( player, quest_name, "I need to find the @dre@Leprechaun@dbl@, it must know more about how", "I can find @dre@Zanaris@dbl@.", "", "") elif quest_stage == 2: QuestHandler.startInfo( player, quest_name, "I need to chop a @dre@Dramen tree@dbl@ to obtain a staff made", "from Dramenwood, the @dre@Leprechaun@dbl@ said I could find such wood", "in a cave on the island of @dre@Entrana@dbl@.", "") elif quest_stage == 3: QuestHandler.startInfo( player, quest_name, "I must use the @dre@Dramenwood staff@dbl@ obtained from @dre@Entrana@dbl@", "to enter the city of @dre@Zanaris@dbl@ via the shed", "in @dre@Lumbridge swamp@dbl@.", "") elif quest_stage == 4: QuestHandler.startInfo( player, quest_name, "I have completed @dre@" + quest_name + "@bla@.", "", "", "")
def kill_npc_3481(player): player.getQuest(7).setStage(5) QuestHandler.updateAllQuestTab(player) amount = 4825 * Skilling.getBaseExperience(player, ServerConstants.ATTACK) reward = QuestReward("3 Quest Points", "" + str(amount) + " Attack XP") player.completeQuest("Vampire Slayer", reward, stake) Skilling.addSkillExperience(player, 4825, ServerConstants.ATTACK, False)
def chat_6054(player): player.getDH().sendNpcChat( "Never mind, it must be done. I had better be off " + player.getPlayerName() + ".", "Tell him that i will meet him there", "Take care out there, may Zamorak be in your stride!", 605) player.getQuest(1).setStage(5) QuestHandler.updateAllQuestTab(player)
def finish_quest(player): player.getQuest(3).setStage(4) quest_name = "Lost City" QuestHandler.updateAllQuestTab(player) reward = QuestReward("3 Quest Points", "Access to Zanaris", "Ability to wield some Dragon weapons") player.completeQuest("" + quest_name + "", reward, 772) player.qp += 3
def chat_1756093869(player): player.getDH().sendNpcChat("A pleasure doing business with you, have fun", "being an ape. Don't let the real apes catch", "you though! Ha ha ha.", 591) stage = player.getQuest(5).getStage() if stage == 2: player.getQuest(5).setStage(3) QuestHandler.updateAllQuestTab(player); if not ItemAssistant.hasItemAmountInInventory(player, 4024, 1): ItemAssistant.addItem(player, 4024, 1)
def chat_352058(player): player.getDH().sendNpcChat( "Ye.. uh, no. No, not at all. And even if he did - which", "he doesn't - he DEFINITELY ISN'T hiding in some", "trees around here. Nope, definitely. Honestly.", 591) player.nextDialogue = 352059 player.getQuest(3).setStage(1) QuestHandler.updateAllQuestTab(player)
def chat_82137114(player): player.getQuest(2).setStage(7) QuestHandler.updateAllQuestTab(player); Skilling.addSkillExperience(player, 1500000, ServerConstants.THIEVING, True); ItemAssistant.addItemToInventoryOrDrop(player, 20834, 1) ItemAssistant.addItemToInventoryOrDrop(player, 20836, 1) reward = QuestReward("Santa's sled", "Sack of presents", "Giant present", "The ability to unlock bonus rewards", "1.5m Thieving XP") player.completeQuest("Festive Fortunes",reward, 4084) #Sled id
def chat_200154(player): player.getDH().sendNpcChat( "Well done, " + str(player.playerName) + ", eggcellent work!", "These are exactly how I would make them.", 591) player.getQuest(6).setStage(2) QuestHandler.updateAllQuestTab(player) ItemAssistant.deleteItemFromInventory(player, chocolate_egg, 10) player.nextDialogue = 200155
def first_click_object_11636(player): # trapdoor quest_stage = player.getQuest(1).getStage() if quest_stage == 9: ObjectEvent.climbDownLadder(player, 3788, 9226, 0); player.getQuest(1).setStage(10) QuestHandler.updateAllQuestTab(player); elif quest_stage == 10: ObjectEvent.climbDownLadder(player, 3788, 9226, 0); elif quest_stage == 11: ObjectEvent.climbDownLadder(player, 3788, 9226, 0);
def quest_button_2(player): quest_stage = player.getQuest(2).getStage() if quest_stage == 0: QuestHandler.startInfo(player, quest_name, "@blu@Festive Fortunes" ,"@bla@I can start this quest" , "during the month of December" , "and by talking to @dre@Santa in Edgeville.") elif quest_stage == 1: player.boxMessage("I should investigate Santa's storeroom in East Ardougne") elif quest_stage == 2: player.boxMessage("I should travel to West Ardougne to find @dre@Santa's @bla@stolen items") elif quest_stage == 3: player.boxMessage("I should return to @dre@Santa @bla@to claim my reward.") elif quest_stage == 4: player.boxMessage("I need to have Santa's sled in my inventory to" , "complete the quest.") elif quest_stage == 6: player.boxMessage("Merry Christmas from everyone at Runecessor." , "You have completed @blu@Festive Fortunes.")
