Пример #1
0
 def build_game_tab(self):
     if self.game and self.runner_name:
         self.game.runner_name = self.runner_name
         self.game_box = GameBox(self.lutris_config, "game", self.game)
         game_sw = self.build_scrolled_window(self.game_box)
     elif self.runner_name:
         game = Game(None)
         game.runner_name = self.runner_name
         self.game_box = GameBox(self.lutris_config, "game", game)
         game_sw = self.build_scrolled_window(self.game_box)
     else:
         game_sw = Gtk.Label(label=self.no_runner_label)
         game_sw.show()
     self.add_notebook_tab(game_sw, "Game configuration")
Пример #2
0
 def _build_game_tab(self):
     if self.game and self.runner_name:
         self.game.runner_name = self.runner_name
         try:
             self.game.runner = runners.import_runner(self.runner_name)
         except runners.InvalidRunner:
             pass
         self.game_box = GameBox(self.lutris_config, self.game)
         game_sw = self.build_scrolled_window(self.game_box)
     elif self.runner_name:
         game = Game(None)
         game.runner_name = self.runner_name
         self.game_box = GameBox(self.lutris_config, game)
         game_sw = self.build_scrolled_window(self.game_box)
     else:
         game_sw = Gtk.Label(label=self.no_runner_label)
     self._add_notebook_tab(game_sw, "Game options")