Пример #1
0
    def testBitmapManager(self):
        WAIT_TIMEOUT = 2000

        def expectException(returnValue, nextAction):
            if isinstance(returnValue, Exception):
                nextAction()
            else:
                raise RuntimeError("Expected exception, got %s (%s)" %
                                   (returnValue, type(returnValue)))

        def loadValidBitmap():
            def validBitmapCb(bitmap):
                self.assert_(not isinstance(bitmap, Exception))
                player.setTimeout(0, loadBitmapWithPixelFormat)

            avg.BitmapManager.get().loadBitmap("media/rgb24alpha-64x64.png",
                                               validBitmapCb)

        def loadBitmapWithPixelFormat():
            def validBitmapCb(bitmap):
                self.assert_(not isinstance(bitmap, Exception))
                self.assert_(bitmap.getFormat() == avg.B5G6R5)
                player.setTimeout(0, loadUnexistentBitmap)

            avg.BitmapManager.get().loadBitmap("media/rgb24alpha-64x64.png",
                                               validBitmapCb, avg.B5G6R5)

        def loadUnexistentBitmap():
            avg.BitmapManager.get().loadBitmap(
                "nonexistent.png", lambda bmp: expectException(
                    returnValue=bmp,
                    nextAction=lambda: player.setTimeout(0, loadBrokenBitmap)))

        def loadBrokenBitmap():
            import tempfile
            tempFileName = os.path.join(tempfile.gettempdir(), "broken.png")
            open(tempFileName, "w")

            def cleanupAndTestReturnValue(returnValue):
                os.unlink(tempFileName)
                expectException(returnValue=returnValue,
                                nextAction=player.stop)

            avg.BitmapManager.get().loadBitmap(tempFileName,
                                               cleanupAndTestReturnValue)

        def reportStuck():
            raise RuntimeError("BitmapManager didn't reply "
                               "within %dms timeout" % WAIT_TIMEOUT)
            player.stop()

        for multithread in [False, True]:
            self.loadEmptyScene()
            if multithread:
                avg.BitmapManager.get().setNumThreads(2)
            player.setTimeout(WAIT_TIMEOUT, reportStuck)
            player.setResolution(0, 0, 0, 0)
            loadValidBitmap()
            player.play()
        avg.BitmapManager.get().setNumThreads(1)
Пример #2
0
 def __init__(self, w, h, parent=None, **kw):
     super(MenuBackground, self).__init__(**kw)
     self.registerInstance(self, parent)
     
     self.__outline = avg.PolygonNode(
             parent=self,
             opacity=0.3,
             fillopacity=0.9,
             fillcolor='cccccc')
     self.__arrow = avg.PolygonNode(parent=self,
             fillopacity=0.8,
             opacity=0)
     player.setTimeout(500,lambda :self.highlight(False))
     ps = []
     ps += getArc(-w,0, "lb")
     ps += getArc(-w,-h, "lt")
     ps += getArc(-20-21,-h-21, "rb")[::-1]
     ps += getArc(-20,-h-60, "lt")
     ps += getArc(+20,-h-60, "rt")
     ps += getArc(+20+21,-h-21, "lb")[::-1]
     ps += getArc(w,-h, "rt")
     ps += getArc(+w,0, "rb")
     ps.append(ps[0])
     self.__outline.pos = ps
     self.__arrow.pos = map(lambda x: P(0,-h-60)+x,
             [[14, 14], [0, 0], [-14, 14],
             [-10, 18], [-3, 11], [-3, 30],
             [3, 30], [3, 11], [10, 18], [14, 14]])
Пример #3
0
 def nextKey(self):
     if not self.keys:
         player.stop()
     else:
         key = self.keys.pop()
         self.singleKeyPress(key)
         player.setTimeout(0, self.nextKey)
Пример #4
0
 def nextKey(self):
     if not self.keys:
         player.stop()
     else:
         key = self.keys.pop()
         self.singleKeyPress(key)
         player.setTimeout(0, self.nextKey)
Пример #5
0
    def testBitmapManager(self):
        WAIT_TIMEOUT = 2000
        def expectException(returnValue, nextAction):
            if isinstance(returnValue, Exception):
                nextAction()
            else:
                raise RuntimeError("Expected exception, got %s (%s)" % (
                        returnValue, type(returnValue)))
            
