def resizeEvent(self, event): GLView.resizeEvent(self, event) self.parameters.setGeometry(self.geometry().left()+5, self.geometry().top()+25, self.parameters.width(), self.parameters.height()) w = 1280/2 h = 720/2 x1 = self.width()-w y1 = 0 x2 = x1+w y2 = y1+h self.pointVertices = numpy.array([ x1, y1, x1, y2, x2, y2, x2, y1 ], dtype=numpy.float32) x1 = 0 y1 = 0 x2 = w*2 y2 = h*2 self.textureCoordinates = numpy.array([ 0, 0, 0, y2, x2, y2, x2, 0 ], dtype=numpy.float32)