def on_touch_move(self, touch): if touch.grab_current is self: self.uMoveType = u'move' Slider.on_touch_move(self, touch) self.UpdateButtonPos() return True else: return super(cSliderEx, self).on_touch_move(touch)
def on_touch_move(self, touch): if touch.grab_current is self: self.uMoveType=u'move' Slider.on_touch_move(self,touch) self.UpdateButtonPos() return True else: return super(cSliderEx, self).on_touch_move(touch)
def on_touch_move(self, touch) -> bool: if touch.grab_current is self and not Globals.oTheScreen.GuiIsBlocked( ): self.uMoveType = u'move' Slider.on_touch_move(self, touch) self.UpdateButtonPos() return True else: return super(cSliderEx, self).on_touch_move(touch)