        def loadValidBitmap():
            def validBitmapCb(bitmap):
                self.assert_(not isinstance(bitmap, Exception))
                player.setTimeout(0, loadBitmapWithPixelFormat)

            avg.BitmapManager.get().loadBitmap("media/rgb24alpha-64x64.png",
                    validBitmapCb)

        def loadBitmapWithPixelFormat():
            def validBitmapCb(bitmap):
                self.assert_(not isinstance(bitmap, Exception))
                self.assert_(bitmap.getFormat() == avg.B5G6R5)
                player.setTimeout(0, loadUnexistentBitmap)

            avg.BitmapManager.get().loadBitmap("media/rgb24alpha-64x64.png",
                    validBitmapCb, avg.B5G6R5)

        def loadUnexistentBitmap():
            avg.BitmapManager.get().loadBitmap("nonexistent.png",
                    lambda bmp: expectException(
                            returnValue=bmp,
                            nextAction=lambda: player.setTimeout(0, loadBrokenBitmap)))

        def loadBrokenBitmap():
            import tempfile
            tempFileName = os.path.join(tempfile.gettempdir(),
                    "broken.png")
            open(tempFileName, "w")

            def cleanupAndTestReturnValue(returnValue):
                os.unlink(tempFileName)
                expectException(returnValue=returnValue, nextAction=player.stop)

            avg.BitmapManager.get().loadBitmap(tempFileName,
                    cleanupAndTestReturnValue)

        def reportStuck():
            raise RuntimeError("BitmapManager didn't reply "
                    "within %dms timeout" % WAIT_TIMEOUT)
            player.stop()
            
        for multithread in [False, True]:
            self.loadEmptyScene()
            if multithread:
                avg.BitmapManager.get().setNumThreads(2)
            player.setTimeout(WAIT_TIMEOUT, reportStuck)
            player.setResolution(0, 0, 0, 0)
            loadValidBitmap()
            player.play()
        avg.BitmapManager.get().setNumThreads(1)
Пример #6
0
    def __addResultRow(self):
        row = self.rows[0]
        self.rows.remove(row)
        self.__resultsParagraph.text += row + '<br/>'

        if self.rows:
            player.setTimeout(consts.RESULTS_ADDROW_DELAY, self.__addResultRow)
        else:
            player.setTimeout(consts.RESULTS_DELAY, self.returnToGame)
Пример #7
0
 def _postTransIn(self):
     db = app.instance.mainDiv.scoreDatabase
     if not db.isFull() or db.data[-1].points < \
             self.sequencer.getState('game').getScore():
         player.setTimeout(consts.GAMEOVER_DELAY / 2,
             lambda: self.sequencer.changeState('hiscore'))
     else:
         player.setTimeout(consts.GAMEOVER_DELAY,
                 lambda: self.sequencer.changeState('start'))
Пример #8
0
 def onButtonPressed(self):
     if not (self.isFading):
         if self.runningVideo == 0:
             avg.fadeIn(self.videoNodes[1], self.__duration)
         else:
             avg.fadeOut(self.videoNodes[1], self.__duration)
         player.setTimeout(self.__duration, self.fadeEnd)
         self.runningVideo = (self.runningVideo + 1) % 2
         self.isFading = True
Пример #9
0
 def onButtonPressed(self):
     if not (self.isFading):
         if self.runningVideo == 0:
             avg.Anim.fadeIn(self.videoNodes[1], self.__duration)
         else:
             avg.Anim.fadeOut(self.videoNodes[1], self.__duration)
         player.setTimeout(self.__duration, self.fadeEnd)
         self.runningVideo = (self.runningVideo + 1) % 2
         self.isFading = True
Пример #10
0
 def testError(self):
     self.initDefaultImageScene()
     player.setTimeout(1, lambda: undefinedFunction)
     player.setTimeout(50, player.stop)
     try:
         player.play()
     except NameError:
         self.assert_(1)
     else:
         self.assert_(0)
Пример #11
0
 def testError(self):
     self.initDefaultImageScene()
     player.setTimeout(1, lambda: undefinedFunction)
     player.setTimeout(50, player.stop)
     try:
         player.play()
     except NameError:
         self.assert_(1)
     else:
         self.assert_(0)
Пример #12
0
    def _onUp(self, event):
        
