def next_image(event): global imgcnt global imageList global evaluator global cat_filter old_cat=tdb.defineCategory(tdb.get(imageList[imgcnt])) print("old category: "+old_cat) tdb.updateRecord(evaluator.write_record(),imageList[imgcnt]) tdb.addDefaultPath(imageList[imgcnt]) new_cat=tdb.defineCategory(tdb.get(imageList[imgcnt])) print("new category: "+new_cat) if (old_cat!=new_cat): tdb.deleteCatRecord(tdb.get(imageList[imgcnt]), old_cat) tdb.addCatRecord(tdb.get(imageList[imgcnt]), new_cat) imageList = np.asarray(tdb.getImageList(cat_filter)) else: tdb.addCatRecord(tdb.get(imageList[imgcnt]), new_cat) tdb.organize(tdb.get(imageList[imgcnt])) #tdb.addDefaultPath(imageList[imgcnt]) #tdb.organize(imageList[imgcnt]) tdb.updateInitPath() if imgcnt < len(imageList)-1: imgcnt += 1 tx_attributes=tdb.get(imageList[imgcnt]) evaluator.update_frames(imageList[imgcnt], tx_attributes) tdb.save(imageList[imgcnt], cat_filter) #print("#"+str(imgcnt)+": "+imageList[imgcnt]) print("\n")
import os import glob import initialize_database as tdb import numpy as np imageList = np.asarray(tdb.getImageList()) for i in range(imageList.shape[0]): tdb.generate_textures_ini(imageList[i]) #tdb.organize(imageList[imgcnt])
def main(): #thread=threading.Thread(target=splash_frame) #thread.start() #thread.join() ################################################## CREATE WINDOW ############################################### global root global imageList global imgcnt global evaluator global cat_filter splash_img = ImageTk.PhotoImage(Image.open("evaluator.png")) splashFrame = Frame(root, width = 960) splashFrame.pack(side=LEFT, anchor=N) splash_label=Label(splashFrame, image=splash_img) splash_label.pack(side=TOP, anchor=CENTER) selection_label=Label(splashFrame, text= "Select a category:") selection_label.pack(side=TOP, anchor=CENTER) optionList=["New", "Priority", "Sign/Decal", "Artwork", "Ground", "Wall", "Object/Prop", "Skybox/BG", "NPC", "Enemy", "Foliage", "Zack - 2nd Class", "Zack - 1st Class", "Zack - Buster Sword", "Aerith", "Cissnei", "Tseng", "Angeal", "Genesis", "Hollander", "Lazard", "Sephiroth", "Cloud", "Tifa", "Yuffie", "Ignore"] category = StringVar() goVar=StringVar() #goVar.set("New") category.set("New") #optionconvert = (0, 0, 0, 0, i, 0, 0, 0, 0, 0) catLabel = OptionMenu(splashFrame, category, *optionList) catLabel.pack(side=TOP, anchor=CENTER, fill=X) #goButton = Button(splashFrame, text="GO!", width=100, pady=100, command=category.set(str(goVar.get()))) #goButton.pack(side=BOTTOM) print("waiting for category selection") #print(goVar) catLabel.wait_variable(category) cat_filter = tdb.defineCategory([0,0,0,0,category.get(),0,0,0,0,0]) print("cat filter: "+cat_filter) splashFrame.destroy() tdb.initialize_db() #tdb.getNewTextures() ################################################## INITIALIZE VARIABLES ######################################## imgcnt=0 #table attributes {filename, givename, width, height, category, text, shinra logo, use esrgan, ignore imageList = np.asarray(tdb.getImageList(cat_filter)) #print(imageList) #try: # tdb.get_save() #except: # tdb.save_init(imageList[0]) #finally: # tdb.get_save() ############################### CHECK IF RECORD EXISTS, IF NOT ADD ENTRY ###################################### sav_pos=np.where(imageList==tdb.get_save(cat_filter)) print(sav_pos[0]) print("\n") imgcnt=tdb.convertIndex(sav_pos) tx_attributes=tdb.get(tdb.get_save(cat_filter)) ################################################# CREATE LEFT FRAME ########################################### evaluator = e.Evaluator(root, imageList[imgcnt], tx_attributes) ################################################# DISPLAY ORIGINAL TEXTURE #################################### evaluator.display_original() ################################################# EVALUATION FRAME ############################################ evaluator.eval_frame() ################################################# DISPLAY UPSCALED ############################################ evaluator.display_upscale() #navigation buttons VVVVV button_Prev=Button(evaluator.return_left(), text="Prev") button_Prev.pack(side=BOTTOM, fill=X) button_Prev.bind('<Button-1>', prev_image) root.bind('<Left>', prev_image) button_Next=Button(evaluator.return_left(), text="Next") button_Next.pack(side=BOTTOM, fill=X) button_Next.bind('<Button-1>', next_image) root.bind('<Right>', next_image) evaluator.drawOpen() root.mainloop()
import os import glob import initialize_database as tdb import numpy as np import sqlite3 import shutil imageList = np.asarray(tdb.getImageList("textures")) for i in range(imageList.shape[0]): tx_attributes = tdb.get(imageList[i]) dest = "./masterdumps/" + tx_attributes[9][11:] + tx_attributes[0] src = "./masterdumps/" + tx_attributes[0] print(src + "\n") print(dest + "\n") try: shutil.copyfile(src, dest) print(tx_attributes[0] + " copied to " + dest) except: print("Could not copy " + tx_attributes[0])