def test_look_at_nowhere(self): lookAt(self.actor, MUDObject(None)) assert self.actor.delegate.received == [UnfoundObjectEvent()]
def test_look_at_exit(self): lookAt(self.actor, self.exit) assert self.actor.delegate.received == [LookRoomEvent(self.otherroom)]
def test_look_at_inventory_TargettableObject(self): lookAt(self.actor, self.invtarget) assert self.actor.delegate.received == [LookAtEvent(self.invtarget)]