        def gone(self):
            BaseTouchVisualization._onUp(self, event)
            self.unlink(True)
            del self

        avg.fadeIn(self.__circle, 100, 1)
        avg.LinearAnim(self.__circle, "size", 100, self.__circle.size, (4,4)).start()
        avg.LinearAnim(self.__circle, "pos", 100, self.__circle.pos, (-2,-2)).start()
        player.setTimeout(100, lambda: gone(self))
Пример #13
0
    def _onUp(self, event):
        
        def gone(self):
            BaseTouchVisualization._onUp(self, event)
            self.unlink(True)
            del self

        avg.fadeIn(self.__circle, 100, 1)
        avg.LinearAnim(self.__circle, "size", 100, self.__circle.size, (4,4)).start()
        avg.LinearAnim(self.__circle, "pos", 100, self.__circle.pos, (-2,-2)).start()
        player.setTimeout(100, lambda: gone(self))
Пример #14
0
    def __on_cursor_down(self, event):
        """
        :type event: CursorEvent
        """
        event.node.sensitive = False
        event.node.fillcolor = "046d0e"
        self.__touch_count += 1

        if self.__touch_count >= 12:
            player.setTimeout(
                1,
                (lambda: self.dispatch(self.__ALL_NODES_CLICKED, sender=self)))
Пример #15
0
    def onInit(self):
        self.curFrame = 0

        avg.logger.info("Creating camera:")
        avg.logger.info("driver=%(driver)s device=%(device)s" % self.optdict)
        avg.logger.info(
            "width=%(width)d height=%(height)d pixelformat=%(pixelFormat)s" %
            self.optdict)
        avg.logger.info(
            "unit=%(unit)d framerate=%(framerate)d fw800=%(fw800)s" %
            self.optdict)

        self.canvas = player.createCanvas(id="canvas", size=self.size)

        self.camNode = avg.CameraNode(driver=self.optdict["driver"],
                                      device=self.optdict["device"],
                                      unit=self.optdict["unit"],
                                      fw800=self.optdict["fw800"],
                                      framerate=self.optdict["framerate"],
                                      capturewidth=self.optdict["width"],
                                      captureheight=self.optdict["height"],
                                      pixelformat=self.optdict["pixelFormat"],
                                      parent=self.canvas.getRootNode())

        if not self.optdict["noinfo"]:
            self.infoText = (
                "Driver=%(driver)s (dev=%(device)s unit=%(unit)d) "
                "%(width)dx%(height)d@%(framerate)f" % self.optdict)
            avg.WordsNode(text=self.infoText,
                          color="ff3333",
                          pos=(5, 5),
                          fontsize=14,
                          rawtextmode=True,
                          parent=self.canvas.getRootNode())
            self.frameText = avg.WordsNode(color="ff3333",
                                           pos=(5, 25),
                                           fontsize=14,
                                           parent=self.canvas.getRootNode())
        else:
            self.frameText = None

        self.canvasImage = avg.ImageNode(href="canvas:canvas",
                                         size=self.size,
                                         parent=self)

        if self.capture:
            self.videoWriter = avg.VideoWriter(self.canvas, "camera.mov", 60,
                                               3, 5, True)

        self.setupKeys()

        self.camNode.play()
        player.setTimeout(100, self.checkCamera)
Пример #16
0
def isOffscreenSupported():
    def testOffscreenSupported():
        global offscreenSupported
        offscreenSupported = avg.OffscreenCanvas.isSupported()
        player.stop()

    global offscreenSupported
    sceneString = """<avg id="avg" width="160" height="120"/>"""
    player.loadString(sceneString)
    player.setTimeout(0, testOffscreenSupported)
    player.play()
    return offscreenSupported
Пример #17
0
    def _startApp(self, appClass):
        self._onBeforePlay()
        player.setTimeout(0, self._onStart)
        self._appInstance = appClass(self._appNode)
        g_KbManager.setup(self._appInstance.onKeyDown,
                          self._appInstance.onKeyUp)

        self._setupDefaultKeys()

