Пример #1
0
# we need to realize the widget before we get the stage
embed.realize()
print("embed realized")
stage = clutter.gtk_clutter_embed_get_stage(embed)  # embed.get_stage()
clr = clutter.color_new(0, 0, 127, 100)
clutter.clutter_stage_set_color(stage, clr)

rect = clutter.rectangle_new()  # clutter.Rectangle()
clr = clutter.color_new(100, 1, 0, 100)
clutter.rectangle_set_color(rect, clr)  # rect.set_color( clr )
rect.set_size(100, 100)
rect.set_anchor_point(50, 50)
rect.set_position(150, 150)
rect.set_rotation(clutter.CLUTTER_X_AXIS, 45.0, 0, 0, 0)
clutter.container_add_actor(stage, rect)

tex = clutter.texture_new_from_file("/usr/share/pixmaps/splash/gnome-splash.png", None)
# clutter.clutter_texture_set_from_file(tex,'/usr/share/pixmaps/splash/gnome-splash.png')
tex.set_size(100, 100)
tex.set_anchor_point(50, 50)
tex.set_position(150, 150)
tex.set_rotation(clutter.CLUTTER_Z_AXIS, 60.0, 0, 0, 0)
clutter.container_add_actor(stage, tex)

# update the position of the actors when the stage changes
# size due to an allocation
# stage.connect('notify::allocation', on_stage_allocate, rect, tex)


def sayhi(b):
Пример #2
0
 * <note>To avoid flickering on show, you should call gtk_widget_show()
 * or gtk_widget_realize() before calling clutter_actor_show() on the
 * embedded #ClutterStage actor. This is needed for Clutter to be able
 * to paint on the #GtkClutterEmbed widget.</note>
 *
 * Since: 0.6
 */
'''
embed.realize()
print('embed realized')
stage = clutter.gtk_clutter_embed_get_stage(embed)
clr = clutter.color_new(0, 0, 127, 10)
clutter.stage_set_color(stage, clr)

clutter.actor_show(stage)
clutter.container_add_actor(stage, ACTOR)


def sayhi(b, actor):
    print('hello world', actor)
    if actor.get_scale()[0] < 1.0: scale = 1.5
    else: scale = 0.75
    actor.animate(
        clutter.CLUTTER_LINEAR,
        500,
        scale_x=scale,
    )


for i in range(10):
    ex = gtk.Expander('expand me')
Пример #3
0
 * <note>To avoid flickering on show, you should call gtk_widget_show()
 * or gtk_widget_realize() before calling clutter_actor_show() on the
 * embedded #ClutterStage actor. This is needed for Clutter to be able
 * to paint on the #GtkClutterEmbed widget.</note>
 *
 * Since: 0.6
 */
'''
embed.realize()
print('embed realized')
stage = clutter.gtk_clutter_embed_get_stage( embed )
clr = clutter.color_new( 0,0,127,10 )
clutter.stage_set_color(stage, clr)

clutter.actor_show( stage )
clutter.container_add_actor( stage, ACTOR )

def sayhi(b, actor):
	print('hello world', actor)
	if actor.get_scale()[0] < 1.0: scale = 1.5
	else: scale = 0.75
	actor.animate(
		clutter.CLUTTER_LINEAR, 500,
		scale_x=scale,
	)

for i in range(10):
	ex = gtk.Expander('expand me')
	box.pack_start( ex )
	button = gtk.Button('Click me')
	button.connect('clicked', sayhi, ACTOR)
Пример #4
0
# we need to realize the widget before we get the stage
embed.realize()
print('embed realized')
stage = clutter.gtk_clutter_embed_get_stage(embed)  #embed.get_stage()
clr = clutter.color_new(0, 0, 127, 100)
clutter.clutter_stage_set_color(stage, clr)

rect = clutter.rectangle_new()  #clutter.Rectangle()
clr = clutter.color_new(100, 1, 0, 100)
clutter.rectangle_set_color(rect, clr)  #rect.set_color( clr )
rect.set_size(100, 100)
rect.set_anchor_point(50, 50)
rect.set_position(150, 150)
rect.set_rotation(clutter.CLUTTER_X_AXIS, 45.0, 0, 0, 0)
clutter.container_add_actor(stage, rect)

tex = clutter.texture_new_from_file(
    '/usr/share/pixmaps/splash/gnome-splash.png', None)
#clutter.clutter_texture_set_from_file(tex,'/usr/share/pixmaps/splash/gnome-splash.png')
tex.set_size(100, 100)
tex.set_anchor_point(50, 50)
tex.set_position(150, 150)
tex.set_rotation(clutter.CLUTTER_Z_AXIS, 60.0, 0, 0, 0)
clutter.container_add_actor(stage, tex)

# update the position of the actors when the stage changes
# size due to an allocation
#stage.connect('notify::allocation', on_stage_allocate, rect, tex)