def view_profile(message: Message): users = check.users(message, amount=1, delete_duplicates=True, must_be_participant=False) user: User = message.author if users: if isParticipant(message.author.id) and not isParticipant(users[0]): return [ Mailbox().respond( "I am sorry! To prevent any accidental spoilers, you cannot view the profile of dead players.", True) ] user = message.channel.guild.get_member(users[0]) model = ProfileModel.get_or_insert(user) em = Embed( title=f'Profile of {user.display_name}', description=model.bio, ) em.set_author(name=user.display_name, icon_url=user.avatar_url) em.add_field(name="Age", value=str(model.display_age)) em.add_field(name="Gender", value=model.gender) em.add_field(name="Credits", value=get_credits(user.id)) em.add_field(name="Referral score", value=gen_get(user.id, 'refer_score')) if get_user(user.id)[4] > 0: em.add_field(name="Roulette Highscore", value=get_user(user.id)[4]) return [ Mailbox().embed(em, destination=message.channel.id, temporary=True) ]
def use_item(item_code, message): user_id = message.author.id if not inventory.has_item(user_id, item_code): return Mailbox().dm( "I'm sorry. You do not have the correct item in your inventory!", user_id, True) # Invisibility cloak if item_code == 100: if not db.isParticipant(user_id): return Mailbox().dm( "You are not a participant! You cannot protect yourself if you're not playing.", user_id, True) db.db_set(user_id, 'sleepingover', 1) inventory.give_item(user_id, 100, -1) return Mailbox().dm( "You are protected for the night. No-one should be able to find you...", user_id ).log( "<@{}> has used an invisibility cloak to protect themselves for the night!" .format(user_id)) # Bucket of water if item_code == 101: if not db.isParticipant(user_id): return Mailbox().dm( "You are not a participant! You cannot unpowder yourself if you're not playing.", user_id) inventory.give_item(user_id, 101, -1) answer = Mailbox().dm( "The bucket of water refreshed your senses. If you were powdered, this effect has been undone!", user_id) if int(db.db_get(user_id, 'powdered')) == 1: answer.log( "<@{}> has used a bucket of water. They are no longer powdered!" .format(user_id)) else: answer.log( "<@{}> has used a bucket of water - they weren't powdered, however." .format(user_id)) db.db_set(user_id, 'powdered', 0) return answer # Royal sword if item_code == 102: # TODO return todo(user_id) # Disguise if item_code == 103: if not db.isParticipant(user_id): return Mailbox().dm( "You are not a participant! You cannot disguise anyone if you're not playing.", user_id, True) role = check.roles(message, 1) if not role: return Mailbox().dm( "**INVALID SYNTAX:** No role provided! Please provide a role!", user_id, True) victim_id = check.users(message, 1, True, True) if not victim_id: victim_id = [user_id] victim_id = victim_id[0] user_role = db.db_get(user_id, 'role') victim_role = db.db_get(victim_id, 'role') victim_frozen = int(db.db_get(victim_id, 'frozen')) victim_abducted = int(db.db_get(victim_id, 'abducted')) if victim_abducted == 1: return Mailbox().dm( "After having finished your great disguise, it seems like you couldn\'t find your target! Where have they gone off to?", user_id, True) if victim_frozen == 1: return Mailbox().dm( "I am sorry, but <@{}> is too cold for that! You\'ll need a lot more than warm suit to get \'em warmed up." .format(victim_id), user_id, True) db.db_set(victim_id, 'fakerole', role) inventory.give_item(user_id, 103, -1) answer = Mailbox().dm( "You have successfully disguised <@{}> as the **{}**!".format( victim_id, role), user_id) answer.log( "With a disguise from their inventory, **{}** <@{}> has disguised <@{}>, the **{}**, as the **{}**!" .format(user_role, user_id, victim_id, victim_role, role)) if victim_role == role: answer.log_add( "\n...does that sound stupid? *Of course!* But how are they supposed to know?" ) return answer # Name tag if item_code == 104: # TODO return todo(user_id) # Med kit if item_code == 105: pass # Dagger if item_code == 106: if not db.isParticipant(user_id): return Mailbox().dm( "You are not a participant! You cannot attack anyone if you're not playing.", user_id, True) if user_id == victim_id: return Mailbox().respond( "I am sorry, but you cannot attempt suicide!\nNot because it's not an option, no, just because we want to see you SUFFER!", True) if int(db.db_get(victim_id, 'abducted')) == 1: return Mailbox().respond( "You attempted to attack <@{}>... but they don't seem to be around in town! That is strange." .format(victim_id), True) if int(db.db_get(victim_id, 'frozen')) == 1: return Mailbox().respond( "You wanted to pay a visit to <@{}>... but it seems they were frozen! Try again, please." .format(victim_id), True) inventory.give_item(user_id, 106, -1) db.add_kill(victim_id, 'Assassin', user_id) answer = Mailbox().dm( "You have successfully used a **Dagger** to assasinate <@{}>. They will die when the time shifts!", user_id, True) return answer.log( "<@{}> has used a **Dagger** to assassinate <@{}>.".format( user_id, victim_id))
def process(message, isGameMaster = False): user_id = message.author.id message_channel = message.channel.id user_role = db_get(user_id,'role') '''testcc''' # This function is merely a temporary one, to test if the cc creation command is working properly. if is_command(message,['cc','testcc','test_cc']): members = check.users(message) if len(message.content.split(' ')) == 1 or members == False: msg = "**Incorrect syntax:** `" + prefix + "cc <name> <user> <user> <user> ...`\n\nExample: `" + prefix + "cc the_cool_ones @Randium#6521`" msg += "\n\nThe bot understands both mentions and emojis linked to players." return [Mailbox().respond(msg,True)] name = message.content.split(' ')[1] return [Mailbox().create_cc(name,user_id,members)] if is_command(message,['cc','testcc','test_cc'],True): msg = "**Usage:** `" + prefix + "cc <name> <user> <user> <user> ...`\n\nExample: `" + prefix + "cc the_cool_ones @Randium#6521`" msg += "\n\nThe bot understands both mentions and emojis linked to players." return [Mailbox().respond(msg,True)] # ============================================================= # # GAME MASTERS # # ============================================================= if isGameMaster == True: '''addrole''' # Before the game starts, a list of roles is kept track of. # That list is the list of roles that will be dealt among the participants. # If the list is greater than the amount of participants, some random roles will be left out. # The game cannot start as long as this list is incomplete. if is_command(message,['addrole']): # TODO return todo() if is_command(message,['addrole'],True): # TODO return todo() '''assign''' # This command is used at the start of the game to assign all roles. # This will actually set their "fakerole" value, which will be transferred to their actual role once the game starts. if is_command(message,['assign']): role = check.roles(message,1)[0] user = check.users(message,1)[0] if role == False: return [Mailbox().respond("No role provided! Please provide us with a role!")] if user == False: return [Mailbox().respond("No user found! Please provide us with a user!")] db_set(user,'role',role) return [Mailbox().spam("You have successfully given <@{}> the role of the `{}`!".format(user,role))] if is_command(message,['assign'],True): msg = "**Usage:** `" + prefix + "assign <user> <role>`\n\nExample: `" + prefix msg += "assign @Randium#6521 Innocent`\nGame Master only command" return [Mailbox().spam(msg)] '''day''' # This command is used to initialize the day. if is_command(message,['day']): # TODO return todo() if is_command(message,['day'],True): # TODO return todo() '''open_signup''' # This command is started when a new game can be started. # Make sure the bot has reset itself beforehand. if is_command(message,['open_signup']): # TODO return todo() if is_command(message,['open_signup'],True): # TODO return todo() '''whois''' # This command reveals the role of a player. # To prevent spoilers, the response isn't made in the message's channel, but rather in the bot spam channel. if is_command(message,['whois']): user_table = check.users(message) identities = Mailbox() if user_table == False: return [Mailbox().respond("**ERROR:** No user provided!")] for user in user_table: emoji = db_get(user,'emoji') role = db_get(user,'role') if emoji == None or role == None: identities.spam("**ERROR:** Could not find user <@{}> in database.".format(user)) else: msg = "{} - <@{}> has the role of the `{}`!".format(emoji,user,role) identities.spam(msg) return [identities] if is_command(message,['whois'],True): msg = "**Usage:** `" + prefix + "whois <user1> <user2> ...`\n\n" msg += "Example: `" + prefix + "whois @Randium#6521`\nGame Master only command" return [Mailbox().respond(msg,True)] # ============================================================= # # PARTICIPANTS # # ============================================================= if isParticipant(user_id): '''add''' # This command allows users to add users to a conspiracy. # This command will not trigger if the user doesn't own the conspiracy channel. if is_command(message,['add']): members_to_add = check.users(message) if members_to_add == False: return [Mailbox().respond("I am sorry! I couldn't find the user you were looking for!",True)] if is_owner(user_id,message.channel.id) == False: return [Mailbox().respond("I\'m sorry, you can only use this in conspiracy channels where you are the owner!")] command = Mailbox() for x in members_to_add: command.edit_cc(x,channel_id,1) return [command.respond("Insert Randium's comment here")] if is_command(message,['add'],True): # TODO return todo() '''cc''' # This command allows users to create a conspiracy channel. if is_command(message, ['cc']): if len(message.content.split(' ')) < 2: return [Mailbox().respond("**Invalid syntax:**\n\n`" + prefix + "cc <name> <user1> <user2> <user3> ...`\n\n**Example:** `" + prefix + "cc the_cool_guys @Randium#6521`")] channel_members = check.users(message) if channel_members == False: channel_members = [] if user_id not in channel_members: channel_members.append(user_id) num_cc_owned = int(db_get(user_id,'ccs')) if num_cc_owned >= max_cc_per_user: answer = Mailbox().dm("You have reached the amount of conspiracy channels one may own!", user_id) return answer.dm("If you want more conspiracy channels, please request permission from one of the Game Masters.", user_id) db_set(user_id,'ccs',number_cc_owned + 1) return Mailbox.create_cc(message.content.split(' ')[1], user_id, channel_members) if is_command(message,['cc'],True): # TODO return todo() '''info''' # This command allows users to view information about a conspiracy channel. # Says the user must be in a cc if they're not. if is_command(message,['info']): guild = message.channel.guild try: owner_id = channel_get(message.channel.id,'owner') except: return[Mailbox().respond('Sorry, but it doesn\'t look like you\'re in a CC! If you are, please alert a Game Master as soon as possible.')] if owner_id != None: owner_object = guild.get_member(int(owner_id)) embed = Embed(color=0x00cdcd, title='Conspiracy Channel Info') if owner_object != None and owner_id != None: embed.add_field(name='Channel Owner', value='<@' + owner_id + '>') embed.set_thumbnail(url=owner_object.avatar_url) elif owner_id == None: return [Mailbox().respond('Sorry, but it doesn\'t look like you\'re in a CC! If you are, please alert a Game Master as soon as possible.')] else: try: owner_name = db_get(owner_id,'name') if str(owner_name) == 'None': owner_name = 'Sorry, an error was encountered. Please alert a Game Master.' except: owner_name == 'Sorry, an error was encountered. Please alert a Game Master.' embed.add_field(name='Channel Owner', value=owner_name) embed.add_field(name='Channel Name', value=message.channel.name) embed.add_field(name='Participants', value='[Bob Roberts], [Dummy], [Randium], [BenTechy66], [Ed588]') embed.set_footer(text='Conspiracy Channel Information requested by ' + message.author.nick) return [Mailbox().embed(embed, message.channel.id)] if is_command(message,['info'],True): # TODO return todo() '''myrole''' # This command sends the user's role back to them in a DM. if is_command(message,['myrole']): return [Mailbox().dm("Your role is **{}**.".format(db_get(message.author.id,'role')), message.author.id,False,[db_get(message.author.id,'emoji')])] if is_command(message,['myrole'],True): # TODO return todo() '''remove''' # This command removes a given user from a conspiracy channel. # A user should not get removed if they're the channel owner. if is_command(message,['remove']): members_to_remove = check.users(message) if is_owner(user_id,channel_id) == False: return [Mailbox().respond("I\'m sorry, but you cannot use this command over here!")] command = Mailbox() for x in members_to_remove: if is_owner(x,channel_id) == True: return [Mailbox().respond("The owner of a CC can\'t be removed! Please try again.")] command.edit_cc(x,channel_id,0) return [command.respond("Insert Randium's comment here")] if is_command(message,['remove'],True): # TODO return todo() # ======================================================= # ROLE SPECIFIC COMMANDS # ======================================================= if personal_channel(user_id,message_channel) == True: '''give_amulet''' # This command can be executed by everyone, but only in one channel. # That's the amulet channel. # To be worked out how exactly. if is_command(message,['give_amulet']): # TODO return todo() if is_command(message,['give_amulet'],True): # TODO return todo() '''assassinate''' # Assassin's command; kill a victim if is_command(message,['assassinate','kill']) and user_role == "Assassin": # TODO return todo() if is_command(message,['assassinate','kill'],True) and user_role == "Assassin": # TODO return todo() '''aura''' # The command for aura tellers if is_command(message,['aura','tell','vision']) and user_role == "Aura Teller": # TODO return todo() if is_command(message,['aura','tell','vision'],True) and user_role == "Aura Teller": # TODO return todo() '''barber_kill''' # Barber kill - to assassinate a victim during the day if is_command(message,['assassinate','barber_kill','cut']) and user_role == "Barber": # TODO return todo() if is_command(message,['assassinate','barber_kill','cut'],True) and user_role == "Barber": # TODO return todo() '''seek''' # Crowd seeker's power if is_command(message,['crowd','seek']) and user_role == "Crowd Seeker": # TODO return todo() if is_command(message,['crowd','seek'],True) and user_role == "Crowd Seeker": # TODO return todo() '''kiss''' # Cupid's power to fall in love with someone. if is_command(message,['kiss','love','shoot']) and user_role == "Cupid": # TODO return todo() if is_command(message,['kiss','love','shoot'],True) and user_role == "Cupid": # TODO return todo() '''follow''' # The command that allows the dog to choose a side. if is_command(message,['bark','become','choose','follow']) and user_role == "Dog": # TODO return todo() if is_command(message,['bark','become','choose','follow'],True) and user_role == "Dog": # TODO return todo() '''execute''' # This command allows the executioner to choose a replacement target. if is_command(message,['choose','execute']) and user_role == "Executioner": # TODO return todo() if is_command(message,['choose','execute'],True) and user_role == "Executioner": # TODO return todo() '''undoom''' # The Exorcist's command. if is_command(message,['exercise','exorcise','undoom']) and user_role == "Exorcist": # TODO return todo() if is_command(message,['exercise','exorcise','undoom'],True) and user_role == "Exorcist": # TODO return todo() '''inspect''' # The fortune teller's command. if is_command(message,['forsee','inspect','see','tell']) and user_role == "Fortune Teller": # TODO return todo() if is_command(message,['forsee','inspect','see','tell'],True) and user_role == "Fortune Teller": # TODO return todo() '''silence''' # Grandma's command. if is_command(message,['knit','knot','silence']) and user_role == "Grandma": # TODO return todo() if is_command(message,['knit','knot','silence'],True) and user_role == "Grandma": # TODO return todo() '''hook''' # The hooker's command if is_command(message,['f**k','hook','sleep']) and user_role == "Hooker": # TODO return todo() if is_command(message,['f**k','hook','sleep'],True) and user_role == "Hooker": # TODO return todo() '''hunt''' # The huntress' command. Used to keep track of whom will be shot. if is_command(message,['hunt','shoot']) and user_role == "Huntress": # TODO return todo() if is_command(message,['hunt','shoot'],True) and user_role == "Huntress": # TODO return todo() '''unfreeze''' # The innkeeper's command if is_command(message,['melt','unfreeze']) and user_role == "Innkeeper": # TODO return todo() if is_command(message,['melt','unfreeze'],True) and user_role == "Innkeeper": # TODO return todo() '''copy''' # The Look-Alike's command if is_command(message,['copy','imitate','mirror','resemble']) and user_role == "Look-Alike": # TODO return todo() if is_command(message,['copy','imitate','mirror','resemble'],True) and user_role == "Look-Alike": # TODO return todo() '''holify''' # The Priest's command if is_command(message,['holify','sacrify','water']) and user_role == "Priest": # TODO return todo() if is_command(message,['holify','sacrify','water'],True) and user_role == "Priest": # TODO return todo() '''purify''' # The Priestess' command if is_command(message,['heal','light','purify','sacrify']) and user_role == "Priestess": # TODO return todo() if is_command(message,['heal','light','purify','sacrify'],True) and user_role == "Priestess": # TODO return todo() '''threaten''' # The Raven's command if is_command(message,['threaten','raven']) and user_role == "Raven": # TODO return todo() if is_command(message,['threaten','raven'],True) and user_role == "Raven": # TODO return todo() '''reveal''' # The Royal Knight's command if is_command(message,['end','prevent','reveal','stop']) and user_role == "Royal Knight": # TODO return todo() if is_command(message,['end','prevent','reveal','stop'],True) and user_role == "Royal Knight": # TODO return todo() '''life''' # The witch' command to use her life potion if is_command(message,['heal','life','save']) and user_role == "Witch": # TODO return todo() if is_command(message,['heal','life','save'],True) and user_role == "Witch": # TODO return todo() '''death''' # The witch' command to use her death potion if is_command(message,['death','kill','murder','poison']) and user_role == "Witch": # TODO return todo() if is_command(message,['death','kill','murder','poison'],True) and user_role == "Witch": # TODO return todo() '''çurse''' # The curse caster's command if is_command(message,['cast','corrupt','curse']) and user_role == "Curse Caster": # TODO return todo() if is_command(message,['cast','corrupt','curse'],True) and user_role == "Curse Caster": # TODO return todo() '''infect''' # The infected wolf's command if is_command(message,['cough','infect','sneeze','turn']) and user_role == "Infected Wolf": # TODO return todo() if is_command(message,['cough','infect','sneeze','turn'],True) and user_role == "Infected Wolf": # TODO return todo() '''devour''' # The Lone wolf's command if is_command(message,['chew','devour','eat','kill','munch']) and user_role == "Lone Wolf": # TODO return todo() if is_command(message,['chew','devour','eat','kill','munch'],True) and user_role == "Lone Wolf": # TODO return todo() '''disguise''' # The tanner's command if is_command(message,['change','cloth','disguise','hide']) and user_role == "Tanner": # TODO return todo() if is_command(message,['change','cloth','disguise','hide'],True) and user_role == "Tanner": # TODO return todo() '''inspect''' # The Warlock's command if is_command(message,['forsee','inspect','see','tell']) and user_role == "Priestess": # TODO return todo() if is_command(message,['forsee','inspect','see','tell'],True) and user_role == "Priestess": # TODO return todo() '''devour''' # The white werewolf's command if is_command(message,['chew','devour','eat','kill','munch']) and user_role == "White Werewolf": # TODO return todo() if is_command(message,['chew','devour','eat','kill','munch'],True) and user_role == "White Werewolf": # TODO return todo() '''wager''' # The devil's command if is_command(message,['choose','wager']) and user_role == "Devil": # TODO return todo() if is_command(message,['choose','wager'],True) and user_role == "Devil": # TODO return todo() '''enchant''' # The flute player's command if is_command(message,['enchant','flute']) and user_role == "Flute Player": # TODO return todo() if is_command(message,['enchant','flute'],True) and user_role == "Flute Player": # TODO return todo() '''unite''' # The horseman's command if is_command(message,['apocalypse','clean','unite']) and user_role == "Horseman": # TODO return todo() if is_command(message,['apocalypse','clean','unite'],True) and user_role == "Horseman": # TODO return todo() '''guess''' # The ice king's command to add a guess about a user to their list. # Note that this command could/should be usable at any time, as long as the submit command isn't if is_command(message,['add','guess','freeze']) and user_role == "Ice King": # TODO return todo() if is_command(message,['add','guess','freeze'],True) and user_role == "Ice King": # TODO return todo() '''submit''' # The ice king's command to submit the list of people of whom they have guessed their roles. if is_command(message,['guess_that','freeze_all','submit']) and user_role == "Ice King": # TODO return todo() if is_command(message,['guess_that','freeze_all','submit'],True) and user_role == "Ice King": # TODO return todo() '''powder''' # Powder a player if is_command(message,['creeper','powder']) and user_role == "Pyromancer": # TODO return todo() if is_command(message,['creeper','powder'],True) and user_role == "Pyromancer": # TODO return todo() '''abduct''' # To kidnap players if is_command(message,['abduct','add','kidnap','swamp']) and user_role == "The Thing": # TODO return todo() if is_command(message,['abduct','add','kidnap','swamp'],True) and user_role == "The Thing": # TODO return todo() '''create_swamp''' # To create a new swamp with all victims if is_command(message,['abduct_all','create_swamp','start_cliche_horror_movie']) and user_role == "The Thing": # TODO return todo() if is_command(message,['abduct_all','create_swamp','start_cliche_horror_movie'],True) and user_role == "The Thing": # TODO return todo() # ============================================================= # # EVERYONE # # ============================================================= '''age''' # Allows users to set their age. if is_command(message,['age']): # TODO return todo() if is_command(message,['age'],True): # TODO return todo() '''profile''' # This command allows one to view their own profile # When giving another player's name, view that player's profile if is_command(message,['profile']): # TODO return todo() if