class MainWindow(QMainWindow):
    def __init__(self, camera):
        super().__init__()

        self.title = "3DMM"
        # self.setWindowIcon(QtGui.QIcon('images/1UP.ico'))
        # self.setFixedSize(1200, 700)
        # self.setGeometry(500, 100, 1200, 700)

        # self.right_label = RightLabel(self, self.model)
        self.camera = camera
        self.main_widget = MainWidget(self.camera, True)

        # self.initUI()

    def initUI(self):
        count = 0
        # self.addToolBarBreak()

    def activate(self):
        self.main_widget.activate()

    def deactivate(self):
        self.main_widget.deactivate()

    def closeEvent(self, event):
        self.camera.deactivate()
        self.main_widget.deactivate()
        event.accept()
class MainWindow(QMainWindow):
    def __init__(self, expression_to_neutral=False):
        super().__init__()

        self.expression_to_neutral = expression_to_neutral
        if self.expression_to_neutral:
            self.title = "From Expression to Neutral"
        else:
            self.title = "3DMM"
        self.setWindowIcon(QtGui.QIcon('images/1UP.ico'))
        self.setFixedSize(1200, 700)

        self.camera = Camera()
        self.progress_bar = QProgressBar(self)
        self.count = 0

        self.toolbar = self.addToolBar('Main Window')
        # self.toolbar_emotions = self.addToolBar('Emotions')

        self.expression = "neutral"
        self.picture_taken = False
        self.bool_onclick = None
        self.portrait = None
        self.model = Model(None, self.expression, self,
                           self.expression_to_neutral)
        self.video_widget = VideoWidget(self.camera)
        self.right_label = RightLabel(self, self.model)
        self.main_widget = MainWidget(self.video_widget, self.right_label,
                                      self.camera)
        self.setCentralWidget(self.main_widget)

        self.model.progress_bar.connect(self.set_progress_bar,
                                        type=Qt.QueuedConnection)
        self.combo_box = QComboBox(self)

        self.initUI()

    def initUI(self):
        self.build_toolbar()
        # self.addToolBarBreak()

    def get_expression(self):
        return self.expression

    def get_bool_onclick(self):
        return self.bool_onclick

    def get_combo_box(self):
        return self.combo_box

    def set_progress_bar(self):
        if self.count <= 2:
            self.progress_bar.setValue(self.count * 50)
            self.count = self.count + 1
            return
        self.count = 0
        self.set_progress_bar()

    def build_toolbar(self):

        slide_bar = QSlider(Qt.Horizontal)
        slide_bar.setMinimum(0)
        slide_bar.setMaximum(8)
        slide_bar.setValue(3)
        slide_bar.valueChanged.connect(self.camera.setZoom)
        self.toolbar.addWidget(slide_bar)

        take_photo = QAction(QIcon('images/get_photo.png'), 'Take_Picture',
                             self)
        take_photo.setShortcut('Ctrl+Q')
        take_photo.triggered.connect(self.on_click)
        self.toolbar.addAction(take_photo)

        # self.progress_bar.setHidden(True)
        self.toolbar.addWidget(self.progress_bar)

        self.toolbar.addSeparator()

        # build slide fo upload pre-built patterns.looking for the pattern class
        if self.expression_to_neutral:
            self.combo_box.addItem("Face")
        else:
            self.combo_box.addItem("Neutral")
        self.combo_box.addItem("Surprise")
        self.combo_box.addItem("Happy")
        self.combo_box.addItem("Contempt")
        self.combo_box.addItem("Sadness")
        self.combo_box.addItem("Disgust")
        self.combo_box.addItem("Angry")
        self.combo_box.addItem("Fear")
        self.toolbar.addWidget(self.combo_box)
        self.combo_box.activated[str].connect(self.combo_changed)
        self.toolbar.addSeparator()

    def activate(self):
        self.main_widget.activate()
        self.show()

    def deactivate(self):
        self.main_widget.deactivate()

    def closeEvent(self, event):
        self.camera.deactivate()
        self.main_widget.deactivate()
        event.accept()

    def on_click(self):
        # self.progress_bar.setHidden(False)
        self.picture_taken = True
        self.bool_onclick = True
        self.portrait = self.camera.get_current_frame()
        self.portrait = resizeImage(self.portrait, 600)
        image = ndimage.gaussian_filter(self.portrait,
                                        sigma=(1.3, 1.3, 0),
                                        order=0)
        image = Image.fromarray(image)

        scipy.misc.imsave('expression_code/imgs/outfile.jpg', image)
        self.model.set_image('expression_code/imgs/outfile.jpg')
        self.right_label.activate()

    def combo_changed(self, text):
        self.bool_onclick = False
        self.expression = text.lower()
        if self.picture_taken:
            self.right_label.activate()
Пример #3
0
    glLightfv(GL_LIGHT0, GL_POSITION, (-40, 200, 100, 0.0))
    glLightfv(GL_LIGHT0, GL_AMBIENT, (0.2, 0.2, 0.2, 1.0))
    glLightfv(GL_LIGHT0, GL_DIFFUSE, (0.5, 0.5, 0.5, 1.0))
    glEnable(GL_LIGHT0)
    glEnable(GL_LIGHTING)
    glEnable(GL_COLOR_MATERIAL)
    glEnable(GL_DEPTH_TEST)
    glShadeModel(GL_SMOOTH)
    glTranslate(0, -2, -5)
    glRotatef(1, 70, 70, 1)

    while True:
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                pygame.quit()
                mainWid.deactivate()
                sys.exit(app.exec_())
                quit()

        # glRotatef(1, 3, 1, 1)

        nose = frontal_camera.get_nose()
        scale = frontal_camera.get_scale()
        frame_shape = frontal_camera.get_current_frame()
        if nose is not None and (nose[0] != nose_tmp[0]
                                 or nose[1] != nose_tmp[1]):
            z1 = z
            z = scale[2]
            if abs(z) < 2000:
                z = 2000
            elif abs(z) > 8500: