Пример #1
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    def test_arb_example_std140(self):
        layout = Layout.STD430

        struct_a = Struct(
            [
                Scalar.int(),
                Vector.uvec2()  # actually bvec2
            ],
            layout,
            type_name="structA")

        struct_b = Struct([
            Vector.uvec3(),
            Vector.vec2(),
            Array(Scalar.float(), 2, layout),
            Vector.vec2(),
            Array(Matrix(3, 3, DataType.FLOAT, layout), 2, layout)
        ],
                          layout,
                          type_name="structB")

        container = Struct([
            Scalar.float(),
            Vector.vec2(),
            Vector.vec3(), struct_a,
            Scalar.float(),
            Array(Scalar.float(), 2, layout),
            Matrix(2, 3, DataType.FLOAT, layout),
            Array(struct_b, 2, layout)
        ], layout)

        self.run_test(container, [struct_a, struct_b],
                      BufferUsage.STORAGE_BUFFER)
Пример #2
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    def test_scalars_and_vectors(self):
        rng = np.random.RandomState(123)

        variables = [
            Scalar.uint(),
            Scalar.int(),
            Scalar.float(),
            Scalar.double()
        ]
        variables += [
            Vector(n, dtype)
            for n, dtype in itertools.product(range(2, 5), DataType.ALL)
        ]

        containers_std140 = [Struct(variables, Layout.STD140)]
        containers_std430 = [Struct(variables, Layout.STD430)]

        for _ in range(5):
            containers_std140.append(
                Struct(rng.permutation(variables), Layout.STD140))
            containers_std430.append(
                Struct(rng.permutation(variables), Layout.STD430))

        for container in containers_std140:
            self.run_test(container, [], BufferUsage.STORAGE_BUFFER)
            self.run_test(container, [], BufferUsage.UNIFORM_BUFFER)
        for container in containers_std430:
            self.run_test(container, [], BufferUsage.STORAGE_BUFFER)
Пример #3
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    def test_detection_type_nested_with_structs(self):
        rng = np.random.RandomState(321)

        simple = [Scalar.uint(), Scalar.int(), Scalar.float(), Scalar.double()]
        simple += [Vector(n, dtype) for n, dtype in itertools.product(range(2, 5), DataType.ALL)]

        for layout, _ in itertools.product([Layout.STD140, Layout.STD430], range(5)):
            matrices = [Matrix(n, m, dtype, layout) for n, m, dtype in
                        itertools.product(range(2, 5), range(2, 5), [DataType.FLOAT, DataType.DOUBLE])]
            simple_and_matrices = simple + matrices

            struct = Struct(rng.choice(simple_and_matrices, size=3, replace=False), layout, type_name="SomeStruct")
            structs = [struct]

            for _ in range(4):
                members = [structs[-1]] + rng.choice(simple_and_matrices, size=2, replace=False).tolist()
                structs.append(Struct(rng.permutation(members), layout, type_name="SomeStruct{}".format(len(structs))))

            container = structs[-1]
            structs = structs[:-1]

            glsl = self.build_glsl_program(((container, 0, BufferUsage.STORAGE_BUFFER),), structs)
            shader = self.shader_from_txt(glsl, verbose=False)
            shader.inspect()

            definition, _ = shader.code.get_block(0)
            self.assertTrue(container.compare(definition, quiet=True))
Пример #4
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    def test_detection_layout_stdxxx_ubo(self):
        variables = [
            Scalar.uint(),
            Scalar.int(),
            Scalar.float(),
            Scalar.double()
        ]
        variables += [
            Vector(n, dtype)
            for n, dtype in itertools.product(range(2, 5), DataType.ALL)
        ]

        binding = 0
        usage = BufferUsage.UNIFORM_BUFFER

        glsl = self.build_glsl_program(
            ((Struct(variables, Layout.STD140), binding, usage), ))
        shader = self.shader_from_txt(glsl, verbose=False)
        shader.inspect()

        definition, detected_usage = shader.get_block(binding)

        self.assertEqual(detected_usage, usage)
        self.assertEqual(
            definition.layout,
            Layout.STD140)  # uniform buffer objects can not use std430
Пример #5
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    def test_detection_layout_stdxxx_ssbo(self):
        variables = [
            Scalar.uint(),
            Scalar.int(),
            Scalar.float(),
            Scalar.double()
        ]
        variables += [
            Vector(n, dtype)
            for n, dtype in itertools.product(range(2, 5), DataType.ALL)
        ]