is_command(message,['profile'],True): # TODO return todo() '''signup''' # This command signs up the player with their given emoji, assuming there is no game going on. if is_command(message,['signup']): emojis = check.emojis(message) choice_emoji = "" if emojis == False: msg = "**Incorrect syntax:** `" + prefix + "signup <emoji>`\n\nExample: `" + prefix + "signup :smirk:`" return [Mailbox().respond(msg,True)] for emoji in emojis: if emoji_to_player(emoji) == None: choice_emoji = emoji break if isParticipant(user_id,True,True): if choice_emoji == "": return [Mailbox().respond("You are already signed up with the {} emoji! Also, your emoji was occupied.".format(db_get(user_id,'emoji')),True)] db_set(user_id,'emoji',choice_emoji) reaction = Mailbox().respond("You have successfully changed your emoji to the {} emoji!".format(choice_emoji)) return [reaction.spam("<@{}> has changed their emoji to the {} emoji.".format(user_id,choice_emoji))] if emoji == "": if len(choice_emojis) == 1: return [Mailbox().respond("I am sorry! Your chosen emoji was already occupied.",True)] return [Mailbox().respond("I am sorry, but all of your given emojis were already occupied! Such bad luck.",True)] signup(user_id,message.author.name,choice_emoji) reaction = Mailbox().respond("You have successfully signed up with the {} emoji!".format(choice_emoji)) return [reaction.spam("<@{}> has signed up with the {} emoji.".format(user_id,choice_emoji))] # Help command if is_command(message,['signup'],True): msg = "**Usage:** `" + prefix + "signup <emoji>`\n\nExample: `" + prefix + "signup :smirk:`" return [Mailbox().respond(msg,True)] if message.content.startswith(prefix): return [Mailbox().respond("Sorry bud, couldn't find what you were looking for.",True)] return []
def process(message, isGameMaster=False, isAdmin=False, isPeasant=False): user_id = message.author.id message_channel = message.channel.id help_msg = "**List of commands:**\n" args = message.content.split(' ') # ============================================================= # # BOT COMMANDS # # ============================================================= if isPeasant == True: if check.is_command(message, ['success'], False, unip): token = args[1] choice = args[2] if box.token_status(token) != 1: return [Mailbox().respond("Wrong status, buddy.")] data = box.get_token_data(token) given_options = [int(data[3]), int(data[4]), int(data[5])] if int(choice) not in given_options: return [ Mailbox().respond("Invalid choice!", True).spam( "A webhook has given an invalid bug. This means one of the following two things;\n1. There's bug;\n2. Someone's trying to hack the bots through a webhook.\n\nBoth are not good." ) ] box.add_choice(token, choice) invt.take_item(int(box.get_token_data(token)[1]), int(choice[1:4]), int(choice[4:7])) return [ Mailbox().respond("Got it! *(I hope.)* Thanks.", True).thank(box.get_token_data(token)[11]) ] # ============================================================= # # ADMINISTRATOR # # ============================================================= if isAdmin == True: help_msg += "\n __Admin commands:__\n" if is_command(message, ['gift']): target = check.users(message) if not target: return [ Mailbox().respond( "No target provided! Please provide a target.", True) ] answer = Mailbox() for user_id in target: answer.gift(user_id) return [answer] if is_command(message, ['botanswer']): return [ Mailbox().respond( "Sounds pretty cool! How about you did something about it? *cough cough*" ) ] elif is_command(message, ['delete_category', 'start']): return [ Mailbox().respond(PERMISSION_MSG.format("Administrator"), True) ] # ============================================================= # # GAME MASTERS # # ============================================================= if isGameMaster == True: help_msg += "\n__Game Master commands:__\n" elif is_command(message, []): return [Mailbox().respond(PERMISSION_MSG.format("Game Master"), True)] # ============================================================= # # PARTICIPANTS # # ============================================================= if isParticipant(user_id): help_msg += "\n__Participant commands:__\n" user_undead = int(db_get(user_id, 'undead')) elif is_command(message, []): return [Mailbox().respond(PERMISSION_MSG.format("Participant"), True)] # ============================================================= # # EVERYONE # # ============================================================= help_msg += '\n\n' if is_command(message, ['lead']): number = check.numbers(message) if not number: return [Mailbox().respond(gen.gain_leaderboard(user_id), True)] return [ Mailbox().respond(gen.gain_leaderboard(user_id, max(number)), True) ] if is_command(message, ['lead'], True): msg = "**Usage:** Gain a list of the most active users on the server.