def aimingTime(self): return getGunAimingTime(self._itemDescr, self.__factors)
def aimingTime(self): return items_utils.getGunAimingTime(self._itemDescr, self.__factors)
def aimingTime(self): aimingTimeVal = items_utils.getGunAimingTime(self._itemDescr, self.__factors) return (aimingTimeVal, items_utils.getGunAimingTime(self._itemDescr.siegeVehicleDescr, self.__factors)) if self._itemDescr.hasTurboshaftEngine else (aimingTimeVal,)