def render_chat(console,w,h): tcod.console_set_default_foreground(console, tcod.white) tcod.console_set_default_background(console, tcod.black) tcod.console_print_frame(console, 0, parser.OPTIONS['game']['tileheight'] - 7, w, 7, True, tcod.BKGND_SET) ## print the game messages, one line at a time y = parser.OPTIONS['game']['tileheight'] - 6 for (line, color) in game.game_msgs: tcod.console_set_default_foreground(console, color) tcod.console_print_ex(console, 1, y, tcod.BKGND_NONE, tcod.LEFT, line) y +=1 tcod.console_blit(console, 0, 0, w, h, console, 0, 0)
def render_health_bars(panel, bars, dest): i = 0 for bar in bars.values(): if parser.OPTIONS['game']['debug'] is True: barf.Barf('DBG', 'Rendering %s' % panel) i += 1 render_panel(panel, bar, bar.x, bar.y, 1, i) #tcod.console_blit(panel, bar.x, bar.y, bar.width, 3, dest, bar.x, bar.y) # Health frame tcod.console_set_default_background(panel, tcod.Color(20, 20, 45)) tcod.console_print_frame(panel, 0, 0, 22, 5, False, tcod.BKGND_SET) tcod.console_blit(panel, 0, 0, 22, 5, dest, 0, 0) # Health frame tcod.console_print_frame(panel, 0, 0, 22, 5, False, tcod.BKGND_DEFAULT) tcod.console_blit(panel, 0, 0, 22, 5, dest, 0, 0)