        self._appInstance.setStarter(self)
        player.play()
        self._appInstance.exit()
        g_KbManager.teardown()
Пример #18
0
 def __dumpConfig(self):
     player.enableGLErrorChecks(True)
     avg.logger.pushCategories()
     avg.logger.setCategories(avg.logger.APP | avg.logger.CONFIG |
             avg.logger.DEPRECATION)
     player.loadString("""
             <avg id="avg" width="160" height="120">
             </avg>
             """)
     player.setTimeout(0, player.stop)
     player.setFramerate(10000)
     player.play()
     avg.logger.popCategories()
def isOffscreenSupported():
    
    def testOffscreenSupported():
        global offscreenSupported
        offscreenSupported = avg.OffscreenCanvas.isSupported()
        player.stop()

    global offscreenSupported
    sceneString = """<avg id="avg" width="160" height="120"/>"""
    player.loadString(sceneString)
    player.setTimeout(0, testOffscreenSupported)
    player.play() 
    return offscreenSupported
Пример #20
0
    def __on_all_test_nodes_clicked(self, sender):
        """
        Called when all nodes in the test touch view were touched.

        :type sender: TouchTestView
        """
        if not self.__touch_test_view:
            return

        self.__touch_test_view.active = False
        if sender is not None:
            StudyLog.get_instance().write_event_log(
                'The touch test view was successfully passed.')
        player.setTimeout(1, lambda: self.__draw_main_view())
Пример #21
0
    def _startApp(self, appClass):
        self._onBeforePlay()
        player.setTimeout(0, self._onStart)
        self._appInstance = appClass(self._appNode)
        g_KbManager.setup(
                self._appInstance.onKeyDown,
                self._appInstance.onKeyUp)

        self._setupDefaultKeys()

        self._appInstance.setStarter(self)
        player.play()
        self._appInstance.exit()
        g_KbManager.teardown()
Пример #22
0
 def __dumpConfig(self):
     player.enableGLErrorChecks(True)
     cats = avg.logger.getCategories()
     for cat in [avg.logger.Category.APP, avg.logger.Category.CONFIG,
             avg.logger.Category.DEPREC]:
         avg.logger.configureCategory(cat, avg.logger.Severity.INFO)
     player.loadString("""
             <avg id="avg" width="160" height="120">
             </avg>
             """)
     player.setTimeout(0, player.stop)
     player.setFramerate(10000)
     player.play()
     for cat, severity in cats.iteritems():
         avg.logger.configureCategory(cat, severity)
Пример #23
0
    def __stop(self, forceClearWins=False):
        def restart():
            for p in self.__activePlayers:
                p.setDead(False)
            avg.fadeIn(self.__winsDiv, 200)
            self.__winsDiv.sensitive = True
            self.__activateIdleTimer()
            if forceClearWins:
                self.__clearButton.activate()
            else:
                self.__preStart()

        player.unsubscribe(player.ON_FRAME, self.__onGameFrame)
        self.__shield.deactivate()
        self.__blocker.deactivate()
        player.setTimeout(2000, restart)
Пример #24
0
    def setNotification(self, text, timeout=0):
        player.getElementByID('cal_notification').text = text
        if timeout:
            if self.__notificationTimer is not None:
                player.clearInterval(self.__notificationTimer)

            self.__notificationTimer = player.setTimeout(timeout,
                    self.__clearNotification)
Пример #25
0
 def setDead(self, restart=False):
     if self.__isRunning:
         super(IdlePlayer, self)._setDead(restart)
         self.__isRunning = False
     elif not self.__respawnTimoutID is None:
         player.clearInterval(self.__respawnTimoutID)
     if restart:
         self.__respawnTimoutID = player.setTimeout(randint(600, 1200), self.setReady)
Пример #26
0
 def __dumpConfig(self):
     player.enableGLErrorChecks(True)
     cats = avg.logger.getCategories()
     for cat in [
             avg.logger.Category.APP, avg.logger.Category.CONFIG,
             avg.logger.Category.DEPREC
     ]:
         avg.logger.configureCategory(cat, avg.logger.Severity.INFO)
     player.loadString("""
             <avg id="avg" width="160" height="120">
             </avg>
             """)
     player.setTimeout(0, player.stop)
     player.setFramerate(10000)
     player.play()
     for cat, severity in cats.iteritems():
         avg.logger.configureCategory(cat, severity)
Пример #27
0
    def __resetTimeout(self):
        def fire():
            self.__timeout = None
            self.__saveScore()
            self.sequencer.changeState('start')