def HandleSledRepair(player): stage = player.getQuest(2).getStage() #Added a check in for quest stage, players were getting bugged by trading plank over from main if stage == 4: if ItemAssistant.hasItemInInventory(player, hammer) and ItemAssistant.hasItemInInventory(player, plank): ItemAssistant.deleteItemFromInventory(player, plank, 1) ItemAssistant.deleteItemFromInventory(player, broken_sled, 1) ItemAssistant.addItemToInventoryOrDrop(player, sled, 1) player.getDH().sendItemChat("", "@blu@Congratulations, you just advanced a Sled fixing level!", "", "Your Sled fixing level is now 73.", "", 4084, 200, 20, 0); player.getPA().sendMessage("<col=0008f7>You should take the sled back to Santa.") player.gfx100(199) player.getQuest(2).setStage(5) QuestHandler.updateAllQuestTab(player); else: player.getPA().sendMessage("You need a hammer and a plank to fix the sled.") else: player.getPA().sendMessage("I should speak with the sawmill operator first before doing this.")
def chat_6212(player): player.getQuest(1).setStage(14) QuestHandler.updateAllQuestTab(player); if Misc.random(300) == 1: ItemAssistant.addItemToInventoryOrDrop(player, mask, 1) ItemAssistant.addItemToInventoryOrDrop(player, top, 1) ItemAssistant.addItemToInventoryOrDrop(player, robe, 1) ItemAssistant.addItemToInventoryOrDrop(player, knife, 1) ItemAssistant.addItemToInventoryOrDrop(player, black_ween, 1) reward = QuestReward("Banshee outfit", "Hunting knife", "Black h'ween mask", "") player.completeQuest("Runecessor's Halloween Event 2017", reward, mask) else: ItemAssistant.addItemToInventoryOrDrop(player, mask, 1) ItemAssistant.addItemToInventoryOrDrop(player, top, 1) ItemAssistant.addItemToInventoryOrDrop(player, robe, 1) ItemAssistant.addItemToInventoryOrDrop(player, knife, 1) ItemAssistant.addItemToInventoryOrDrop(player, bracelet, 1) reward = QuestReward("Banshee outfit", "Hunting knife", "Bone bracelet", "") player.completeQuest("Runecessor's Halloween Event 2017", reward, mask)
def chat_200161(player): player.getQuest(6).setStage(3) QuestHandler.updateAllQuestTab(player) if Misc.random(300) == 1: ItemAssistant.addItemToInventoryOrDrop(player, 1037, 1) ItemAssistant.addItemToInventoryOrDrop(player, 13663, 1) ItemAssistant.addItemToInventoryOrDrop(player, 13664, 1) ItemAssistant.addItemToInventoryOrDrop(player, 13182, 1) ItemAssistant.addItemToInventoryOrDrop(player, 1962, 15) reward = QuestReward("Bunny ears", "Bunny top", "Bunny legs", "Bunny feet", "5 Easter eggs") player.completeQuest("the 2018 Easter Event", reward, 1037) else: ItemAssistant.addItemToInventoryOrDrop(player, 21214, 1) ItemAssistant.addItemToInventoryOrDrop(player, 22351, 1) ItemAssistant.addItemToInventoryOrDrop(player, 22353, 1) ItemAssistant.addItemToInventoryOrDrop(player, 1962, 5) reward = QuestReward("Easter egg helm", "Eggshell platebody", "Eggshell platelegs", "5 Easter eggs", "") player.completeQuest("the 2018 Easter Event", reward, 21214)
