def show_intro(self): s = Cutscene(res.miscPath("intro.txt", "scripts")) sd.start_restart(s)
def new_game(self): uni = loadObject("mh") village = uni.getChildByGUID(1001) sd.start_restart(WorldState(village))
def continue_game(self): sd.start_restart(BattleState(None, None))
def show_intro(self): sd.start_restart(InstructionScreen())