Пример #1
0
 def save_graypixelmap(self):
     string = glReadPixels(0,0,self.GetSize().x,self.GetSize().y,GL_LUMINANCE,GL_FLOAT)
     size = list(self.GetClientSizeTuple())
     a = fromstring(string,Float32)         # convert pixels to array
     print a.shape, size
     size[0],size[1] = size[1],size[0]   # swap x,y dimensions for proper unraveling
     carray = reshape(a,size)*255        # must be a luminance map
     print carray.shape, type(carray), carray.typecode(), min(ravel(carray)), max(ravel(carray))
     im.ashow(carray[::-1,:])
Пример #2
0
 def save_graypixelmap(self):
     string = glReadPixels(0,0,self.GetSize().x,self.GetSize().y,GL_LUMINANCE,GL_FLOAT)
     size = list(self.GetClientSizeTuple())
     a = fromstring(string,Float32)         # convert pixels to array
     print a.shape, size
     size[0],size[1] = size[1],size[0]   # swap x,y dimensions for proper unraveling
     carray = reshape(a,size)*255        # must be a luminance map
     print carray.shape, type(carray), carray.typecode(), min(ravel(carray)), max(ravel(carray))
     im.ashow(carray[::-1,:])
Пример #3
0
 def save_colorpixelmap(self):
     string = glReadPixels(0,0,self.GetSize().x,self.GetSize().y,GL_RGB,GL_UNSIGNED_BYTE)
     size = list(self.GetClientSizeTuple())
     a = fromstring(string,Int8)         # convert pixels to array
     print a.shape, size
     size[0],size[1] = size[1],size[0]   # swap x,y dimensions for proper unraveling
     r = a[0::3]+0
     g = a[1::3]+0
     b = a[2::3]+0
     r.shape = size
     g.shape = size
     b.shape = size
     carray = array([r[::-1,:],g[::-1,:],b[::-1,:]]) # up-down flip the image
     print carray.shape, type(carray), carray.typecode(), min(ravel(carray)), max(ravel(carray))
     im.ashow(carray)
Пример #4
0
 def save_colorpixelmap(self):
     string = glReadPixels(0,0,self.GetSize().x,self.GetSize().y,GL_RGB,GL_UNSIGNED_BYTE)
     size = list(self.GetClientSizeTuple())
     a = fromstring(string,Int8)         # convert pixels to array
     print a.shape, size
     size[0],size[1] = size[1],size[0]   # swap x,y dimensions for proper unraveling
     r = a[0::3]+0
     g = a[1::3]+0
     b = a[2::3]+0
     r.shape = size
     g.shape = size
     b.shape = size
     carray = array([r[::-1,:],g[::-1,:],b[::-1,:]]) # up-down flip the image
     print carray.shape, type(carray), carray.typecode(), min(ravel(carray)), max(ravel(carray))
     im.ashow(carray)