def __init__(self, pg=None, agenttype=None): """ Create a World, a place with a playground, where agents meet @param type optional, the default agent type for this world @param playground optional, if playground already exists """ # set an initial playground, as every world wants at least one.. if pg is None: self.playground = playground.Playground() else: self.playground = pg # per default, create this kind of agents if agenttype is None: self.agenttype = agent.Agent else: self.agenttype = agenttype # list of agents self.agents = []
def setUp(self): self.pg = playground.Playground() self.pg.setregion(3, 3) self.world = world.World(self.pg, None) self.world.bear(1, [1, 1], agent.Agent) self.agent = self.world.agents[0]
def setUp(self): self.pg = playground.Playground() self.pg.setregion(3,3) self.world = anthill.Anthill(self.pg) self.world.sites = [[1,1]]
def setUp(self): self.pg = playground.Playground()