def on_chime(self): """ Called chime action. Displaying call for help on artists and game design, introduces information for SoC applicants (if valid). """ AmbientSound.play_special("message") self.show_dialog(self.widgets["call_for_support"], {"okButton": True}, onPressEscape=True)
def on_chime(self): """ Called chime action. Displaying call for help on artists and game design, introduces information for SoC applicants (if valid). """ AmbientSound.play_special("message") self.show_dialog(self.widgets['call_for_support'], {'okButton' : True}, onPressEscape = True)
def on_chime(self): """ Called chime action. """ AmbientSound.play_special("message") message = _("Yeah, you made it...\n\nBut this is a placeholder, sorry.") self.show_popup(_("Chime The Bell"), message)
def __call__(self, issuer): """Execute the command @param issuer: the issuer of the command """ if self.position is None: AmbientSound.play_special(self.sound) else: AmbientSound.play_special(self.sound, Point(self.position[0], self.position[1]))
def __call__(self, issuer): """Execute the command @param issuer: the issuer of the command """ if self.position is None: AmbientSound.play_special(self.sound) else: AmbientSound.play_special( self.sound, Point(self.position[0], self.position[1]))
def _add_message(self, message, sound = None): """Internal function for adding messages. Do not call directly. @param message: Message instance @param sound: path tosoundfile""" self.active_messages.insert(0, message) if len(self.active_messages) > self.MAX_MESSAGES: self.active_messages.remove(self.active_messages[self.MAX_MESSAGES]) if sound: horizons.main.fife.play_sound('speech', sound) else: # play default msg sound AmbientSound.play_special('message') self.draw_widget() self.show_text(0) ExtScheduler().add_new_object(self.hide_text, self, self.SHOW_NEW_MESSAGE_TEXT)