\n\n`" + prefix + "leaderboard <number>`\n\n" msg += "**Example:** `" + prefix + "lead 10`.\nThe number is optional, and doesn't have to be given." help_msg += "`" + prefix + "leaderboard` - See an activity leaderboard.\n" if is_command(message, ['refer']): target = check.users(message, 1) if target[0] == user_id: return [ Mailbox().respond("Sorry, bud! You cannot refer yourself.") ] if not target: return [ Mailbox().respond( "No target provided! Please provide us with a target!") ] if gen.update_refer(user_id, target[0]) == True: return [ Mailbox().respond( "Alright! Expect you and <@{}> to have some extra luck getting a lootbox soon... ;)" .format(target[0])).gift(user_id).gift(target[0]) ] return [ Mailbox().respond("**ERROR:** You have already referred someone!") ] if is_command(message, ['rr', 'roulette', 'suicide']): return [roulette.surrender(True), roulette.take_shot(message)] if is_command(message, ['rr', 'roulette', 'suicide'], True): msg = "**Usage:** Play a game of Russian roulette!\n\n`" + prefix + "rr`\n\nTry it out! It's fun." return [Mailbox().respond(msg, True)] help_msg += "`" + prefix + "rr` - Play some Russian roulette!\n" if is_command(message, ['rs', 'roulscore', 'rscore']): target = check.users(message, 1) if not target: return [roulette.profile(message.author.id)] return [roulette.profile(target[0])] if is_command(message, ['rs', 'roulscore', 'rscore'], True): msg = "**Usage:** Check your current game progress.\n\n`" + prefix + "rs <user>`\n\n" msg += "**Example:** `" + prefix + "rs @Randium#6521`\nMentioning a user is optional." return [Mailbox().respond(msg, True)] help_msg += "`" + prefix + "rs` - See Russian Roulette score.\n" if roulette.is_playing(message.author): if is_command(message, ['surrender']): return [roulette.surrender(False, message.author)] if is_command(message, ['surrender'], True): msg = "**Usage:** Leave the game if you think you're gonna die.\n\n`" + prefix + "surrender`\n\nLeaving the game counts as a loss, but not as a death." help_msg += "`" + prefix + "surrender` - Leave the Russian roulette game.\n" # Profile commands profile_commands = process_profile(message=message, is_game_master=isGameMaster, is_admin=isAdmin, is_peasant=isPeasant) if profile_commands: return profile_commands help_msg += "\n`" + prefix + "age` - Set your age\n" help_msg += "`" + prefix + "bio` - Set your bio\n" help_msg += "`" + prefix + "gender` - Set your gender\n" help_msg += "`" + prefix + "profile` - View a player's profile\n" # -------------------------------------------------------------- # HELP # -------------------------------------------------------------- help_msg += "\n\n*If you have any more questions, feel free to ask any of the Game Masters!*" '''help''' if is_command(message, ['help']) and is_command(message, ['help'], True) == False: return [Mailbox().respond(help_msg, True)] if is_command(message, ['help'], True): answer = Mailbox().respond( "Hey there! `" + prefix + "help` will give you a list of commands that you can use.") answer.respond_add( "\nIf you have any questions, feel free to ask any of the Game Masters!" ) return [answer] if message.content.startswith(prefix): return [ roulette.surrender(True), Mailbox().respond( "Sorry bud, couldn't find what you were looking for.", True) ] return [roulette.surrender(True)]
def process(message, isGameMaster=False, isAdmin=False, isPeasant=False): user_id = message.author.id message_channel = message.channel.id help_msg = "**List of commands:**\n" args = message.content.split(' ') # ============================================================= # # BOT COMMANDS # # ============================================================= if isPeasant == True: pass # ============================================================= # # ADMINISTRATOR # # ============================================================= if isAdmin == True: help_msg += "\n __Admin commands:__\n" elif is_command(message, ['delete_category','start']): return [Mailbox().respond(PERMISSION_MSG.format("Administrator"), True)] # ============================================================= # # GAME MASTERS # # ============================================================= if isGameMaster == True: help_msg += "\n__Game Master commands:__\n" if is_command(message, ['userinv','userinventory']): target = check.users(message) if not target: return [Mailbox().respond("**INVALID SYNTAX:**\nNo target provided!",True)] answer = Mailbox().spam("**__<@{}>'S BALANCE__**".format(target[0])) for item in items.jget("items"): if has_item(target[0],item["code"]): answer.spam_add('\n{}x - **'.format(has_item(target[0],item["code"],False)) + item["name"] + '**') return [answer] if is_command(message, ['userinv','userinventory'], True): return todo() help_msg += "`" + prefix + "userinv` - View a user's inventory.