def chat_3017(player): player.getDH().sendItemChat("", "You give a beer to Dr Harlow.", 1917, 200, 14, 0) ItemAssistant.deleteItemFromInventory(player, beer, 1) player.getQuest(7).setStage(3) QuestHandler.updateAllQuestTab(player) player.nextDialogue = 3018
def chat_5021(player): player.getQuest(0).setStage(2) ItemAssistant.deleteItemFromInventory(player, noted_monkey_nuts, 1000) ItemAssistant.addItem(player, 995, 10000000) reward = QuestReward("10 Million coins", "Access to Nan's Nut Business", "1 Quest Point") player.completeQuest("The Nut Hunt", reward, 4012)
def chat_200154(player): player.getDH().sendNpcChat( "Well done, " + str(player.playerName) + ", eggcellent work!", "These are exactly how I would make them.", 591) player.getQuest(6).setStage(2) QuestHandler.updateAllQuestTab(player) ItemAssistant.deleteItemFromInventory(player, chocolate_egg, 10) player.nextDialogue = 200155
def add_lamp_experience(level, player): if ItemAssistant.hasItemInInventory(player, 10586): ItemAssistant.deleteItemFromInventory(player, 10586, 1) player.getPA().closeInterfaces(True) amount = (125 + Misc.random(2000)) + player.skillExperience[level] / 50 name = ServerConstants.SKILL_NAME[level] Skilling.addSkillExperience(player, amount, level, True) player.getPA().sendMessage("You receive <col=bc0000>" + Misc.formatNumber(amount) + " <col=000000>experience in <col=bc0000>" + name + "<col=000000>!")
def chat_5061(player): amount = ItemAssistant.getItemAmount(player, special_monkey_nuts) totalprice = 500000 * amount if ItemAssistant.hasItemAmountInInventory(player, special_monkey_nuts, amount): ItemAssistant.deleteItemFromInventory(player, special_monkey_nuts, amount) ItemAssistant.addItem(player, 995, totalprice) ItemAssistant.resetItems(player, 3214) # Update inventory. player.getDH().sendNpcChat("Ah, wonderful, thanks for these!", 591)
def chat_73753(player): if ItemAssistant.hasItemInInventory(player, logs): amount = ItemAssistant.getItemAmount(player, logs) if ItemAssistant.hasItemAmountInInventory(player, logs, amount): ItemAssistant.deleteItemFromInventory(player, logs, amount) ItemAssistant.addItem(player, plank, amount) player.getDH().sendNpcChat("There you go sir.", 591) player.getPA().sendMessage("<col=0008f7>You should use the plank on the sled to repair it.") else: player.getDH().sendNpcChat("You don't have any logs for me to cut." , "I'm not a magician!", 591)
def handleEggMaking(player): if ItemAssistant.hasItemInInventory( player, egg_mould) and ItemAssistant.hasItemInInventory( player, bucket_of_chocolate): ItemAssistant.deleteItemFromInventory(player, bucket_of_chocolate, 1) ItemAssistant.addItemToInventoryOrDrop(player, 1925, 1) ItemAssistant.addItemToInventoryOrDrop(player, chocolate_egg, 1) player.getDH().sendItemChat( "", "You pour some chocolate into the mould. Somehow, it", "sets straight away and you are able to make a", "chocolate egg.", chocolate_egg, 200, 20, 0)
def HandleSledRepair(player): stage = player.getQuest(2).getStage() #Added a check in for quest stage, players were getting bugged by trading plank over from main if stage == 4: if ItemAssistant.hasItemInInventory(player, hammer) and ItemAssistant.hasItemInInventory(player, plank): ItemAssistant.deleteItemFromInventory(player, plank, 1) ItemAssistant.deleteItemFromInventory(player, broken_sled, 1) ItemAssistant.addItemToInventoryOrDrop(player, sled, 1) player.getDH().sendItemChat("", "@blu@Congratulations, you just advanced a Sled fixing level!", "", "Your Sled fixing level is now 73.", "", 4084, 200, 20, 0); player.getPA().sendMessage("<col=0008f7>You should take the sled back to Santa.") player.gfx100(199) player.getQuest(2).setStage(5) QuestHandler.updateAllQuestTab(player); else: player.getPA().sendMessage("You need a hammer and a plank to fix the sled.") else: player.getPA().sendMessage("I should speak with the sawmill operator first before doing this.")
def handle_staff_making(player): player.getPA().sendMessage("You carve the branch into a staff.") ItemAssistant.deleteItemFromInventory(player, 771, 1) ItemAssistant.addItemToInventoryOrDrop(player, 772, 1)
def chat_6205(player): player.getDH().sendPlayerChat("Here you go.", 591) player.getQuest(1).setStage(12) QuestHandler.updateAllQuestTab(player); ItemAssistant.deleteItemFromInventory(player, bones, 1) player.nextDialogue = 6207;
def chat_6038(player): player.getDH().sendNpcChat("We can move on to the preparation now.", 591) ItemAssistant.deleteItemFromInventory(player, soul_rune, 500) ItemAssistant.deleteItemFromInventory(player, pot, 1) ItemAssistant.deleteItemFromInventory(player, air, 1) ItemAssistant.deleteItemFromInventory(player, water, 1) ItemAssistant.deleteItemFromInventory(player, earth, 1) ItemAssistant.deleteItemFromInventory(player, fire, 1) ItemAssistant.deleteItemFromInventory(player, mould, 1) player.nextDialogue = 6039;