        binding = 0
        usage = BufferUsage.STORAGE_BUFFER

        glsl_std140 = self.build_glsl_program(
            ((Struct(variables, Layout.STD140), binding, usage), ))
        glsl_std430 = self.build_glsl_program(
            ((Struct(variables, Layout.STD430), binding, usage), ))

        glsls = [glsl_std140, glsl_std430]

        for glsl in glsls:
            shader = self.shader_from_txt(glsl, verbose=False)
            shader.inspect()

            definition, detected_usage = shader.get_block(binding)

            self.assertEqual(detected_usage, usage)
            self.assertEqual(definition.layout, Layout.STDXXX)
Пример #6
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    def test_detection_type_arrays(self):
        rng = np.random.RandomState(321)
        variables = [
            Scalar.uint(),
            Scalar.int(),
            Scalar.float(),
            Scalar.double()
        ]
        variables += [
            Vector(n, dtype)
            for n, dtype in itertools.product(range(2, 5), DataType.ALL)
        ]

        for definition, layout, _ in itertools.product(
                variables, [Layout.STD140, Layout.STD430], range(3)):
            container = Struct(
                [Array(definition, Random.shape(rng, 3, 5), layout)], layout)

            glsl = self.build_glsl_program(
                ((container, 0, BufferUsage.STORAGE_BUFFER), ))
            shader = self.shader_from_txt(glsl, verbose=False)
            shader.inspect()

            detected_definition, _ = shader.get_block(0)
            self.assertTrue(container.compare(detected_definition, quiet=True))

            if isinstance(definition, Vector):
                if definition.length(
                ) < 3 and definition.dtype != DataType.DOUBLE:
                    self.assertEqual(detected_definition.layout, layout)
Пример #7
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    def test_bytecode_parsing_without_gpu(self):
        with self.env_backup():
            del os.environ["VULKAN_SDK"]

            import lava as lv
            from lava.api.bytecode.logical import ByteCode
            from lava.api.bytecode.physical import ByteCodeData
            from lava.api.bytes import Vector, Scalar, Struct
            from lava.api.constants.spirv import Layout

            self.assertTrue(not lv.initialized())

        glsl = """
            #version 450
            #extension GL_ARB_separate_shader_objects : enable

            layout(local_size_x=1, local_size_y=1, local_size_z=1) in;

            layout(std430, binding = 0) readonly buffer bufIn {
                vec3 var1;
            };

            layout(std430, binding = 1) writeonly buffer bufOut {
                float var2;
            };

            void main() {
                var2 = var1.x + var1.y + var1.z;
            }
            """

        path_shader = write_to_temp_file(glsl, suffix=".comp")
        path_shader_spirv = lv.compile_glsl(path_shader, verbose=True)

        with self.env_backup():
            del os.environ["VULKAN_SDK"]

            self.assertTrue(not lv.initialized())

            byte_code_data = ByteCodeData.from_file(path_shader_spirv)
            byte_code = ByteCode(byte_code_data, None)

            quiet = True
            container0 = Struct([Vector.vec3()], Layout.STD430)
            container1 = Struct([Scalar.float()], Layout.STD430)
            self.assertTrue(
                container0.compare(byte_code.get_block_definition(0),
                                   quiet=quiet))
            self.assertTrue(
                container1.compare(byte_code.get_block_definition(1),
                                   quiet=quiet))

        os.remove(path_shader)
        os.remove(path_shader_spirv)
Пример #8
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    def test_array_of_scalars(self):
        rng = np.random.RandomState(123)
        scalar_types = [
            Scalar.uint(),
            Scalar.int(),
            Scalar.float(),
            Scalar.double()
        ]

        for definition, layout, _ in itertools.product(
                scalar_types, [Layout.STD140, Layout.STD430], range(5)):
            container = Struct(
                [Array(definition, Random.shape(rng, 5, 7), layout)], layout)

            self.run_test(container, [], BufferUsage.STORAGE_BUFFER)
            if layout == Layout.STD140:
                self.run_test(container, [], BufferUsage.UNIFORM_BUFFER)
Пример #9
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    def test_array_of_structs(self):
        rng = np.random.RandomState(123)
        simple = [Scalar.uint(), Scalar.int(), Scalar.float(), Scalar.double()]
        simple += [
            Vector(n, dtype)
            for n, dtype in itertools.product(range(2, 5), DataType.ALL)
        ]