        self.__clearTimeout()
        self.__timeout = player.setTimeout(self.TIMEOUT, fire)
Пример #28
0
 def setNotification(self, text, timeout=0):
     player.getElementByID('cal_notification').text = text
     if timeout:
         if self.__notificationTimer is not None:
             player.clearInterval(self.__notificationTimer)
         
         self.__notificationTimer = player.setTimeout(timeout,
                 self.__clearNotification)
Пример #29
0
    def testEOF(self, node):
        def onEOF():
            player.stop()

        def onNoEOF():
            self.fail("No EOF")

        def onSubscribeEOF():
            self.eofCalled = True

        self.eofCalled = False
        root = self.loadEmptyScene()
        root.appendChild(node)
        node.play()
        node.setEOFCallback(onEOF)
        node.subscribe(avg.Node.END_OF_FILE, onSubscribeEOF)
        player.setTimeout(100000, onNoEOF)
        player.play()
        self.assert_(self.eofCalled)
Пример #30
0
    def testEOF(self, node):
        def onEOF():
            player.stop()

        def onNoEOF():
            self.fail("No EOF")

        def onSubscribeEOF():
            self.eofCalled = True

        self.eofCalled = False
        root = self.loadEmptyScene()
        root.appendChild(node)
        node.play()
        node.setEOFCallback(onEOF)
        node.subscribe(avg.Node.END_OF_FILE, onSubscribeEOF)
        player.setTimeout(100000, onNoEOF)
        player.play()
        self.assert_(self.eofCalled)
Пример #31
0
    def testVideoSeekAfterEOF(self):
        def onEOF():
            node.seekToTime(0)
            player.subscribe(avg.Player.ON_FRAME, onFrame)

        def onFrame():
            if node.getCurTime() < 100:
                self.compareImage("testSeekAfterEOF")
                player.stop()

        def onNoEOF():
            self.fail("No EOF")

        player.setFakeFPS(25)
        root = self.loadEmptyScene()
        node = avg.VideoNode(href="mpeg1-48x48.mov", parent=root)
        node.play()
        node.subscribe(avg.VideoNode.END_OF_FILE, onEOF)
        player.setTimeout(100000, onNoEOF)
        player.play()
Пример #32
0
    def testVideoSeekAfterEOF(self):
        def onEOF():
            node.seekToTime(0)
            player.subscribe(avg.Player.ON_FRAME, onFrame)

        def onFrame():
            if node.getCurTime() < 100:
                self.compareImage("testSeekAfterEOF")
                player.stop()

        def onNoEOF():
            self.fail("No EOF")

        player.setFakeFPS(25)
        root = self.loadEmptyScene()
        node = avg.VideoNode(href="mpeg1-48x48.mov", parent=root)
        node.play()
        node.subscribe(avg.VideoNode.END_OF_FILE, onEOF)
        player.setTimeout(100000, onNoEOF)
        player.play()
Пример #33
0
    def __screenshot(self):
        fnum = 0
        fnameTemplate = 'screenshot-%03d.png'
        while os.path.exists(fnameTemplate % fnum):
            fnum += 1

        try:
            player.screenshot().save('screenshot-%03d.png' % fnum)
        except RuntimeError:
            text = 'Cannot save snapshot file'
        else:
            text = 'Screenshot saved as ' + fnameTemplate % fnum

        self.__killNotifyNode()

        self.__notifyNode = avg.WordsNode(
            text=text, x=player.getRootNode().width - 50,
            y=player.getRootNode().height - 50, alignment='right', fontsize=20,
            sensitive=False, parent=player.getRootNode())

        player.setTimeout(2000, self.__killNotifyNode)
Пример #34
0
    def __screenshot(self):
        fnum = 0
        fnameTemplate = 'screenshot-%03d.png'
        while os.path.exists(fnameTemplate % fnum):
            fnum += 1

        try:
            player.screenshot().save('screenshot-%03d.png' % fnum)
        except RuntimeError:
            text = 'Cannot save snapshot file'
        else:
            text = 'Screenshot saved as ' + fnameTemplate % fnum

        self.__killNotifyNode()

