def load(self, roleid, data): object.load(self, roleid, data) self.card = data['card'] self.team = data['team'] self.equipment = data['equipment'] self.stone = data['stone'] self.skill = data['skill']
def load(self, roleid, data): object.load(self, roleid, data) self.friend = data['friend'] self.message = data['message'] self.mail = data['mail'] self.email = data['email'] self.sequenceid = data['sequenceid']
def load(self, roleid, data): """ 加载 """ object.load(self, roleid, data) self.finish = data['finish'] self.current = data['current'] self.drama = data['drama']
def load(self, roleid, data): """ 加载 """ object.load(self, roleid, data) self.roleid = roleid self.card = set(data['card']) self.equipment = set(data['equipment']) self.skill = set(data['skill']) self.combine = data['combine']
def load(self, roleid, data): object.load(self, roleid, data) self.normal_recored = data['normal_recored'] self.last_dungeon = data['last_dungeon'] self.reinforced_list = data['reinforced_list'] self.last_reinforce_time = data['last_reinforce_time'] self.curren_field = data['curren_field'] self.reinforces = data['reinforces'] if data.has_key('curren_field_waves'): self.curren_field_waves = data['curren_field_waves'] else: self.curren_field_waves = []
def load(self, roleid, data): """ 加载 """ object.load(self, roleid, data) self.friend = data['friend'] self.message = data['message'] self.mail = data['mail'] self.email = data['email'] self.sequenceid = data['sequenceid'] self.nt_info = data['nt_info'] self.request_list = data['request_list'] self.friend_request = data['friend_request'] self.gift = data['gift'] self.tuhao = data['tuhao'] self.charm = data['charm'] self.send_gift_record = data['send_gift_record'] self.receive_gift_record = data['receive_gift_record']
def load(self, roleid, data): """ 加裁 """ object.load(self, roleid, data) if isinstance(data['normal_recored'], list): self.normal_recored = {} else: self.normal_recored = data['normal_recored'] self.last_dungeon = data['last_dungeon'] self.reinforced_list = data['reinforced_list'] self.last_reinforce_time = data['last_reinforce_time'] self.curren_field = data['curren_field'] self.reinforces = data['reinforces'] self.daily_recored = data['daily_recored'] self.daily_recored_last_time = data['daily_recored_last_time'] #self.allow_list = data['allow_list'] self.curren_field_waves = data['curren_field_waves'] self.fatigue = data['fatigue']
def load(self, roleid, data): """ 加载 """ object.load(self, roleid, data) for c in data['card']: if c.has_key('init_start'): c['init_star'] = c['init_start'] del c['init_start'] self.card = data['card'] self.card_chip = data['card_chip'] self.item = data['item'] self.team = data['team'] self.equipment = data['equipment'] self.equipment_chip = data['equipment_chip'] self.stone = data['stone'] self.skill = data['skill'] self.skill_chip = data['skill_chip'] self.medal = data['medal']
def load(self, roleid, data): """ 加载 """ object.load(self, roleid, data) self.accountid = data['accountid']
def load(self, roleid, data): object.load(self, roleid, data) self.roleid = roleid self.card = data['card'] self.combinaion = data['combinaion']