Пример #1
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def test_shoot_valid():
    board = Board(BOARD_SIZE)

    board.shoot(Point(7, 4))
    board.shoot(Point(0, BOARD_SIZE - 1))

    assert board.shot_locations == {Point(7, 4), Point(0, BOARD_SIZE - 1)}
Пример #2
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def test_shoot_invalid_already_shot():
    board = Board(BOARD_SIZE)

    board.shoot(Point(1, 1))
    board.shoot(Point(5, 2))

    with pytest.raises(InvalidShotException):
        board.shoot(Point(1, 1))
Пример #3
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def test_valid_place_ship():
    board = Board(BOARD_SIZE)
    board.place_ship(Battleship(), Point(4, 5), Orientation.Horizontal)

    assert board.all_ship_locations == {
        Point(4, 5), Point(5, 5),
        Point(6, 5), Point(7, 5)
    }
Пример #4
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 def __init__(self):
     super().__init__()
     self.horizontal_offsets = [
         Point(0, 0),
         Point(1, 0),
         Point(2, 0),
         Point(3, 0),
         Point(4, 0),
     ]
     self.vertical_offsets = [
         Point(0, 0),
         Point(0, 1),
         Point(0, 2),
         Point(0, 3),
         Point(0, 4),
     ]
Пример #5
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 def get_points(self, point: Point,
                orientation: Orientation) -> FrozenSet[Point]:
     """ Returns a set of points corresponding to the positions the ship will occupy on the game board """
     if orientation == Orientation.Horizontal:
         return frozenset([
             Point(*map(operator.add, point, p))
             for p in self.horizontal_offsets
         ])
     elif orientation == Orientation.Vertical:
         return frozenset([
             Point(*map(operator.add, point, p))
             for p in self.vertical_offsets
         ])
     else:
         raise InvalidShipPlacementException(
             f"{orientation} is not a valid Orientation type. ")
Пример #6
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    def point_in_board(point: Point):
        """
        Checks to see if 'point' is within the board

        :param point: Tuple
        :return: bool
        """
        return point in frozenset([
            Point(x, y) for x in range(BOARD_SIZE) for y in range(BOARD_SIZE)
        ])
Пример #7
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def test_game_is_won():
    board = Board(BOARD_SIZE)

    assert board.is_board_lost() is False

    board.place_ship(Destroyer(), Point(5, 1), Orientation.Horizontal)

    assert board.is_board_lost() is False

    board.shoot(Point(5, 1))

    assert board.is_board_lost() is False

    board.shoot(Point(5, 2))

    assert board.is_board_lost() is True

    board.shoot(Point(BOARD_SIZE - 1, BOARD_SIZE - 1))

    assert board.is_board_lost() is True
Пример #8
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    def is_valid_ship_placement(
            placements: List[Tuple[Ship, Point, Orientation]]) -> bool:
        """
        A static helper function that checks to see if ship placements are valid

        :param placements:
        :return:
        """

        all_points = set()

        for ship, point, orientation in placements:
            all_points.update(ship.get_points(point, orientation))

        # Check there are no overlapping placements
        if not len(all_points) == sum([len(s[0]) for s in placements]):
            return False

        # Check all points are within the board
        return all_points.issubset(
            set([
                Point(x, y) for x in range(BOARD_SIZE)
                for y in range(BOARD_SIZE)
            ]))
Пример #9
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 def board(self):
     return frozenset([
         Point(x, y) for x in range(self.board_size)
         for y in range(self.board_size)
     ])
Пример #10
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 def __init__(self):
     super().__init__()
     self.horizontal_offsets = [Point(0, 0), Point(0, 1)]
     self.vertical_offsets = [Point(0, 0), Point(1, 0)]
Пример #11
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def test_shoot_invalid_off_board():
    board = Board(BOARD_SIZE)

    with pytest.raises(InvalidShotException):
        board.shoot(Point(BOARD_SIZE, BOARD_SIZE))
Пример #12
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def test_invalid_place_ship():
    board = Board(BOARD_SIZE)

    with pytest.raises(InvalidShipPlacementException):
        board.place_ship(Battleship(), Point(BOARD_SIZE - 1, BOARD_SIZE - 1),
                         Orientation.Vertical)