        self.__notifyNode = avg.WordsNode(
            text=text, x=player.getRootNode().width - 50,
            y=player.getRootNode().height - 50, alignment='right', fontsize=20,
            sensitive=False, parent=player.getRootNode())

        player.setTimeout(2000, self.__killNotifyNode)
Пример #35
0
 def _leave(self):
     #unbind all calibrator keys - bind old keys
     g_KbManager.pop()
     
     def hideMainNode():
         self.mainNode.opacity=0
         self.mainNode.active = False
     self.appStarter.hideTrackerImage()
     #grandparent = self.parentNode.getParent()
     #if grandparent:
     #    grandparent.reorderChild(grandparent.indexOf(self.parentNode), 0)
     self.hideMainNodeTimeout = player.setTimeout(400, hideMainNode)
     player.clearInterval(self.__onFrameID)
Пример #36
0
 def _leave(self):
     #unbind all calibrator keys - bind old keys
     g_KbManager.pop()
     
     def hideMainNode():
         self.mainNode.opacity=0
         self.mainNode.active = False
     self.appStarter.hideTrackerImage()
     #grandparent = self.parentNode.getParent()
     #if grandparent:
     #    grandparent.reorderChild(grandparent.indexOf(self.parentNode), 0)
     self.hideMainNodeTimeout = player.setTimeout(400, hideMainNode)
     player.clearInterval(self.__onFrameID)
    def onInit(self):
        self.curFrame = 0

        avg.logger.info("Creating camera:")
        avg.logger.info("driver=%(driver)s device=%(device)s" %self.optdict)
        avg.logger.info( 
                "width=%(width)d height=%(height)d pixelformat=%(pixelFormat)s" 
                %self.optdict)
        avg.logger.info("unit=%(unit)d framerate=%(framerate)d fw800=%(fw800)s"
                %self.optdict)

        self.canvas = player.createCanvas(id="canvas", size=self.size)

        self.camNode = avg.CameraNode(driver=self.optdict["driver"],
                device=self.optdict["device"], unit=self.optdict["unit"],
                fw800=self.optdict["fw800"], framerate=self.optdict["framerate"],
                capturewidth=self.optdict["width"], captureheight=self.optdict["height"],
                pixelformat=self.optdict["pixelFormat"], parent=self.canvas.getRootNode())

        if not self.optdict["noinfo"]:
            self.infoText = ("Driver=%(driver)s (dev=%(device)s unit=%(unit)d) "
                    "%(width)dx%(height)d@%(framerate)f" %self.optdict)
            avg.WordsNode(text=self.infoText, color="ff3333", pos=(5,5), fontsize=14, 
                    rawtextmode=True, parent=self.canvas.getRootNode())
            self.frameText = avg.WordsNode(color="ff3333", pos=(5,25), fontsize=14,
                    parent=self.canvas.getRootNode())
        else:
            self.frameText = None

        self.canvasImage = avg.ImageNode(href="canvas:canvas", size=self.size,
                parent=self)

        if self.capture:
            self.videoWriter = avg.VideoWriter(self.canvas, "camera.mov", 60, 3, 5, True)

        self.setupKeys()

        self.camNode.play()
        player.setTimeout(100, self.checkCamera)
Пример #38
0
    def testTimeoutOnFrameHandling(self):
        def onTimeOut():
            self.callCount += 1

        def onFrame():
            player.clearInterval(self.longTimeoutId)
            self.longTimeoutId = None
            player.setTimeout(0, onTimeOut)
            player.unsubscribe(player.ON_FRAME, self.onFrameID)

        self.initDefaultImageScene()
        self.callCount = 0
        # long running dummy timeout. Will be removed before the timer elapses.
        self.longTimeoutId = player.setTimeout(10000, lambda: None)
        self.onFrameID = player.subscribe(player.ON_FRAME, onFrame)

        self.start(False, (None, None, None, lambda: self.assert_(self.callCount == 1)))
Пример #39
0
    def testTimeoutOnFrameHandling(self):
        def onTimeOut():
            self.callCount += 1

        def onFrame():
            player.clearInterval(self.longTimeoutId)
            self.longTimeoutId = None
            player.setTimeout(0, onTimeOut)
            player.unsubscribe(player.ON_FRAME, self.onFrameID)

