Пример #1
0
 def start(self):
     self.console.start()
     if self.players==[]:
         p_list = playerDialog().show()
         for x in p_list:
             new_player1 = player(x[0],self.default_money)
             new_player1.token_index = x[1]
             self.players.append(new_player1)
     
     self.gameWindow=GameWindow(self.board,self.players,self.console)
     init_state(self.players,self.board,self.console,self.gameWindow)
     self.gameWindow.run()
     self.current_player_index = randrange(len(self.players))
     self.curr_player=self.players[self.current_player_index]
     self.console.display("{} takes the first turn".format(self.curr_player.name))
     time.sleep(2)
     while not self.is_complete():
         self.console.display(" ")
         self.next_turn()
         
     if not self.winner == -1:
         self.console.show_winner(self.winner)
Пример #2
0
    def start(self):
        self.console.start()
        if self.players == []:
            p_list = playerDialog().show()
            for x in p_list:
                new_player1 = player(x[0], self.default_money)
                new_player1.token_index = x[1]
                self.players.append(new_player1)

        self.gameWindow = GameWindow(self.board, self.players, self.console)
        init_state(self.players, self.board, self.console, self.gameWindow)
        self.gameWindow.run()
        self.current_player_index = randrange(len(self.players))
        self.curr_player = self.players[self.current_player_index]
        self.console.display("{} takes the first turn".format(
            self.curr_player.name))
        time.sleep(2)
        while not self.is_complete():
            self.console.display(" ")
            self.next_turn()

        if not self.winner == -1:
            self.console.show_winner(self.winner)
Пример #3
0
from gui import playerDialog
name = "haha"
name = playerDialog().show()
print(name)