Пример #1
0
 def border_color(self):
     if self.dtype.is_float():
         _border_color = (_gl.GLfloat * 4)()
         with self:
             _gl.glGetTexParameterfv(self._target, _gl.GL_TEXTURE_BORDER_COLOR, _border_color)
     elif self.dtype.is_signed():
         _border_color = (_gl.GLint * 4)()
         with self:
             _gl.glGetTexParameterIiv(self._target, _gl.GL_TEXTURE_BORDER_COLOR, _border_color)
     else:
         _border_color = (_gl.GLuint * 4)()
         with self:
             _gl.glGetTexParameterIuiv(self._target, _gl.GL_TEXTURE_BORDER_COLOR, _border_color)
     return [_border_color[i] for i in range(4)]
Пример #2
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 def wrap_r(self):
     _wrap_r = _gl.GLenum()
     with self:
         _gl.glGetTexParameterIuiv(self._target, _gl.GL_TEXTURE_WRAP_R, _gl.pointer(_wrap_r))
     return self.wrapmodes[_wrap_r.value]
Пример #3
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 def swizzle_rgba(self):
     _swizzle_rgba = (_gl.GLenum * 4)()
     with self:
         _gl.glGetTexParameterIuiv(self._target, _gl.GL_TEXTURE_SWIZZLE_RGBA, _swizzle_rgba)
     return [self.swizzles[_swizzle_rgba[i]] for i in range(4)]
Пример #4
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 def swizzle_a(self):
     _swizzle_a = _gl.GLenum()
     with self:
         _gl.glGetTexParameterIuiv(self._target, _gl.GL_TEXTURE_SWIZZLE_A, _gl.pointer(_swizzle_a))
     return self.swizzles[_swizzle_a.value]
Пример #5
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 def mag_filter(self):
     _mag_filter = _gl.GLenum()
     with self:
         _gl.glGetTexParameterIuiv(self._target, _gl.GL_TEXTURE_MAG_FILTER, _gl.pointer(_mag_filter))
     return self.mag_filters[_mag_filter.value]
Пример #6
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 def immutable_format(self): # Textures become immutable if their storage is specified with glTexStorage1D, glTexStorage2D or glTexStorage3D
     _immutable_format = _gl.GLenum()
     with self:
         _gl.glGetTexParameterIuiv(self._target, _gl.GL_TEXTURE_COMPARE_MODE, _gl.pointer(_immutable_format))
     return bool(_immutable_format.value)
Пример #7
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 def compare_mode(self):
     _compare_mode = _gl.GLenum()
     with self:
         _gl.glGetTexParameterIuiv(self._target, _gl.GL_TEXTURE_COMPARE_MODE, _gl.pointer(_compare_mode))
     return self.compare_modes[_compare_mode.value]
Пример #8
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 def compare_func(self):
     _compare_func = _gl.GLenum()
     with self:
         _gl.glGetTexParameterIuiv(self._target, _gl.GL_TEXTURE_COMPARE_FUNC, _gl.pointer(_compare_func))
     return self.compare_funcs[_compare_func.value]