        for layout, _ in itertools.product([Layout.STD140, Layout.STD430],
                                           range(5)):
            struct = Struct(rng.choice(simple, size=3, replace=False),
                            layout,
                            type_name="SomeStruct")
            array = Array(struct, Random.shape(rng, 3, 5), layout)
            container = Struct([array], layout)

            self.run_test(container, [struct], BufferUsage.STORAGE_BUFFER)
            if layout == Layout.STD140:
                self.run_test(container, [struct], BufferUsage.UNIFORM_BUFFER)
Пример #10
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    def test_nested_with_arrays_of_structs(self):
        rng = np.random.RandomState(123)

        simple = [Scalar.uint(), Scalar.int(), Scalar.float(), Scalar.double()]
        simple += [
            Vector(n, dtype)
            for n, dtype in itertools.product(range(2, 5), DataType.ALL)
        ]

        for layout, _ in itertools.product([Layout.STD140, Layout.STD430],
                                           range(10)):
            matrices = [
                Matrix(n, m, dtype, layout)
                for n, m, dtype in itertools.product(range(2, 5), range(
                    2, 5), [DataType.FLOAT, DataType.DOUBLE])
            ]
            simple_and_matrices = simple + matrices

            struct = Struct(rng.choice(simple_and_matrices,
                                       size=4,
                                       replace=False),
                            layout,
                            type_name="SomeStruct")
            structs = [struct]
            arrays = [Array(struct, Random.shape(rng, 2, 3), layout)]

            for _ in range(2):
                members = [arrays[-1]] + rng.choice(
                    simple_and_matrices, size=3, replace=False).tolist()
                structs.append(
                    Struct(rng.permutation(members),
                           layout,
                           type_name="SomeStruct{}".format(len(structs))))
                arrays.append(
                    Array(structs[-1], Random.shape(rng, 2, 3), layout))

            container = structs[-1]
            structs = structs[:-1]

            self.run_test(container, structs, BufferUsage.STORAGE_BUFFER)
            if layout == Layout.STD140:
                self.run_test(container, structs, BufferUsage.UNIFORM_BUFFER)
Пример #11
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    def test_manually(self):
        # byte cache test
        buffer_usage = BufferUsage.STORAGE_BUFFER
        buffer_layout = Layout.STD430
        buffer_order = Order.ROW_MAJOR

        struct1 = Struct([Vector.vec3(), Vector.ivec2()],
                         buffer_layout,
                         member_names=["a", "b"],
                         type_name="structB")
        struct2 = Struct(
            [Scalar.double(), Scalar.double(), struct1],
            buffer_layout,
            type_name="structC")

        structs = [struct1, struct2]

        variables = [
            Scalar.uint(),
            Array(Vector.vec2(), (5, 2, 3), buffer_layout),
            Array(Scalar.float(), 5, buffer_layout),
            struct2,  # this struct needs padding at the end
            Scalar.uint(),
            Array(struct1, (2, 3), buffer_layout)
        ]

        container = Struct(variables, buffer_layout, type_name="block")

        cache = ByteCache(container)

        print("")
        print("")
        pprint.pprint(cache.values)
        print(cache[-1][0][0]["a"])
        print("")
        print("")
        pprint.pprint(cache)
        print(cache[-1][0][0])
        print("")
        print("")
        pprint.pprint(cache.get_as_dict())
Пример #12
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    def test_scalars_and_vectors_and_matrices(self):
        rng = np.random.RandomState(123)

        variables = [
            Scalar.uint(),
            Scalar.int(),
            Scalar.float(),
            Scalar.double()
        ]
        variables += [
            Vector(n, dtype)
            for n, dtype in itertools.product(range(2, 5), DataType.ALL)
        ]

        matrix_combinations = itertools.product(range(2, 5), range(
            2, 5), [DataType.FLOAT, DataType.DOUBLE])
        variables_std140 = variables + [
            Matrix(n, m, dtype, Layout.STD140)
            for n, m, dtype in matrix_combinations
        ]
        variables_std430 = variables + [
            Matrix(n, m, dtype, Layout.STD430)
            for n, m, dtype in matrix_combinations
        ]

        containers_std140 = [Struct(variables_std140, Layout.STD140)]
        containers_std430 = [Struct(variables_std430, Layout.STD430)]

        for _ in range(5):
            containers_std140.append(
                Struct(rng.permutation(variables_std140), Layout.STD140))
            containers_std430.append(
                Struct(rng.permutation(variables_std430), Layout.STD430))

        for container in containers_std140 + containers_std430:
            self.run_test(container, [], BufferUsage.STORAGE_BUFFER)