Пример #1
0
 def setup_turn_test(self, turn_index=1):
     e = Encounter.empty()
     members = [
         Member.player('player', initiative=15),
         Member.player('player', initiative=10),  # it's this guys turn
         Member.player('player', initiative=5),
     ]
     list(map(e.add_member, members))
     e.turn_index = turn_index
     return e, members
Пример #2
0
    def test_add_member_single_member_no_suffix(self):
        testee = self.make_testee()
        m = Member.player('player', initiative=5)
        testee.add_member(m)

        actual = testee.all_members
        expected = [
            Member.player('player', initiative=5)
        ]
        compare(actual=actual, expected=expected)
Пример #3
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    def test_add_member_multiple_of_same_has_suffix(self):
        testee = self.make_testee()
        testee.add_member(Member.player('player', initiative=5))
        testee.add_member(Member.player('player', initiative=5))

        actual = testee.all_members
        expected = [
            Member.player('player_1', initiative=5),
            Member.player('player_2', initiative=5),
        ]
        compare(actual=actual, expected=expected)
Пример #4
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 def add_players(self, command_line, widget_proxy, live):
     match = self.players_re.search(command_line)
     if match:
         s = match.group('player_string')
         pairs = s.split(',')
         for pair in pairs:
             name, initiative = pair.split('-')
             player = Member.player(name, initiative)
             self.parent.encounter.add_member(player)
     self.parent.harsh_update()
     self.action_performed()
Пример #5
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 def test_add_member_after_current_turn_maintains_turn_index(self):
     encounter, members = self.setup_turn_test()
     encounter.add_member(Member.player('not_a_player', initiative=8))
     compare(actual=encounter.current_turn_member.name, expected=members[1].name)
Пример #6
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    def test_remove_member_maintains_order(self):
        testee = self.make_testee()
        testee.add_member(Member.player('player', initiative=5))
        testee.add_member(Member.player('player', initiative=5))
        testee.add_member(Member.player('non-player', initiative=5))
        testee.add_member(Member.player('player', initiative=5))

        actual = testee.all_members
        expected = [
            Member.player('player_1', initiative=5),
            Member.player('player_2', initiative=5),
            Member.player('non-player', initiative=5),
            Member.player('player_3', initiative=5),
        ]
        compare(actual=actual, expected=expected)

        testee.remove_member(
            Member(base_name='player', name='player_2', initiative=5, is_player=True)
        )

        actual = testee.all_members
        expected = [
            Member.player('player_1', initiative=5),
            Member.player('non-player', initiative=5),
            Member.player('player_2', initiative=5),
        ]
        compare(actual=actual, expected=expected)

        testee.remove_member(
            Member(base_name='player', name='player_1', initiative=5, is_player=True)
        )

        actual = testee.all_members
        expected = [
            Member.player('non-player', initiative=5),
            Member.player('player', initiative=5),
        ]
        compare(actual=actual, expected=expected)