        self.initDefaultImageScene()
        self.callCount = 0
        # long running dummy timeout. Will be removed before the timer elapses.
        self.longTimeoutId = player.setTimeout(10000, lambda: None)
        self.onFrameID = player.subscribe(player.ON_FRAME, onFrame)

        self.start(False, (
            None,
            None,
            None,
            lambda: self.assert_(self.callCount == 1),
        ))
Пример #40
0
 def delay(self, time):
     def timeout():
         self.__delaying = False
     self.__delaying = True
     player.setTimeout(time, timeout)
Пример #41
0
 def requestStop(self, timeout=0):
     player.setTimeout(timeout, player.stop)
Пример #42
0
 def deferredRefresh(self):
     player.setTimeout(1500, self.__deferredRefreshCB)
     self.setNotification('Please wait for settlement')
     g_KbManager.push()
     player.getElementByID('cal_params').opacity = 0.3
Пример #43
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 def __detectedHandler(self):
     event = player.getCurrentEvent()
     self.__updateCursorPosition(event)
     self.__timerID = player.setTimeout(1000, self.__addLoupe)
Пример #44
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 def threadFunc():
     player.setTimeout(0, onAsyncCall)
Пример #45
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 def __detectedHandler(self):
     event = player.getCurrentEvent()
     self.__updateCursorPosition(event)
     self.__timerID = player.setTimeout(1000, self.__addLoupe)
Пример #46
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 def onFrame():
     player.clearInterval(self.longTimeoutId)
     self.longTimeoutId = None
     player.setTimeout(0, onTimeOut)
     player.unsubscribe(player.ON_FRAME, self.onFrameID)
Пример #47
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 def setupTimeouts():
     self.timeout1ID = player.setTimeout(0, timeout1)
     self.timeout2ID = player.setTimeout(1, timeout2)
     self.intervalID = player.setOnFrameHandler(onFrame)
Пример #48
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 def loadUnexistentBitmap():
     bitmapManager.loadBitmap(
         "nonexistent.png", lambda bmp: expectException(
             returnValue=bmp,
             nextAction=lambda: player.setTimeout(0, loadBrokenBitmap)))
Пример #49
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 def init(self):
     self.keys = TOGGLE_KEYS[:]
     player.setTimeout(0, self.nextKey)
Пример #50
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 def validBitmapCb(bitmap):
     self.assert_(not isinstance(bitmap, Exception))
     self.assert_(bitmap.getFormat() == avg.B5G6R5)
     player.setTimeout(0, loadUnexistentBitmap)
Пример #51
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 def validBitmapCb(bitmap):
     self.assert_(not isinstance(bitmap, Exception))
     player.setTimeout(0, loadBitmapWithPixelFormat)
Пример #52
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 def onLoop(self):
     self.loadURL(self.url)
     if not self.stopLoop:
         player.setTimeout(1000, self.onLoop)
Пример #53
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 def init(self):
     player.setTimeout(0, player.stop)
Пример #54
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 def loadUnexistentBitmap():
     avg.BitmapManager.get().loadBitmap("nonexistent.png",
             lambda bmp: expectException(
                     returnValue=bmp,
                     nextAction=lambda: player.setTimeout(0, loadBrokenBitmap)))
Пример #55
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 def __teaserTimer(self):
     player.setTimeout(1000, lambda: avg.fadeOut(self.__teaser, 3000))
Пример #56
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 def deferredRefresh(self):
     player.setTimeout(1500, self.__deferredRefreshCB)
     self.setNotification('Please wait for settlement')
     g_KbManager.push()
     player.getElementByID('cal_params').opacity = 0.3
Пример #57
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 def validBitmapCb(bitmap):
     self.assert_(not isinstance(bitmap, Exception))
     player.setTimeout(0, loadBitmapWithPixelFormat)
Пример #58
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 def validBitmapCb(bitmap):
     self.assert_(not isinstance(bitmap, Exception))
     self.assert_(bitmap.getFormat() == avg.B5G6R5)
     player.setTimeout(0, loadUnexistentBitmap)
Пример #59
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 def setupTimeouts():
     self.timeout1ID = player.setTimeout(0, timeout1)
     self.timeout2ID = player.setTimeout(1, timeout2)
     self.intervalID = player.setOnFrameHandler(onFrame)
Пример #60
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 def initException():
     self.timeout3ID = player.setTimeout(0, throwException)