\n" elif is_command(message, []): return [Mailbox().respond(PERMISSION_MSG.format("Game Master"), True)] # ============================================================= # # PARTICIPANTS # # ============================================================= if isParticipant(user_id): help_msg += "\n__Participant commands:__\n" user_undead = int(db_get(user_id,'undead')) elif is_command(message, []): return [Mailbox().respond(PERMISSION_MSG.format("Participant"), True)] # ============================================================= # # EVERYONE # # ============================================================= help_msg += '\n\n' '''buy''' if is_command(message, ['buy']): number = check.numbers(message) if not number: return [Mailbox().dm("No amount provided! Please provide me with a number!",True)] answer = [Mailbox().dm(shop.buy(user_id,number[0],message.author.name),user_id)] if is_command(message, ['buy'], True): msg = "**Usage:** Buy an item from the shop.\n\n`" + prefix + "buy <n>`\n\n" msg += "**Example:** `" + prefix + "buy 1`" return [Mailbox().respond(msg,True)] help_msg += "`" + prefix + "buy` - Buy item from the shop.\n" '''inventory''' if is_command(message, ['inv','inventory','bal','balance']): answer = Mailbox().dm("**__YOUR CURRENT BALANCE__**",user_id) for item in items.jget("items"): if has_item(user_id,item["code"]): answer.dm_add('\n{}x - **'.format(has_item(user_id,item["code"],False)) + item["name"] + '**') return [answer] if is_command(message, ['inv','inventory','bal','balance'], True): return todo() help_msg += "`" + prefix + "inventory` - View your inventory.\n" '''sell''' if is_command(message, ['sell']): number = check.numbers(message) if not number: return [Mailbox().dm("No amount provided! Please provide me with a number!",True)] answer = [Mailbox().dm(shop.sell(user_id,number[0],message.author.name),user_id)] if is_command(message, ['sell'], True): msg = "**Usage:** Sell an item from the shop.\n\n`" + prefix + "sell <n>`\n\n" msg += "**Example:** `" + prefix + "sell 1`" return [Mailbox().respond(msg,True)] help_msg += "`" + prefix + "sell` - Buy item from the shop.\n" '''shop''' if is_command(message, ['shop']): answer = Mailbox() for msg in shop.get_market_message(): answer.respond(msg,True) return answer if is_command(message, ['shop']): msg = "**Usage:** View the Devil Bot's shop.\n\n`" + prefix + "shop`" return [Mailbox().respond(msg,True)] help_msg += "`" + prefix + "shop` - View the Devil's shop." help_msg += "\n\n__Item specific commands:__" '''attack''' if is_command(message, ['attack', 'dagger', 'kill']): pass # TODO '''disguise''' if is_command(message,['disguise','dis']): return [use_item(103,message)] if is_command(message,['disguise','dis'],True): msg = "**Usage:** Disguise a participant.\n\n`" + prefix + "disguise @Randium#6521 Innocent`\n\n" msg += "This command can only be used by participants. You can disguise yourself." return [Mailbox().respond(msg,True)] help_msg += "`" + prefix + "disguise` - Disguise a participant.\n" '''hide''' if is_command(message,['hide']): return [use_item(100,message)] if is_command(message,['disguise','dis'],True): msg = "**Usage:** Disguise a participant.\n\n`" + prefix + "disguise @Randium#6521 Innocent`\n\n" msg += "This command can only be used by participants. You can disguise yourself." return [Mailbox().respond(msg,True)] help_msg += "`" + prefix + "hide` - Become invisible for the night.\n" # -------------------------------------------------------------- # HELP # -------------------------------------------------------------- help_msg += "\n\n*If you have any more questions, feel free to ask any of the Game Masters!*" '''help''' if is_command(message,['help']) and is_command(message,['help'],True) == False: return [Mailbox().respond(help_msg,True)] if is_command(message,['help'],True): answer = Mailbox().respond("Hey there! `" + prefix + "help` will give you a list of commands that you can use.") answer.respond_add("\nIf you have any questions, feel free to ask any of the Game Masters!") return [answer] if message.content.startswith(prefix): return [Mailbox().respond("Sorry bud, couldn't find what you were looking for.", True)] return []