def checkDeed(player, item): # Has to be in our belongings if not player.canreach(item, -1): player.socket.clilocmessage(1042001) return False # We may only own one house (Same for gamemasters -> registry) house = housing.findHouse(player) if house: player.socket.clilocmessage(501271) return False # Does this deed have a multi section assigned to it? if not item.hastag('section'): player.socket.sysmessage(tr('This deed is broken.')) return False return True
def isOwner( char ): house = housing.findHouse( char ) if char.gm or deeds.carpentry_deed.checkmulti( char ): return True return False
def isOwner(char): house = housing.findHouse(char) if char.gm or deeds.carpentry_deed.checkmulti(char): return True return False