def index(request): player = get_player(request) if player is not None: # Delete old player and game objects if player.game and player == player.game.master: player.game.delete() player.delete() del request.session['player_pk'] if request.method == "POST": form = LoginForm(request.POST) if form.is_valid(): name = form.cleaned_data['player_name'] create_game = form.cleaned_data['create_game'] checkin = CheckIn() checkin.save() player = Player(name=name, rand_id=Player.generate_rand_id(), checkin=checkin) if create_game: checkin = CheckIn() checkin.save() bot = Bot() bot.save() game = Game(checkin=checkin, bot=bot) game.save() player.game = game player.index = 1 player.save() if create_game: game.master = player game.players.add(player) game.save() request.session['player_pk'] = player.pk request.session['player_rand_id'] = player.rand_id request.session['player_name'] = name if create_game: return redirect('/create-game') else: return redirect('/join-game') else: form = LoginForm(initial={'player_name': request.session.get('player_name', '')}) return render(request, 'game/index.html', {'form': form})
def save_bot(user_profile, bot_code): aBot = Bot() aBot.owner = user_profile aBot.code = bot_code aBot.save() return aBot