def put_message(self): ''' Displays self.message ''' self.message = "Score : %3d High : %3d"%(self.score,self.high) text = self.Font.render(self.message, True, (0, 0, 255)) screen.blit(text, (WIDTH - 50 - text.get_width(),int(.9*HEIGHT)))
def put_message(self): message = "Balls : %d" % (self.n) text = self.Font.render(message, True, (0, 0, 255)) screen.blit(text, (100, int(.9 * screen.get_height()))) display.update( [[0, int(screen.get_height() * .9)], [int(screen.get_width() / 2), int(screen.get_height() * .1)]])
def draw(self): screen.blit(self.pic, (self.position-self.size/2) ) for i, t in enumerate(self.tail[::4]): screen.blit(self.tail_pic, map(int, ((i-3)*.01*WIDTH,t-self.pic.get_width()/2)) ) #draw.circle( screen, (255,255,0,0),map(int, ((i-1)*.01*WIDTH,t)),int(15-i*.4) ) #x, y = self.position - self.size/2 #w, h = self.size #display.update([[x, y], [w, h]])
def put_message(self): message = "Balls : %2d Score : %3d High : %3d" % ( self.n, self.score, self.high) text = self.Font.render(message, True, (0, 0, 255)) screen.blit(text, (screen.get_width() / 2 - text.get_width() / 2, int(.9 * screen.get_height()))) display.update( [[0, int(screen.get_height() * .9)], [int(screen.get_width()), int(screen.get_height() * .1)]])
def draw(self): ''' Draws every thing on the screen ''' screen.fill((0,0,0)) # Fill screen with black # Fill screen with background pattern for y in range(0, HEIGHT, self.pic.get_height()): for x in range(int(self.bg_x), WIDTH+self.pic.get_width(), self.pic.get_width()): screen.blit(self.pic, (x, y)) for brick in self.bricks.values(): # Draws all the bricks brick.draw() self.player.draw() # Draw the player self.put_message() self.center_msg() display.flip() # Update the display
def draw(self): screen.blit(self.pic, (self.x - self.width / 2, self.y - self.height / 2))
def draw(self): screen.blit(self.pic, (self.position-self.size/2) ) #draw.circle( screen, (0,0,128), map(int, self.position), self.radius )
def draw(self): screen.blit(self.pic, (self.x-self.width/2, self.y-self.height/2))
def put_message(self): message = "Balls : %d"%(self.n) text = self.Font.render(message, True, (0, 0, 255)) screen.blit(text, (100,int(.9*screen.get_height()))) display.update([[0,int(screen.get_height()*.9)],[int(screen.get_width()/2),int(screen.get_height()*.1)]])
def draw(self): self.position_int.x, self.position_int.y = int(self.position.x), int( self.position.y) screen.blit(self.pic, (self.position_int - self.size / 2))
def center_msg(self): ''' Displays self.message ''' text = self.Font.render(self.msg_center, True, (255, 0, 0)) screen.blit(text, (int(WIDTH-text.get_width())/2,int(HEIGHT-text.get_height())/2))
def put_message(self): message = "Balls : %2d Score : %3d High : %3d"%(self.n,self.score,self.high) text = self.Font.render(message, True, (0, 0, 255)) screen.blit(text, (screen.get_width()/2 - text.get_width()/2,int(.9*screen.get_height()))) display.update([[0,int(screen.get_height()*.9)],[int(screen.get_width()),int(screen.get_height()*.1)]])
def draw(self): self.position_int.x,self.position_int.y = int(self.position.x),int(self.position.y) screen.blit(self.pic, (self.position_int-self.size/2) )