def quest_button_7(player): quest_name = 'Vampire Slayer' quest_stage = player.getQuest(7).getStage() if quest_stage == 0: QuestHandler.startInfo( player, quest_name, "I can start this quest by speaking to @dre@Morgan@dbl@ who is in", "@dre@Draynor Village@dbl@.", "Must be able to kill a level 34 @dre@Vampire@dbl@", "This quest takes roughly @dre@10@dbl@ minutes to complete.") elif quest_stage == 1 or quest_stage == 2 or quest_stage == 3: QuestHandler.startInfo( player, quest_name, "I should travel to the @dre@Blue Moon Inn@dbl@ in @dre@Varrock@dbl@ and", "speak to @dre@Dr Harlow@dbl@.", "", "") elif quest_stage == 4: QuestHandler.startInfo( player, quest_name, "I need to go to the basement in @dre@Draynor Manor@dbl@ and ", "kill the @dre@Vampire@dbl@!", "", "") elif quest_stage == 5: QuestHandler.startInfo(player, quest_name, "I have completed @dre@Vampire Slayer@dbl@.", "", "", "")
def quest_button_0(player): quest_name = 'The Nut Hunt' quest_stage = player.getQuest(0).getStage() if quest_stage == 0: QuestHandler.startInfo( player, quest_name, "I can start The Nut Hunt by talking to @dre@The Monkey's Nan@dbl@", "in Edgeville.", "There are no requirements to start this quest.", "This quest takes roughly @dre@20@dbl@ minutes to complete.") elif quest_stage == 1: QuestHandler.startInfo( player, quest_name, "I need to bring @dre@1000 noted Monkey nuts@dbl@ for @dre@The Monkey's Nan@dbl@.", "", "", "") elif quest_stage == 2: QuestHandler.startInfo(player, quest_name, "I have completed @dre@The Nut Hunt@dbl@.", "", "", "")
def chat_43849114(player): player.getDH().sendNpcChat("Please hurry! Christmas depends on you "+ str(player.playerName) +".", 591) player.getQuest(2).setStage(1) QuestHandler.updateAllQuestTab(player); player.nextDialogue = 43849115;
def chat_82137103(player): player.getDH().sendNpcChat("Well done, "+ str(player.playerName) +", where did you find it?", 591) player.getQuest(2).setStage(6) QuestHandler.updateAllQuestTab(player); player.nextDialogue = 82137104;
def chat_6182(player): player.getDH().sendItemChat("", "He hands you a spade.", 16099, 200, 14, 0); player.getQuest(1).setStage(8) QuestHandler.updateAllQuestTab(player); ItemAssistant.addItemToInventoryOrDrop(player, 16099, 1)
def chat_6205(player): player.getDH().sendPlayerChat("Here you go.", 591) player.getQuest(1).setStage(12) QuestHandler.updateAllQuestTab(player); ItemAssistant.deleteItemFromInventory(player, bones, 1) player.nextDialogue = 6207;
def chat_7634715(player): player.getDH().sendPlayerChat("You have a good point.", 591) player.getQuest(2).setStage(2) QuestHandler.updateAllQuestTab(player);
def chat_352069(player): player.getDH().sendNpcChat( "...or some such. There would probably be a good place", "for an elephant like yer to be starting looking I reckon.", 591) player.getQuest(3).setStage(2) QuestHandler.updateAllQuestTab(player)
def chat_70006(player): player.getDH().sendPlayerChat("I'd better head to the sawmill then.", 591) player.getQuest(2).setStage(4) QuestHandler.updateAllQuestTab(player);
def chat_5016(player): player.getDH().sendPlayerChat("Now you're talking!", "I'll get right on it.", 605) player.getQuest(0).setStage(1) QuestHandler.updateAllQuestTab(player)